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Post by chicagowiz on Apr 21, 2011 9:17:59 GMT -6
If nothing else, it might buy you a round to escape with your own lives. Exactly... ;D
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Post by Professor P on Apr 21, 2011 15:35:53 GMT -6
I'm going to be away from the computer for the holiday weekend, so please NPC The Eye of Thundera. Thanks.
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Post by Mushgnome on Apr 21, 2011 15:54:57 GMT -6
If there is any life-or-death action, I'll hold off until Monday.
It appears the Foreman of the Central Shaft is here to rescue everybody and there is no immediate danger...
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Post by ehiker133 on Apr 22, 2011 7:27:25 GMT -6
Ha. We ALL know appearances can be deceiving!
How does that line go again?
"Trust no one."
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Post by Mushgnome on Apr 23, 2011 9:42:07 GMT -6
Anyone have a good house rule for BLINDNESS in combat?
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Post by chicagowiz on Apr 23, 2011 9:52:52 GMT -6
-4 to hit - similar to attacking invisibly. You can't charge. You can't select targets unless someone else uses their action to assist you. You are moving at 10' round.
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Post by Deleted on Apr 23, 2011 9:53:53 GMT -6
I usually use -4 to hit.
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Post by Mushgnome on Apr 23, 2011 9:57:17 GMT -6
What about penalty to defense?
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Post by Deleted on Apr 23, 2011 10:02:20 GMT -6
I give attacks against the blind (that sounds awful.. heh) +2 to hit, just as if they were sneaking up behind someone.
ps. and the blind person gets no dex mod to ac.
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Post by Mushgnome on Apr 25, 2011 7:26:11 GMT -6
I ended up using d6+1 to hit blind opponents on the mass combat table. You guys are in trouble...
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Post by Mushgnome on Apr 25, 2011 10:43:12 GMT -6
I had a request by PM to slow down the pace of the action... if I do a single "mega-posting" once per day rather than the current blow-by-blow storytelling, will that be easier for everyone to follow?
Is everyone clear on how the Man-to-Man combat between Sovereign Mask and the Foreman is unfolding? Basically you roll 2d6 and cross-reference the attacker's weapon vs. the defender's armor on the chart. 1st-level PCs such as yourself roll 2d6+1 (fighting capability "1 man + 1") and the Foreman's 3 attacks implies he has a fighting capability of "3 men."
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Post by ehiker133 on Apr 25, 2011 10:53:36 GMT -6
I'll be happy to throw in a vote for the continued pace, myself. My experience with PbP campaigns is that if things get too slow then people start dropping.
But that's just my opinion.
What if we put it to a vote to see what everyone involved thinks instead of letting one person's request dictate a change?
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Post by chicagowiz on Apr 25, 2011 11:00:17 GMT -6
I'll out myself as the PM originator. My comment was that the flow of how combat decisions are to be made is confusing. I'm not following who does what/when and what to base my decision on. It's more of a need to get clarification on what/when we should do and what is the situation.
To whit, the foreman's combat started, and I am still not sure what I should have based Red's decision on - the flow seems confusing on when we can act and at what point we're acting.
My vote is for option 3 - the pace is fine as long as it's clear when we're posting, what we can do and when we can do it. When you stick in the monsters moving/acting before everyone is done specifying their actions for the round, it seems as if we're advancing into another round, or we can act on the updated information.
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Post by tombowings on Apr 25, 2011 11:09:25 GMT -6
Personally, I like the shorter posts for non-combat activities, keeps the action going along, as you say, but have a harder time following them when the tension starts to rise in combat situations, where I think a single, mega-post could be beneficial. I think things are going just fine, by the way, Mushgnome. I'm not trying mess with your campaign structure or anything
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Post by Mushgnome on Apr 25, 2011 11:23:12 GMT -6
For example: Those of you who declared your Round 1 intentions over the weekend didn't know the white men were going to attack, those of you just tuning in today had a better grasp of the situation to base your decision. Is it unfair that those who post first have less information on which to base your actions than those who post later? Would any of the weekend responders have chosen a different action if you'd known how things were going to go down? If so, I am happy to implement the common style of play where all intentions for the round are declared before either side acts. One way to facilitate this is to nominate a party "caller." This is not my typical style of play, but I am always open to feedback/suggestions.
For the record, this is intended to be a horror-themed campaign with a high body count, I've been clear on that from the beginning. The confusion, tension, and anxiety of your situation is intentional. If the action becomes too organized, logical, and predictable, then it is not as scary in my opinion...
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Post by ehiker133 on Apr 25, 2011 12:48:40 GMT -6
Meh. My character is blind and deaf. I won't do anything but respond to stimuli until otherwise.
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Post by Mushgnome on Apr 25, 2011 13:42:59 GMT -6
I'll shut up now and give y'all the night to figure out what to do next in Round 2... I will try to be more organized in tomorrow's postings. Thanks all for the feedback!
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Post by ehiker133 on Apr 25, 2011 13:43:28 GMT -6
*shouting to Shadow* "Jale Man, hold your weapon - I am coming for you!" Fated rushes out to try to grab Shadow and pull him back to the room before any flasks start flying... Pssst... blind and deaf.
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Post by vito on Apr 26, 2011 23:12:52 GMT -6
Sorry for the short posts. It's hard for me to get online as much as I want as I lack my own computer at the moment. I'm using a PCbang (korean intenet cafe) so I have to work around their hours and my work schedule. Plus, the sounds of kids and star craft is really distracting. I'm still in the game, don't get me wrong, it's just real life is preventing me from getting into it as much as I want.
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Post by Mushgnome on Apr 28, 2011 7:30:47 GMT -6
Today's update will be coming a little later than usual, thanks for your patience! For the first time I think you have a chance at winning this fight, GO TEAM!
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Post by tombowings on Apr 28, 2011 10:34:54 GMT -6
It's cause I'm a luck bastard with 3 hit points.
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Post by Mushgnome on May 2, 2011 8:02:41 GMT -6
I've got a fun update planned for this evening; stay tuned...
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Post by Mushgnome on May 4, 2011 7:49:12 GMT -6
A glimpse "behind the curtain":
Wandering monster check (6) Monster type is randomly determined (4) Surprise is rolled (party 1, monster 5)... Everybody is looking for tracks on the ground, nobody is looking up at the tunnel ceiling! Target is randomly determined (9); the monster waits for the party to pass underneath, then stealthfully drops onto the last straggler (Pack Slave) and uses its special ability!
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Post by ehiker133 on May 4, 2011 8:37:00 GMT -6
The Shadow Of The Evermore lights his headlamp and dons it. Then he hefts his shield, readies his flail, and begins down the tunnel. He won't run all out, but at a normal walking pace. He constantly scans the tunnel sides and ceiling for spots that might look to be ambush points or openings in the tunnel. He'll try to keep an eye out for drag marks/tracks, if possible, as well.
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Post by Mushgnome on May 4, 2011 8:52:48 GMT -6
Oh, I know you were being very careful ehiker! But the party failed your surprise check, so I was just trying to narrate it in a fun way. Cool?
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Post by Professor P on May 4, 2011 10:03:11 GMT -6
Thanks for the behind the screen look, very neat. Now I'll head over to the game thread and 'look up'.
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Post by ehiker133 on May 4, 2011 10:09:28 GMT -6
Oh, I know you were being very careful ehiker! But the party failed your surprise check, so I was just trying to narrate it in a fun way. Cool? No, no, I'm totally cool with failing the surprise check. I was just sayin'... I check the ceilings. I don't separate from the party. I don't shoot at a target with my shotgun that is 50' away when they're closing in on me and will soon be 10' away (last episode of Harpers Island, anyone?). And I always check the ceilings. I would totally live through a B-rated horror movie.
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Post by Deleted on May 4, 2011 12:13:01 GMT -6
#2 - The Double-Tap
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Post by ehiker133 on May 4, 2011 12:54:04 GMT -6
#1 - Cardio
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Post by Mushgnome on May 8, 2011 6:22:53 GMT -6
We will take today off (happy Mother's Day!) and resume our adventure tomorrow (Monday).
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