I had a request by PM to slow down the pace of the action... if I do a single "mega-posting" once per day rather than the current blow-by-blow storytelling, will that be easier for everyone to follow?
Is everyone clear on how the Man-to-Man combat between Sovereign Mask and the Foreman is unfolding? Basically you roll 2d6 and cross-reference the attacker's weapon vs. the defender's armor on the chart. 1st-level PCs such as yourself roll 2d6+1 (fighting capability "1 man + 1") and the Foreman's 3 attacks implies he has a fighting capability of "3 men."
Post by chicagowiz on Apr 25, 2011 11:00:17 GMT -6
I'll out myself as the PM originator. My comment was that the flow of how combat decisions are to be made is confusing. I'm not following who does what/when and what to base my decision on. It's more of a need to get clarification on what/when we should do and what is the situation.
To whit, the foreman's combat started, and I am still not sure what I should have based Red's decision on - the flow seems confusing on when we can act and at what point we're acting.
My vote is for option 3 - the pace is fine as long as it's clear when we're posting, what we can do and when we can do it. When you stick in the monsters moving/acting before everyone is done specifying their actions for the round, it seems as if we're advancing into another round, or we can act on the updated information.
Last Edit: Apr 25, 2011 11:01:19 GMT -6 by chicagowiz
D&D Game referee. Running a solo game for @theprincesswife. Running a D&D campaign (AD&D-lite-ish-kinda-houseruled) both online and tabletop. Running an Ultima online game.
Post by tombowings on Apr 25, 2011 11:09:25 GMT -6
Personally, I like the shorter posts for non-combat activities, keeps the action going along, as you say, but have a harder time following them when the tension starts to rise in combat situations, where I think a single, mega-post could be beneficial.
I think things are going just fine, by the way, Mushgnome. I'm not trying mess with your campaign structure or anything
For example: Those of you who declared your Round 1 intentions over the weekend didn't know the white men were going to attack, those of you just tuning in today had a better grasp of the situation to base your decision. Is it unfair that those who post first have less information on which to base your actions than those who post later? Would any of the weekend responders have chosen a different action if you'd known how things were going to go down? If so, I am happy to implement the common style of play where all intentions for the round are declared before either side acts. One way to facilitate this is to nominate a party "caller." This is not my typical style of play, but I am always open to feedback/suggestions.
For the record, this is intended to be a horror-themed campaign with a high body count, I've been clear on that from the beginning. The confusion, tension, and anxiety of your situation is intentional. If the action becomes too organized, logical, and predictable, then it is not as scary in my opinion...
Last Edit: Apr 25, 2011 11:27:43 GMT -6 by mushgnome
Sorry for the short posts. It's hard for me to get online as much as I want as I lack my own computer at the moment. I'm using a PCbang (korean intenet cafe) so I have to work around their hours and my work schedule. Plus, the sounds of kids and star craft is really distracting.
I'm still in the game, don't get me wrong, it's just real life is preventing me from getting into it as much as I want.
Wandering monster check (6) Monster type is randomly determined (4) Surprise is rolled (party 1, monster 5)... Everybody is looking for tracks on the ground, nobody is looking up at the tunnel ceiling! Target is randomly determined (9); the monster waits for the party to pass underneath, then stealthfully drops onto the last straggler (Pack Slave) and uses its special ability!
Oh, I know you were being very careful ehiker! But the party failed your surprise check, so I was just trying to narrate it in a fun way. Cool?
No, no, I'm totally cool with failing the surprise check.
I was just sayin'... I check the ceilings.
I don't separate from the party. I don't shoot at a target with my shotgun that is 50' away when they're closing in on me and will soon be 10' away (last episode of Harpers Island, anyone?). And I always check the ceilings.
I would totally live through a B-rated horror movie.