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Post by mutiemoe on Jun 27, 2016 5:42:29 GMT -6
Is there going to be Fight On #15?
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Post by mutiemoe on Feb 22, 2016 4:52:36 GMT -6
I have been preparing and thinking of running Darkness Beneath in pseudo-medieval Estonia, in ruins beneath Tallinn. I have edited the map and names are in finnish. I have already run a one con game in this vaguely defined fantasy version of Estonia.
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Post by mutiemoe on May 6, 2014 5:23:54 GMT -6
wavy~* What might that other one have been, Better Than Any Man? Can't remember off the top of my hat what other product it might have been. You were on the list of Suomi D&D, the project that still refuses to die.
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Post by mutiemoe on Jan 21, 2014 15:49:14 GMT -6
Excellent!
Waves hand to Peitsa, this is second roleplaying thing where we have been both working on.
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Post by mutiemoe on Feb 13, 2013 2:53:45 GMT -6
Thanks for all this good material, these hefty magazines have stuff for years to use.
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Post by mutiemoe on Jan 18, 2013 4:10:09 GMT -6
I'd like to second Steve Jackson (UK) and Ian Livingstone, and I'd also like to suggest Bruce Heard, who now has a blog here: bruce-heard.blogspot.co.uk/When I was a teenager, the Voyage of the Princess Ark series was my favorite part of the later Dragon magazines, in fact, I think I stopped buying Dragon when they dropped Princess Ark. And The Principalities of Glantri and The Orcs of Thar were two of my favorite Gazetteers. Those all would be good. I would also propose dedication Don Turnbull, when shifting through old gaming material his name pops up constantly with the good stuff, like White Dwarf magazine and TSR UK material. Then there is the mysterious and forgotten Greenlands Dungeon buried in sands of time, it would be great to know all there is about it. I think some early WD had Alice in the Wonderland inpired material of it.
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Post by mutiemoe on Aug 22, 2012 10:03:28 GMT -6
Moe, do you think that Valley of Eternity would work for younger children, or is it too 'heavy'? I would not recommend it to young children as it is rather grim, violent and dark. It's just too harsh for kids. Setting has a lot of tragic pathos, but it is written recognizing the inherent silliness of penguins as characters and there is for example short entry on matter of penguins holding weapons without having thumbs. That sort of odd combination of sort of silly but done on straight face reminds me a bit of ducks of Runequest. According to Juhana it has strange amount of teenage fans which would be the youngest age group I would recommend the game. I'm pretty sure Juhana would answer any questions on it if you mail him.
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Post by mutiemoe on Aug 17, 2012 13:20:10 GMT -6
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Post by mutiemoe on May 31, 2012 1:57:33 GMT -6
Is there a contingency plan in case if calithena is kidnapped by derro to work in their gem dice mining operation or goes native amongst grues?
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Post by mutiemoe on Apr 17, 2012 14:20:12 GMT -6
I have to pipe in and say I love the crosshatching.
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Post by mutiemoe on Apr 16, 2012 7:27:59 GMT -6
That wizard and staff, maybe it's the crosshatching but they remind me of some early White Dwarf illustrations, which sort of make me think that the wizard would work fine as illustration for flyer of prog gig.
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Post by mutiemoe on Apr 12, 2012 6:50:57 GMT -6
Looking at how good just about any issue of this fanzine is I'm not exactly envious of workload pulling it all together must be, but I have to say you are doing a great job.
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Post by mutiemoe on Apr 5, 2012 1:08:27 GMT -6
Interesting, I'm Mentzer era kid and know Holmes edition only out TSR Silver Anniversary Box.
I have to say his works seem really interesting, I have no idea what could be in articles like Confessions of a Dungeon Master published in Psychology Today or The Psychopathology of Wargamers: Shrinks and Simulations published in Space Gamer, but titles themself seem pretty heavy*.
*Heavy with sciense that is.
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Post by mutiemoe on Apr 2, 2012 5:00:05 GMT -6
I would suggest for other sources of inspiration perhaps The Descent by Jeff Long and The Great White Space by Basil Copper. Both sort of play with the exploration of unknown angle and those segments of Darkness Beneath I have eyed are pretty grim dispite the gonzo.
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Post by mutiemoe on Mar 20, 2012 7:34:01 GMT -6
If I had to choose only one it would be issue #11 mostly because of the Glorantha material. Stafford is well respected in my neck of woods. Back when finnish language Red Box came out about same time came the finnish boxed set of Runequest and so to me Glorantha though I played few games and return to it in form or another every few years became sort of road not taken. I think I will incorporate much of the material in this issue to spice my current campaign (Going through ASE1 module). I really like the rules for ducks and dragonewts. Illustration through the issue are particulary delightful and whimsical like one where the adventurers find a duck with viking helmet apparently locked inside a chest. The epic Conan the Barbarian or Cerebus the Aardvark style illustration where the duck fight against horde of pig-faced orc-broos is another really fancy one and reminds me that the in the long lost copy of my runequest box there were rules for orcs. One thing I noticed was the awesome fight scene illustration of duck vs. penguin. Have any of you played the finnish roleplaying game Ikuisuuden Laakso by any chanse, it is all about warrior penguins. www.nordicrpg.fi/julkaisut/ikuisuuden-laakso/Other material is top notch too, like the tables, vampire character class will definetly see use if any PC gets vampirized, there is too much old WoD players in my group to ignore the potential of such situation.
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