|
Post by Otto Harkaman on Feb 29, 2016 10:21:44 GMT -6
I have the France 1940 scenario for Unconditional Surrender underway on Vassal. It's great fun so far. Not only is my young opponent unafraid of the 40 page rulebook, he volunteered to play the French! Good kid. View AttachmentAh, he'll be fine - he's got all those nice static fortifications to protect himself.. Well I would be curious how it turned out. I mean if the French and British hadn't advanced into Belgium who knows what the outcome would have been. Having a couple younger generals in-charge might have also helped.
|
|
|
Post by scalydemon on Mar 5, 2016 2:16:31 GMT -6
Pic from tonight's game at the FLGS of choice. This is a rarity for me as I just bought this game a week or so ago and it already hit the table They had an excellent barley wine on tap as well (pictured). I did well as the Union. I can see why this game has become a classic and is still in print some 30 + years later, very solid and gives a lot of optional rules/advanced rules to enhance re playability
|
|
|
Post by stevemitchell on Mar 5, 2016 16:30:26 GMT -6
Pax Romana from GMT Games: Carthage was the big winner, followed by the East, Greece, and Rome.
Warriors of God from MMP Games: An English victory in the Hundred Years Wars scenario, and a French victory in the Lion of Winter scenario.
|
|
|
Post by scalydemon on Mar 12, 2016 0:54:12 GMT -6
Pic from tonight's game. My buddy really likes these double blind games. They make my brain hurt..(this was taken during initial set up, before the screen was put between the mirrored maps)
|
|
|
Post by owlorbs on Mar 12, 2016 7:56:00 GMT -6
In between my Vassal sessions of Unconditional Surrender, my other long time wargaming opponent and I have been running through the Memoir '44 Gazala Simple Campaign using the desert board and the Mediterranean Theater expansion. I'm on a hot streak (desert pun?), winning the first five battles and sweeping the campaign as the Axis. After switching sides I've defeated him in the first two battles while playing the Allies. Mercifully, I've provided him with a lot of beer during these sessions to keep his morale up. At the end of every turn, check to see if a unit is out of supply: supply check successful.
|
|
|
Post by owlorbs on Mar 17, 2016 10:34:54 GMT -6
Last night, Talon by GMT. Tactical space combat. My Terrans (Blue) made short work of the Talon (Red) fleet. As this picture was snapped, my Light Cruiser Valhalla vaporized the Dauntless with his starboard anti matter torpedo. The massive explosion damaged my Heavy Cruiser Guderian, but it was of little consequence. I destroyed all three Talon ships, and lost only my Scout Cruiser Voyager. The oversized counters are dry erase, which is pretty slick for being able to see the status of all the ships at a glance.
|
|
|
Post by stevemitchell on Mar 17, 2016 14:27:48 GMT -6
Blood and Roses from GMT Games. I played the Battle of First St. Albans, a fairly small encounter, with the Yorkists winning an easy victory over the hapless Lancastrians.
Sergeants on the Eastern Front from Lost Battalion Games (the boxed version). The Germans won the first mission, The Bridge.
Getting ready for: Heroes of the Pacific from Lock n'Load Games.
|
|
|
Post by scalydemon on Mar 30, 2016 18:21:28 GMT -6
|
|
premmy
Level 5 Thaumaturgist
Posts: 295
|
Post by premmy on Mar 31, 2016 10:44:21 GMT -6
Last weekend four of us got together to play somebody's print-and-play copy of the 70s Dune boardgame. Emperor, Harkonnen, Fremen and yours truly was Navigators' Guild.
Emperor and Harkonnen (the two players who never played before) quickly whittled down each other in a battle for Arrakeen, I quickly occupied the sietch near the Fremen entry area, and the Fremen went after some VERY luckily positioned spice blows in the first two rounds while building up for a potential attack against my newly captured sietch.
Then wormsign came on round 3 (IIRC), and, despite agreeing that it was cheesy in a four-player game, the Fremen agreed to my alliance proposal, pretty much forcing the Emperor and the Harkonnens into a counteralliance. With my planetside-to-planetside airlifting ability extended to both of us, and with the other two players having already partially depleted their troop reserves, we crushed them in another 2 or 3 rounds.
Hilarious moment 1: After the Nexus, we draw the next card for a spice bloom, and it's another wormsign! (To be ignored as per the rules.) In fact, the next 5 cards were ALL wormsigns, even though I swear I've shuffled the deck thoroughly!
Hilarious moment 2: My traitor was the highest-value Imperial leader, the Fremen's traitor was the highest-value Harkonnen one. Guess which one of them attacked which one of us in their last two desperate counteroffensives? Yup.
|
|
|
Post by scalydemon on Apr 2, 2016 10:33:37 GMT -6
Got my fix in . Pic from last night's game. This is Blood & Sand, a fun little N Africa bucket o' dice game with cards. We did the Tobruk scenario.
|
|
|
Post by makofan on Apr 6, 2016 9:27:43 GMT -6
Looks interesting. I also noticed Crescendo of Doom there. My friend and I always stuck with SL/COI. We had COD and GI but never played them!
|
|
|
Post by owlorbs on Apr 8, 2016 8:26:58 GMT -6
Last night I got in a game of Black Fleet and Neanderthal. Black Fleet surprised me as being pretty fun (I don't normally go for pirate games). Neanderthal is superb if you're into the theme or enjoy games with a lot of competition and tough decisions.
|
|
|
Post by scalydemon on Apr 10, 2016 10:33:10 GMT -6
Yesterday I got together with a different friend and gamed for about 5 hours. We played Blood & Sand as the rules were still fresh in my mind and I wanted to give it another go. We also played a fun little warm up game called Haggis. It is a 2-3 person card game with surprising depth and strategy. Highly recommend it if you like games that are rather short brain burners. I like to start with a game like this to get my brain working sometimes. www.boardgamegeek.com/boardgame/37628/haggisYou can actually play Haggis with a normal deck of playing cards if you mark the point cards and have access to the rules. It is quite clever. I was impressed. Works best as a 2 player game.
|
|
|
Post by stevemitchell on Apr 17, 2016 17:12:08 GMT -6
I've been playing TANK ON TANK: WEST FRONT from Lock n'Load Publishing. This is an introductory-level tactical wargame with the Americans and Germans fighting in WWII. I've played through the first four scenarios, which feature tanks only; the Germans won the first three, while the Yanks took the last. Very easy to learn and play; you can set up and play one of these scenarios to conclusion in half an hour. The remaining scenarios (there are 14 total) add in infantry, artillery, anti-tank guns, and air strikes. There's also an EAST FRONT version with Germans, Italians, and Hungarians fighting the Russians.
|
|
|
Post by scalydemon on Apr 18, 2016 19:48:51 GMT -6
I've been playing TANK ON TANK: WEST FRONT from Lock n'Load Publishing. This is an introductory-level tactical wargame with the Americans and Germans fighting in WWII. I've played through the first four scenarios, which feature tanks only; the Germans won the first three, while the Yanks took the last. Very easy to learn and play; you can set up and play one of these scenarios to conclusion in half an hour. The remaining scenarios (there are 14 total) add in infantry, artillery, anti-tank guns, and air strikes. There's also an EAST FRONT version with Germans, Italians, and Hungarians fighting the Russians. Sounds fun and I have seen some hype/press on that series. It is a cool concept to start with a base of rules and have that many scenarios to build on and play through..
|
|
|
Post by scalydemon on May 1, 2016 20:34:15 GMT -6
I attended a local Intl' Tabletop Day party Saturday at the FLGS. played 3 light games, Ivanhoe(GMT), Haggis, and Pandemic. My first time playing Pandemic, very light but I can see why it is popular (co-op with easy basic rules and cool theme)
|
|
|
Post by tkdco2 on May 2, 2016 1:42:06 GMT -6
Pandemic is a good game. It can be pretty challenging, especially if there are less than 4 players.
|
|
|
Post by scalydemon on May 2, 2016 8:26:42 GMT -6
Pandemic is a good game. It can be pretty challenging, especially if there are less than 4 players. It was my buddy that had a copy of the game. There were 3 of us, none had ever played before and we lost (got 2 cures in). We played standard level (non easy), but with open card hands. I am glad we lost as it makes me respect the game more and want to try it again sometime.
|
|
|
Post by stevemitchell on May 2, 2016 12:30:21 GMT -6
Fields of Battle: The Historical Gaming Company.
The first entry from a new company. It has eight battles from the Great Northern War, using a common system, but with separate maps for each battle. Most of this is Russian vs. Swedes stuff, but the Swedes also get to bash on the Danes, Poles, and Saxons. The mechanics are not complex, but the games use random tactical cards (a designated number per turn per side), which can lead to some interesting turns of fortune on the battlefield.
I played the first battle, Narva. The Russians have besieged a Swedish force in the city of Narva, but a Swedish army is marching through a blizzard to relieve the garrison. They have to fight their way through the outer ring of Russian defenses and either scatter or destroy the Russians—a neat trick, since the Russians outnumber all the Swedes, both those in Narva and those in the relieving army. But, in my game, the Swedes battered their way forward ferociously, and although they took some losses, they were able to break the Russian morale and win the game. I had fun with this, and will return to the other battles at some point.
The Battle of the Atlantic: One Small Step.
This is one of a new line of folio games from One Small Step, Ziploc items with a price tag in the $20-25 range. The game covers the most critical period of the convoy battles in monthly turns, from August 1942 to May 1943. You control the forces of the Kriegsmarine, mostly U-boats, but also Condors and surface raiders, while the “system” handles the Allies. The game uses cards to provide random events, the placement of Allied surface and air patrols, German sub production, and possible extra convoys for the Allies.
As seems to be the case with these solitaire-purpose games, the human player has an uphill battle (either that, or I’m an idiot). In my game, the Allies won at the end of the January 1943 turn; ironic, since the Germans sank 770,000 tons of shipping that turn, their best month of the game. But the Germans had failed in other respects, so, Britannia rules the waves once more.
|
|
|
Post by scalydemon on May 16, 2016 22:14:43 GMT -6
Last eve got some vassal play in. I had to update Vassal and re learn how it works as it had been a couple years. We got through almost 2 turns of Medwar Sicily and below is our saved game. I am the allies and trying to break out of the beachheads. The axis is trying to stall, pin down , hold and eventually sea-vac guys out of Messina as per historical
|
|
|
Post by scalydemon on May 23, 2016 20:25:24 GMT -6
My latest game purchase which as you can see I have stickered this eve, ready for an East Front War..
|
|
|
Post by stevemitchell on May 24, 2016 15:27:47 GMT -6
By coincidence, I just finished a Worthington block game: First Bull Run. This was a very closely-fought battle, with the South winning by 1 Victory Point (25 to 24 in the final tally).
|
|
|
Post by scalydemon on May 24, 2016 19:10:29 GMT -6
By coincidence, I just finished a Worthington block game: First Bull Run. This was a very closely-fought battle, with the South winning by 1 Victory Point (25 to 24 in the final tally). Nice yeah I sort of find myself going on publisher kicks lately. I did VPG for awhile, then 3W (don't judge me), then Decision Games, and now Worthington.
|
|
|
Post by owlorbs on May 28, 2016 12:50:56 GMT -6
I got three sessions of High Frontier in this week. Probably the best space sim money can buy.
|
|
|
Post by scalydemon on May 29, 2016 10:00:13 GMT -6
Weather was sort of iffy yesterday so met a friend at a brewery in downtown Tacoma and played Holdfast Russia 1941-42 all afternoon. Very intense fun game.
|
|
|
Post by tetramorph on Jun 10, 2016 9:05:53 GMT -6
I got three sessions of High Frontier in this week. Probably the best space sim money can buy. View AttachmentWow. That looks amazing. What is it?
|
|
|
Post by owlorbs on Jun 10, 2016 10:26:41 GMT -6
I got three sessions of High Frontier in this week. Probably the best space sim money can buy. Wow. That looks amazing. What is it? It is both amazing to look at and play, despite the learning curve. Basically you build rockets by bidding on technologies and then explore/exploit the solar system in a race for VP which can be gained in a multitude of ways. There is a lot of player interaction and mission planning is very non trivial. Perhaps the first page of the rulebook would give a feel:
|
|
|
Post by scalydemon on Jun 14, 2016 18:06:56 GMT -6
Went to the monthly local boardgame meetup last night. Played in a 7 player game of Dixit. Not much to the game really, but I can see why it is popular. Not enough depth for me, more of a 'social game'. Then I demo'd a game of Chicago Express (Queen games) for some of the group. I like this game a lot. We got through 4 rounds before the game shop closed.
|
|
|
Post by scalydemon on Jun 20, 2016 16:29:53 GMT -6
Pic from Saturday's Free RPG day at the FLGS. I also ran a game of B/X. Fun day.
|
|
|
Post by tkdco2 on Jun 20, 2016 18:44:52 GMT -6
I played Xenoshyft on Saturday with a couple of friends. Had I known it was Free RPG Day, I would've brought my MERP stuff. I almost did, but I decided to go unencumbered and felt I needed more time to prepare anyway.
|
|