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Post by murquhart72 on Jul 18, 2017 15:35:26 GMT -6
REF: A green slime slops onto you from above!
PC: I'm wearing plate mail, I'll just take the armor off.
REF: And your helmet too?
PC: Pff, I told you, helmets are too expens - ooohhh nooo...
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Post by murquhart72 on Jul 17, 2017 19:05:25 GMT -6
GARY AND DAVE BOTH PLAYED 3d6 IN ORDER. Doesn't matter if the sentence is convoluted, unclear, or not. The INTENT, as ENACTED BY THE AUTHORS, is 3d6 in order. My question is did Gary/Dave roll these dice themselves or did the players roll their own abilities? The words written in Men & Magic tend to support the former
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Post by murquhart72 on Jul 14, 2017 16:21:45 GMT -6
Never did trust them. I just keep pictures on my drive and upload when necessary.
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Post by murquhart72 on Jul 12, 2017 17:20:26 GMT -6
There is 3d6 in order, and there are character generation methods for weaklings. So speaketh Gronan of Simmerya, Lord of the Barbarian Lands and Lord High FKR. I'm a have to go with this actually. It's a game, not a novel or script. KISS
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Post by murquhart72 on Jul 12, 2017 16:51:43 GMT -6
Just to clarify, I do believe the first two editions were nearly the same, 2nd edition merely updating and improving on much of the original. It was the 3rd edition that used the color bands of Marvel Super Heroes (something ALL TSR games tried in the mid 80s) and had the "iconic" cover. It also had some of the worst editing in the history of gaming and was a bit of a rushed mess. I could post more details on the various editions to come out if enough folks needed them. Gamma World was one of my favorite games/settings!
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Post by murquhart72 on Jul 12, 2017 16:43:22 GMT -6
It was this game that showed me that; when surrounded by ninjas and your only weapon is an Uzi, you can't just fire in a sweeping circle and take them all out like in the movies. I maybe hit one or two before my magazine ran dry and was then skewered by half a dozen swords and unceremoniously killed
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Post by murquhart72 on Jul 12, 2017 16:30:10 GMT -6
For real though? Nobody's gonna mention Louis L'Amour? Well look up anything he wrote if you're into Westerns 'cause that's what got me into the genre.
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Post by murquhart72 on Jul 11, 2017 12:03:13 GMT -6
How about "Bee tee dubs, we're playing OD&D tonight."
But the art! Toss 'em a piece of paper and let them show you how easy "art" is.
But the die for hit dice and damage! Stick one in the brain through the eye with a dagger, lop another's head off with a claymore. Then ask 'em which did more "damage".
But the rules are HARD. That's for the referee to worry about. Y'all just sit down and have FUN dammit!
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Post by murquhart72 on Jul 10, 2017 17:40:19 GMT -6
I had several questions that I know have come up often, but was wondering Gronan's take on things, having been there and all:
1) Elves: know any that played 'em? If so, how did one divvy up hit dice between two classes or otherwise run them before the Greyhawk supplement came about? Regarding armor, I see many consider elves can only use magic armor, which makes no sense to me as that would indicate the Clerics can only use weapons and armor if they're magical also. I'm assuming that "magic" armor also includes the more mundane stuff too.
2) Hid Dice in general: Where they rolled once at creation then added to per level? Rolled at every level in total (like the Superhero example)? Perhaps even rolled fresh before every combat?
3) Reading about mermen and their attacks, one gets the sense these aren't your half-man/half-fish types, but rather bipedal fish-men (Deep Ones?). Do you remember them being described as such at all? How exactly does a dude with a tail instead of legs "mount" a seahorse; side-saddle?
4) Was there a limit on how many PCs a player could control? For example, did anyone ever roll up 2+ characters to use at once, or did they have to wait 'til they could afford retainers/mercenaries?
5) Are all magic swords supposed to have alignment, intelligence and ego? Is there a random way to tell which do and which are "just magic swords"?
6) Rounds and turns. Are these messed up a little? I'm looking at troll regeneration and ooze damage and it seems... slow.2
7) Would the Referee roll all the dice or did players usually roll their own hits, damage, saves, etc.?
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Post by murquhart72 on Jul 7, 2017 15:28:21 GMT -6
That's the one! Thanks for the links
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Post by murquhart72 on Jul 5, 2017 10:10:20 GMT -6
Not sure what it's origins are, but I ran across this landscape sheet doing an unrelated search earlier. Looks perfect for beginners or showing someone "the ropes" when it comes to original OD&D:
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Post by murquhart72 on Jul 4, 2017 16:46:52 GMT -6
We owe an austro-hungrian golden coin at home (a wedding present from elderly relatives). It weights 33 grams (about one troy ounce). A D&D gold coin is about 45 grams (ten coins to the pound), so a golden gygaxian crown would be one third bigger. (now that I think of it I like "golden Gygax" as a name for my D&D money ...) Don't you mean one third THICKER? Big coins are no fun, but a thick manly hunk of metal you can roll around and CLUCK on the merchant's counter? "Priceless"!
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Post by murquhart72 on Jul 3, 2017 16:47:40 GMT -6
I've been into minimalist games like Fudge and especially On Mighty Thews lately. I think especially the latter or even Barbarians of Lemuria might be an interesting system(s) to play Carcosa with.
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Post by murquhart72 on Jul 2, 2017 20:59:05 GMT -6
The only coppers I'll throw in here is a motto of mine: "If it stops becoming fun, it's no longer a game, it's work."
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Post by murquhart72 on Jun 30, 2017 18:02:44 GMT -6
From what I've seen, a khopesh sword would be another name for scimitar. Bronze only matters if the mainstream is iron/steel. If everyone uses bronze, the stats stay as they are. Otherwise, the only deal would be that iron & bronze items can be damaged more easily than steel or wear out more often.
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Post by murquhart72 on Jun 30, 2017 17:48:59 GMT -6
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D&D 5E
Feb 5, 2012 18:35:20 GMT -6
Post by murquhart72 on Feb 5, 2012 18:35:20 GMT -6
A silver-standard economy? Some faith in humanity is restored
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Post by murquhart72 on Feb 5, 2012 18:29:38 GMT -6
Snipped for brevity: AD&D: more race/class combinations, Racial Stat Bonuses, 9 Alignments, Rules for Multiclass/Dualclass Characters (at least more clear than in OD&D), Prestige Class Prototype (Bard). 2E: NWP, WP, Spheres for Druid/Cleric, Specialist Wizards, There are Weapon Proficiencies in AD&D. In the Player's Handbook, equipment section.
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Post by murquhart72 on Jan 29, 2012 17:16:49 GMT -6
All that matters is that players understand that there were more than one (and even two) creators of the hobby. Totally true. Otherwise you should blame not only WotC but also Gary Gygax himself (if you really need to blame someone) because of the following statement. Although D&D was not Dave’s game system by any form or measure, he was given co-billing as author for his valuable idea kernels. - from "The Origins of D&D", Dragon Magazine #7, June 1977
This is kinda where I was coming from. Also: scottsz.posterous.com/re-release-cover-art
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Post by murquhart72 on Jan 25, 2012 17:20:17 GMT -6
It's hard too in that nobody uses "Advanced" these days (at least at WotC). They just call it Dungeons & Dragons which, as was stated more than once in The Dragon "is a completely different game" than Advanced Dungeons & Dragons... Even though they're both pretty much the same. Muddy stuff. Maybe they just want something simpler than "D&D as created by Gary Gygax with inspiration and some help from Don Kaye, Dave Arneson as well as further assistance from Rob Kuntz, Dave Cook, etc., etc., ad nauseum..." I dunno, just hope I'm not ruffling too many feathers...
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Post by murquhart72 on Jan 25, 2012 12:41:35 GMT -6
Oh I'm not saying he had no influence or wasn't important to D&D's early days, but his contributions (even to the Blackmoor supplement) were ancillary at best. At any rate, they're reprinting AD&D harcovers (TOTAL Gary, for a reason) specifically to raise some $$$ for his memorial fund (and yeah, themselves). If Dave's estate want to erect a statue of him, let some company do a reprint of The First Fantasy Campaign. I'm not trying to disrespect Dave or his fans, but he and Gary were never partners, Dave never actually wrote anything for D&D and the two rarely even saw each other IRL, let alone gamed or designed together. They aren't joined at the hip is all I'm saying.
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Post by murquhart72 on Jan 25, 2012 11:14:51 GMT -6
May have been an issue if Dave actually co-created D&D, but he just gave inspiration and ideas. Pretty much all the D&D stuff (especially the 3 hardcovers in question) were solely on Gary. Dave's name was only there at the beginning as more or less a favor
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Post by murquhart72 on Jan 25, 2012 9:33:41 GMT -6
Found this video of a post apocolyptic wanderer and thought of Gamma World. Saw no forum for it, so here's a linky poo: vimeo.com/35546493
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Post by murquhart72 on Jan 19, 2012 10:36:54 GMT -6
Dave doesn't have a memorial fund that I'm aware of. I'm sure he'll still be in the credits as the interiors are like the originals. However it should be noted: AD&D was Gary's baby, Dave went on with D&D in a different route...
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Post by murquhart72 on Jan 19, 2012 10:28:35 GMT -6
They really should do Deities & Demigods as well (there were technically 4 books to start, according to Gary), but I'll be getting at least one of each if I can! Hope this isn't some kind of early April Fools joke...
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Post by murquhart72 on Jan 16, 2012 17:21:20 GMT -6
I was hoping someone would mention A Boy and His Dog (also a novel) and Horseclans. I'd add Korgoth of Barbaria (only one episode, but very Thundarr like) and films like The Road and The Book of Eli.
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Post by murquhart72 on Jan 14, 2012 16:38:54 GMT -6
You're supposed to just choose, using the numbers as a loose guideline. They're given in certain ranges so that if you can't decide and/or don't care, you can determine the number randomly. The actual method doesn't matter as it'd be all random in the end anyway.
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Post by murquhart72 on Oct 6, 2011 11:16:47 GMT -6
WOW
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Post by murquhart72 on Oct 6, 2011 11:14:26 GMT -6
I think what I'm trying to go for here is (because OD&D is pretty much hardwired into my brain): an OD&D game, but using the tougher, yet still old, AD&D books to use as reference; As well as using things I like from AD&D to drop into a game I've just about memorized. Kind of like using AD&D as a reference work for OD&D with all it's supplementary material... Or, I just don't know what I'm talking about and/or know what I want... Maybe just grab B/X and used those two booklets? Kinda thought streaming here...
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Post by murquhart72 on Oct 5, 2011 12:16:02 GMT -6
It's been a while since I've had a chance to read my books, but I recall stating once that OD&D with all it's supplements and TSR issues is pretty much AD&D. Besides an increase in some hit dice and minor changes, what differences do you think would come up if I were to play a game of OD&D using only the first few AD&D hardbacks? Reason I'm asking is my GF and I will be living out of a VW Beetle soon and while we're huddled together in the snow, we'll have plenty of time for play, but no real storage. I want to leave my OD&D stuff in storage, but still have something old and portable. The AD&D books came to mind, especially that they were written by the same dude and are so similar. Just an opening for discussion I guess
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