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Post by foxroe on Jun 25, 2017 22:24:45 GMT -6
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Post by foxroe on Jun 25, 2017 4:20:56 GMT -6
These are fantastic; you should consider putting this all together and publishing it. Heck, I'd but it. I've been struggling to come up with "simple" paper minis for a Featherstone/Bath Trimsos battle... I'm quite jealous!
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Post by foxroe on Jun 25, 2017 2:09:05 GMT -6
"Spam gagged, and his arm went limp. 'Die,' he suggested." "Frito took a large loaf of raisin bread and crammed it into Goddam's mouth..."Unproductive post, but just wanted to take a moment and say that I really appreciate that you and Michael post here. I miss the "olden days" and I really enjoy hearing the stories and your take on things. ...So, when will those books be ready guys?
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Post by foxroe on Jun 25, 2017 1:12:45 GMT -6
grodog pointed this out in another forum, but I thought it (and some of the others in the same line) would make a great Carcosa mini.
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Post by foxroe on Jun 25, 2017 0:50:14 GMT -6
Have Gun, Will Travel (About a gunslinger who is, basically, a D&D "Murder hobo") is a great source of rip-off-able ideas for RPG adventures for any genre. Murder hobo!! He's a paladin!
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Post by foxroe on Jun 25, 2017 0:31:09 GMT -6
Thank you for reading my little blog. Hey now, nothing wrong with your blog! I liked the light spell post you just made; it highlights the fact that there is nothing useless about the first level spell list - you just need to be a clever player to respect the utility of them.
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Post by foxroe on Jun 24, 2017 10:00:29 GMT -6
This is fairly similar to a campaign I'm currently working on. It's very much a fantasy Medieval Europe setting, with the demi-human races being assimilated into human civilization (no "nations of elves") and they are slowly "fading away". The elves live on the periphery of civilization centers in small enclaves. They are very fay and resemble Tolkien elves with the exception of height and long lives (living only about twice as long as humans). Anyway, perhaps you could implement something along these lines: There are two sub-races of elves. The "High" elves consider themselves apart from (and perhaps better than or even against) humanity - these would be your "Tolkien" elves. The "Burgher" elves are more in touch with humanity and have chosen a life of mortality, assimilating themselves into human culture. Or maybe you want the High elves to be small inimical beings, and the human-friendly elves are more "noble" and Tolkien-esque. Regardless of how you paint your elves, I think it would give you some room to develop both types of elves in your campaign. Hope that was useful... it's the end of my day and I'm in "blather" mode.
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Post by foxroe on Jun 24, 2017 9:01:37 GMT -6
OK, so it does appear to be intentional. Foxroe's and magremore's speculations make a great deal of sense. Given this, why the dramatic changes from OD&D to AD&D? The upgrades to the cleric spell lists? Well, IMHO, the impetus for AD&D was two-fold: 1) TSR was inundated with mail (the old-fashioned kind) about OD&D rules clarifications, and 2) money. I imagine the first has more to do with it. (although I've seen an awful lot of churches that look like banks, and vice versa)
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Post by foxroe on Jun 24, 2017 2:49:57 GMT -6
Perhaps Gary et al: 1) wanted to make up for the fact that the cleric gets no starting spells at 1st level, or 2) wanted to make up for the fact that the 3rd-level spell list is short (only four spells - ignoring Greyhawk) and rather passive in nature (as are most clerical spells).
Clerics really don't need nerfing, IMO. If it's still concerning, you can employ non-rule-changing, role-playing methods of "nerfing". You can enforce a "duty to church/order" aspect; the "church" may severely restrict it's priests' activities and allowances. Also, the character is going from 'Curate' to 'Bishop', so it's plausible that the character is initiated into the guarded secrets of several new rites and scriptures suitable for someone of his/her station...
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Post by foxroe on Jun 22, 2017 19:22:24 GMT -6
I'm really, really glad that you said that this was a joke, other wise I'd be out of here in an instant. This attitude has poisoned more games and gaming then anything else I've ever seen, and it's why I try to stay in my game room. "Spam gagged, and his arm went limp. 'Die,' he suggested." "Frito took a large loaf of raisin bread and crammed it into Goddam's mouth..."
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Post by foxroe on Jun 22, 2017 5:30:25 GMT -6
not sure that I like the "tasteful modernization" aspect though That's fair, although I do note that each volume is edited in public on Github, and so has both a history of edits, and a facility for raising issues and proposing/discussing changes. I think this is a workflow superior to most others for producing highly readable texts with community input. I remember a university summer spent optically collating two editions of a Thomas Carlyle text using an iron contraption essentially the size of a video arcade machine. How times have have changed! Github, huh? Neat. Being an Open Source user/proponent, I have a general understanding of how it works. Having lots of eyeballs on a project is always a plus. I'll have to keep an eye on that site. Thanks for the link, BTW!
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Post by foxroe on Jun 22, 2017 5:24:44 GMT -6
It's a very cool sandbox. I know there was some criticism when it was released about it being "just randomly generated", but it's obvious to me that they missed the context and all of the subtle clues that really engage your imagination. I've been furiously typing up ideas (and throwing some out) all week getting ready for a campaign - deciding a starting area and adventure, naming some towns, developing the religions, coming up with ideas about where the chimeric creatures come from*, deciding which D&D tropes to use, etc. I'm hoping my small group enjoys it as much as I do. *I'll probably go with Geoffrey's intent of there being an almost mindless (or at least unfathomable) protean creature just pumping them out... although still-active, automated Atlantean Vats of Creation might work too.
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Post by foxroe on Jun 21, 2017 19:17:29 GMT -6
I'm really, really glad that you said that this was a joke, other wise I'd be out of here in an instant. This attitude has poisoned more games and gaming then anything else I've ever seen, and it's why I try to stay in my game room. Oh my, sorry if I riled you. It is indeed a shame. I can think of two personal examples right off the bat. In college, I was invited to what I was told was a "really awesome game of D&D". The referee's maps and the campaign description were impressive; I was excited to dive right in. However, our very first encounter was with a small group of bandits along the trail to the dungeon - it took the entire session (about 4 hours) to just resolve the combat. Ugh. Years later, while in the Navy, I was invited to a game run by a barracks-mate of mine. The description of the game world was very gonzo, so I thought, "OK, I'm down with some light-hearted fun!" As the first game progressed, the DM was all business and extremely rail-roading (we ran into a giant of some sort right off the bat; it seemed more planned by the DM and less a matter of a group of stupid players making the wrong choice). Needless to say, I politely dropped out of both games immediately. 1. What is a 'dice contest', please? 2. When Gary ran his game for me, he used the same 3d6 probabilities. 3b. Not particularly; I'm dyslexic and ambidextrous... Thank you for the answers, Uncle! It is why I ask questions. I learn things. 1. "Dice contest" is just a term I applied to the "I roll, you roll, compare results to see who 'wins'" mechanic you describe. "Loosy-goosy, hand-wavy method" is rather denigrating, and it can be difficult for the loquaciously lax. 2. Very interesting. Would he also conduct the game as "I roll, you roll, who's result is higher?" or did he tend to just have the player roll 3d6 and he had a target number in mind (so basically rolling against a table of numbers, but the table was in his head)? 3b. Man. I'd give my left arm to be ambidextrous. I'll check out the videos (I have watched one or two, but it was difficult to ascertain the "system" from the video. I'll just watch some more. )
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Post by foxroe on Jun 21, 2017 18:17:52 GMT -6
I figure that the loss of the opportunity to turn undead is more than made up for by not running into the dangers of the undead. Very true! Additionally, clerics have the fastest advancement table in the original rules (I never could understand why), so I shouldn't be so concerned about ignoring the ability. Just curious, did your players ever complain about not being able to use the ability?
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Post by foxroe on Jun 21, 2017 18:10:39 GMT -6
...most of them avoid politics like the plague and wish it would all just go away. AAAAAmen, brother! Oh crap. I just violated the board policy on religion too...
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Post by foxroe on Jun 20, 2017 23:34:40 GMT -6
Very cool. I'm not sure that I like the "tasteful modernization" aspect though - editor opinion tends to disrupt the original language of the material.
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Post by foxroe on Jun 20, 2017 23:25:31 GMT -6
geoffrey, in your IotU campaign, how did you treat the clerical turning ability since there were no undead? Did you just drop the ability altogether and maybe dropped the weapon restrictions on clerics, or did you change it to something more in tune with the Isle (i.e. some sort of fear affect over the island's chimeric creations)?
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Post by foxroe on Jun 20, 2017 20:56:42 GMT -6
Role-playing is serious business - IT IS A COMPLICATED ART-FORM! Joviality is for plebeians and heretics! If there are no rules governing levity, it is not allowed. [/facetiousness]
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Post by foxroe on Jun 20, 2017 18:45:18 GMT -6
Thank you Uncle! That's very interesting. It seems a very fast-paced style of gaming. Some follow-up questions, if you will indulge me: 1. "[Dave] preferred six-siders" - Did he use the "contest of dice" method you describe with a single d6, 2d6, 3d6, or did the number of dice vary by the situation (allowing for the referee and the player to roll different amounts of six-siders depending on who had the advantage)? 2. "These three guys played that way" - Did Gary sometimes use a similar system for a "loosy-goosy"* game (i.e. dice contests), or did he stick closer to the original D&D rules? 3. Is this method used to resolve combat as well? Would you be willing to write up an example? 4. Would character stats (dexterity, cunning, whatever, etc.) modify the rolls at all?
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Post by foxroe on Jun 19, 2017 18:43:40 GMT -6
chirinebakal - Could you expound upon the "game mechanic" that you use in your games? Is it something you developed from your Braunstein/DA/MARB experiences? Can you give an example of how you would handle a need for a die roll (i.e. combat, parlay, etc.)? I hope I'm being clear with my questions.
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Post by foxroe on Jun 19, 2017 4:06:29 GMT -6
Photos up on my blog from the various game sessions and yesterday's event - the latter are boring, however. Very nice! I would have enjoyed the Lord Meren game very much (I'm part way through the second book - CSI:New Kingdom is quite fun), but I likely would have bribed the other players into playing a game in Tekumel. I like your "loosy-goosy" table setup for FRPG Day, BTW. It seems so obvious to me now, but it never occurred to me to re-purpose a whiteboard as a playing surface. Genius!
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Post by foxroe on Jun 19, 2017 3:27:50 GMT -6
Someone asked about dungeon-sticks over here. I quite like the accepted answer: Edit: Hmmmm... can't seem to locate any of the aforementioned Dragon articles...
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Post by foxroe on Jun 17, 2017 22:59:39 GMT -6
OOC: Have we got a name for our ship? (pssst... it's in the thread title...)
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Post by foxroe on Jun 17, 2017 19:13:52 GMT -6
I consider myself Libertarian. I can assure you, my "fantasy" is not to murder my neighbors (no matter how monstrous they may be) and "take their stuff", all in an effort to gain power. D&D is a game, not a simulation or representation of anything real, much less political agenda.
I apologize if this offends anyone or violates the board policy on politics. I suspect this thread will be locked in short order.
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Post by foxroe on Jun 17, 2017 10:18:02 GMT -6
Have to agree with Ritt; very interesting. I had no idea Mr. Gygax was a Libertarian.
It's too bad that someone at TSR didn't seize the opportunity to have a little fun. Would of made for a great story.
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Post by foxroe on Jun 13, 2017 19:57:24 GMT -6
Random incoherent thought on the matter:
It's really not too much of a stretch of the imagination to view Tolkien through a "pulp" lens. In addition to the Frazetta ME pieces, I think that music is another link. Heavy Metal music (and other genres) has been an outlet for Tolkien fandom since the beginning. Conan and Cthulhu (pulp icons) are also recurring themes in this musical sphere. There's also the album art...
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Post by foxroe on Jun 13, 2017 19:06:58 GMT -6
Agreed. We'll steer the conversation towards Bastinadi.
However, if Dr. Duhr does not bring it up, then we'll bluntly ask, "What do you know about Bastinadi?"
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Post by foxroe on Jun 9, 2017 4:18:41 GMT -6
Yes, well, I'll leave such details to the experts - never claimed to be one... but I did spend a night at a Holiday Inn Express once!
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Post by foxroe on Jun 9, 2017 4:13:44 GMT -6
Sharron will keep her revolver concealed under her jacket, and she'll leave her sword back at the ship... don't want to be too intimidating.
She briefly scans the professor's office (I'm assuming we're meeting him at his office at the UoL... correct me if I'm wrong), making note of any unusual decor or media - visual clues may help us guide the conversation.
In the mean time, with her best "official" voice:
"Thank you for meeting with us, Dr. <insert-name-here>. We are sure that your academic schedule is very busy, so we appreciate you seeing us on such short notice."
"We are... private investigators that have been hired to locate a missing individual. Our client believes that the disappearance may be related to ...unsanctioned psionic research. It is our understanding that you conducted a survey recently and may have uncovered something with respect to the psionic capabilities of the indigent population. My partner and I would greatly appreciate it if you could help shed some light on our situation given your expertise."
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Post by foxroe on Jun 8, 2017 11:29:37 GMT -6
I just received issue #3 - fantastic! I would really like to see these released in PDF or through Lulu (or other POD outlet).
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