Deleted
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Post by Deleted on Jan 13, 2012 12:34:06 GMT -6
Minion quietly says "give me just a moment.." and then begins trying to stare 'past' the stars, letting his eyes move of their own accord. He slows his breathing and attempts to clear his mind. He will do this for either 5 minutes, or until he notices something 'come together.' Little Kid: "Oh, look, a schooner!" William: "ha ha ha... you dumb bastard! It's not a schooner; it's a sailboat!" Little Kid: "A schooner IS a sailboat, stupid head." One of my all-time favourite movies! Watching it is like hanging out with my cousin again
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Post by Deleted on Jan 13, 2012 12:35:11 GMT -6
Welcome pessimisthalfling/ Vociferous Bastard! ;D +1 heh, I'm getting used to google+
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Post by pessimisthalfling on Jan 14, 2012 12:23:38 GMT -6
Welcome pessimisthalfling/ Vociferous Bastard! ;D +1 heh, I'm getting used to google+ LOL! Thank you for the warm welcome.
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Post by Mushgnome on Jan 17, 2012 15:38:21 GMT -6
Someone asked me by PM, so what's the deal, is your vision of Carcosa inspired by 1920's New England? And the answer of course is YES, I have an old Call of Cthulhu box set and will occasionally draw on that to flesh out minutiae of everyday life not fleshed out in the Carcosa supplement. More importantly, my vision of Carcosa is a world where any story by HP Lovecraft or similarly horrific writers could actually take place, pretty-much as written, somewhere on the planet. (For example, it wouldn't be Carcosa to me without an Antarctic region and a Miskatonic that wants to study it!) Most importantly, I felt the story needed a jumping off point, a "Tatooine" if you will, for the PCs to launch off for the Unknown. Plus I figured a lot of you have already read Carcosa and would appreciate a new area to explore off the edge of the map. So many of the Carcosa monsters are borrowed straight from Lovecraft, I figure why not borrow his city, too?
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Post by ehiker133 on Jan 17, 2012 16:47:43 GMT -6
I'm pleased as punch with the world you've created, Mush.
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Post by Mushgnome on Jan 17, 2012 17:17:34 GMT -6
I'm pleased as punch with the world you've created, Mush. Thanks! I think it is weird that in two separate campaigns we are simultaneously moving into big old houses with creepy basements!
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Post by ehiker133 on Jan 18, 2012 8:55:17 GMT -6
Oh, is our basement creepy??? Didn't know that... But I think The Shade has found his bedroom, then! (Yeah, I had noticed the similarities, myself.)
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Post by Mushgnome on Jan 18, 2012 12:51:32 GMT -6
All basements in Arkham are creepy.
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kipper
Level 3 Conjurer
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Post by kipper on Jan 22, 2012 11:36:49 GMT -6
It sprays a mist of caustic white fluid from its octo-teats Now THERE is a phrase you don't see everyday, LOL ;D
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Post by Mushgnome on Jan 22, 2012 12:05:37 GMT -6
It sprays a mist of caustic white fluid from its octo-teats Now THERE is a phrase you don't see everyday, LOL ;D Welcome to Arkham, baby! ;D
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Post by Mushgnome on Jan 25, 2012 17:41:04 GMT -6
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Post by Deleted on Jan 27, 2012 12:39:49 GMT -6
This is awesome. Fated summons his mental fortitude, concentrates briefly, and thinks a message to Shade: "I have peed myself." LOL
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Post by Mushgnome on Jan 27, 2012 13:16:21 GMT -6
Carcosa dice mechanics in action.
The ghoul had only 2hd but they were d12's. You all kept rolling d4's for damage; this made it more like 6hd.
Good thing it was a random wandering monster and not a nest (ghoul: number appearing 2-24).
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Post by ehiker133 on Jan 27, 2012 13:46:54 GMT -6
Fated rises up silently, like a shadow, and wordlessly delivers a heavy strike on the unsuspecting fiend (the spider goat ghoul, not Breath). Fated rolls a 6 and fails to surprise the ghoul, oh no! He fails his save vs. paralysis [7] and is paralyzed by sheer terror!He topples forward and his bone-club [1d6+1, needs 6, rolls 6!] miraculously strikes the creature a glancing blow [1d4=1hp damage] right between the eyes! Sometimes that's all it takes... the spider goat ghoul shrieks and crumbles to dust! Fated to Die's victory preening is hampered by his complete paralysis. Breath bursts free and is amused at the sight. There is all kinds of awesome in this post.
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Post by ehiker133 on Jan 27, 2012 13:47:45 GMT -6
Thank you for the warm welcome. Pessimisthalfling, where are you?
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Post by Mushgnome on Jan 27, 2012 16:55:12 GMT -6
There is all kinds of awesome in this post. Agreed... I am very pleased with how the game is evolving and the personalities everyone brings to the table! Hopefully y'all will level up soon and embark on an exciting adventure of your choosing (since this is a "sandbox" campaign).
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Post by Mushgnome on Feb 2, 2012 22:41:15 GMT -6
Thanks for a few good laughs recently, I am grateful for the unique personalities everyone has created! (and a few tense moments with the ghoul; that was a tough encounter)
Any hints of your general plans for the next 24-48 hours so I can start prepping?
A few of the obvious tourist attractions include: Investigating the barns, sheds, and grounds of your new home Strolling the Hill Street/Hangman's Hill neighborhood (and beyond) Miskatonic University (museum, library, expeditions around the world, etc.) Shopping, banking, and business opportunities in Downtown Arkham Hiring teamsters, laborers, servants, coachmen, mercenaries, etc. Churches and burial grounds of all denominations The dark waters of the Miskatonic River (and its docks, islands, bridges, riverboats, etc.)
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Post by Deleted on Feb 2, 2012 22:53:45 GMT -6
I think the next morning I'd like to try to find some sort of astronomy professor at the university and ask them some questions. I'm wondering now if the dining room star lodge could be used to travel to another planet. We should also probably try to find a doctor or other place where we can routinely get medical help, and perhaps have Bastard seen by someone there.
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Post by Mushgnome on Feb 2, 2012 22:56:32 GMT -6
Until pessemisthalfling comes back, I am appointing Vociferous Bastard from Innsmouth the Butler of 440 Hill Street. (All he asks in return is the potential to activate his PC status at some later date.) He will negotiate all of your labor and shopping needs, therefore you can buy common goods and hire laborers at the City prices listed LotFP and we don't have to role-play each transaction (just post your shopping list over the Treasure thread). We might still role-play for major purchases like boats or hiring henchmen who put their lives on the line; it will be fun.
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Post by Mushgnome on Feb 2, 2012 23:09:08 GMT -6
I think the next morning I'd like to try to find some sort of astronomy professor at the university and ask them some questions. I'm wondering now if the dining room star lodge could be used to travel to another planet. Minion's first concern should be preserving the Star Lodge. Currently it is something of a teeter-totter; you remember making a saving throw to enter without it crashing down? Also there has been vandalism and rodent damage that he will want to repair, since he is starting to feel attached and protective toward his new fortress of solitude. Minion will find it difficult to access Miskatonic faculty at first, being a bone-man out-of-towner with no academic credentials and all. But there is a famous planetarium at the University Museum, and the Museum is open to the public... We should also probably try to find a doctor or other place where we can routinely get medical help, and perhaps have Bastard seen by someone there. St. Mary the Green's Hostpital is nearby at Pickman and West. Bastard refuses all medical care and sets to work in the kitchen. He whips up a quail & quinoa chowder that everyone pronounces delicious! Three bowl-fulls later, he is fit as a fiddle.
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Post by Deleted on Feb 2, 2012 23:17:35 GMT -6
Minion's first concern should be preserving the Star Lodge. Currently it is something of a teeter-totter; you remember making a saving throw to enter without it crashing down? Also there has been vandalism and rodent damage that he will want to repair, since he is starting to feel attached and protective toward his new fortress of solitude. Minion will find it difficult to access Miskatonic faculty at first, being a bone-man out-of-towner with no academic credentials and all. But there is a famous planetarium at the University Museum, and the Museum is open to the public... St. Mary the Green's Hostpital is nearby at Pickman and West. Bastard refuses all medical care and sets to work in the kitchen. He whips up a quail & quinoa chowder that everyone pronounces delicious! Three bowl-fulls later, he is fit as a fiddle. Excellent! I'll want to start securing it immediately then, probably needing some rope and string, and then when it's sturdy I'll give the floor inside a good cleaning and try to find a new or decent mattress for it.
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Post by Mushgnome on Feb 2, 2012 23:45:30 GMT -6
Excellent! I'll want to start securing it immediately then, probably needing some rope and string, and then when it's sturdy I'll give the floor inside a good cleaning and try to find a new or decent mattress for it. Sure, there is a store down by the University that sells futons, tapestries, incense, beads, etc. Why don't we just roll minor household purchases like that into some number that we all come up with for restoring the house (or at least making it a habitable place to crash for a while)? I am thinking maybe instead of thinking of it as a one-time lump sum, we view it as an ongoing expenditure? The more money you pump in over time, the nicer it gradually becomes. As a general guideline check out the lodging prices on p. 27 of LotFP. I'm just thinking out loud here, if you spend 1sp/person/day, the house gradually becomes Poor; 5sp/p/d it becomes Average; 10=secure; 25=fancy; or 100sp+ per person per day to aspire to an Extravagant lifestyle? Once renovations are complete (at least 30 days) then I'd refer you to the property maintenance rules on p. 53. But let's not get ahead of ourselves; you haven't even searched the basement yet!
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Post by Deleted on Feb 3, 2012 0:01:53 GMT -6
Works for me
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Post by crusssdaddy on Feb 3, 2012 1:43:38 GMT -6
I think we should sweep and clear this mofo at first light. Cellar, outbuildings, a quick check of the orchard and riverbank.
I'd like to get the teamsters working on phony paperwork so our ownership of this place is 'legit.' Then fix it up. Worst case, we have something big to sell, but better for now it serves as our base.
Wouldn't mind finding me a pack slave or two...
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Post by ehiker133 on Feb 3, 2012 10:09:56 GMT -6
First order of business should be to secure rest of house.
We still have the basement and the lower level of the east wing to contend with, correct?
The Shade has a package to deliver to someone at the university... but first he has to find someone there he trusts. So if Minion makes a trip to the museum for the astronomy bit, he'll join him.
The Shade will start walking around with his cowl pulled back, comfortable that his size and demeanor will not allow him to be easily shunned or ignored by others.
He is sure to get used to having people talk to his forehead (i.e. stare at his forehead while talking to him) after a day or two...
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Post by Mushgnome on Feb 3, 2012 10:44:12 GMT -6
Sounds like a good plan is coming together. I will be out of town this weekend, and we'll resume regular play on Monday.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Feb 3, 2012 21:06:25 GMT -6
I agree, we should first secure the house as our home base before heading too far afield.
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Post by Mushgnome on Feb 6, 2012 13:22:07 GMT -6
I'm back.
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Post by ehiker133 on Feb 6, 2012 13:24:24 GMT -6
Welcome back!
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Post by Mushgnome on Feb 6, 2012 13:35:56 GMT -6
Stay tuned to find out:
What's In The Cellar?
(dum dum dum)
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