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Post by Otto Harkaman on Apr 28, 2020 9:25:51 GMT -6
Just received "Codex Derynianus" in the mail from Plumcircle Books, excellent condition and value. I am slowly starting to enjoy "Camber of Culdi," hopefully the Codex will help me keep track of all the places named.
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Post by Otto Harkaman on Apr 27, 2020 14:34:15 GMT -6
I guess just being able to rotate the map and finding some terrain suitable for a scenario is most true to the game. If I start fudging graphics its just a whole other thing.
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Post by Otto Harkaman on Apr 26, 2020 21:50:59 GMT -6
It is true that the maps for Dark Ages and Viking could use a little better personalization. I glanced through the maps I had for the WW2 and Modern tactical games, Desert War, Tank!, Panzer 44 etc. but they don't seem to fit. I can have multiple maps in ZunTzu but the Dark Ages map doesn't align to itself well. I guess I could cut out pieces and see if that would look acceptable, might have to experiment. It would be really tedious but you could copy each hex, since it would be square pic you would have to use a mask to cut out the hexagon shape and put them together to form new terrain. I've seen some nice cyberboard gameboxes done that way. Oh your differences document between Dark Ages and Viking is awesome, I've been reference it.
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Post by Otto Harkaman on Apr 26, 2020 15:35:14 GMT -6
Maybe "Mount & Blade II: Bannerlord"? Only PC
All of the RPGs on PS4 are too weird for me.
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Post by Otto Harkaman on Apr 26, 2020 15:03:25 GMT -6
That matches my memory of the situation. There are a few references to monster powers and the like, but missile range is definitely added into the rules in Greyhawk. Personally, I had Greyhawk in my hands within a month or two of getting the 3LBBs, along with all the back issues of the Strategic Review that the hobby shop could supply, so that all contributed to my not feeling the need to use Chainmail as described above in a post from 2013. (?) Wow, this is fun looking at these old postings!
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Post by Otto Harkaman on Apr 26, 2020 10:05:17 GMT -6
I thought I might read the Deryni Novels by Katherine Kurtz, decided to try to read them in "historic" order. So starting with "Camber of Culdi" the supposed first book historically if not in publication. Well I've read a couple chapters, but it hasn't consumed me to read non-stop. I might now call them young adult or teen literature, they are a bit harder to get into since I've become a grumpy old man.
Also looking at "King Arthur’s Wars: The Anglo-Saxon Conquest of England" by Jim Storr (publication date 2016)
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Post by Otto Harkaman on Apr 24, 2020 20:10:55 GMT -6
Looking over the first scenario in Dark Ages, the Battle of Tours 732 A.D. the Franks vs the Umayyads. Reading more about the battle, I would modify the hill top and slopes as wooded giving a [4] fire protection strength. Also a camp placed in the Umayyad rear, that if taken would cause some bad effect on the Arab forces.
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Post by Otto Harkaman on Apr 24, 2020 4:29:43 GMT -6
This is what I love about ZunTzu, was able to put all the elements of SPI Dark Ages together in a gamebox and ready to play. Unfortunately the second counter sheet when printing was slightly off. I might fiddle with it later. sites.google.com/view/spi-dark-ages/home(You can see how the program punches out the counters from a counter sheet using xml)
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Post by Otto Harkaman on Apr 23, 2020 18:53:41 GMT -6
Wow I can't believe this was five years ago. Like I am reading someone else when I read my old posts.
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Post by Otto Harkaman on Apr 23, 2020 18:44:18 GMT -6
Well, that is just fantastic. I play Dark Ages (SPI Tactical 1971) and Viking (PRESTAGS 1975) too. On the off chance anyone is interested I made a summary of differences here.Oh this is great, your summary of differences, quarantine has me looking over this stuff again.
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Post by Otto Harkaman on Apr 22, 2020 9:30:21 GMT -6
This is great Rafael, thanks for sharing the info! I hated the SPI formatting. I had bought COMMANDO from them previous (and had lots of fun with it), and was not completely unfamiliar, but it was too formal. I would like to run a SPI Commando game sometime in the near future.
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Post by Otto Harkaman on Apr 19, 2020 17:56:59 GMT -6
It's interesting, also, to put things into timeline context. Star Wars was released in May, 1977, and Stellar Wars in September, 1977. Just 3-4 months in between the two. I was wondering just that question
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Post by Otto Harkaman on Apr 18, 2020 10:06:40 GMT -6
I thought this was good, part of a review of SPI's Commando
There is too much wanting to make the figure a special character, its a piece on the board (or Chainmail battlefield), like a pawn, knight or bishop. But I think this simplicity is also liberating, the role-playing doesn't need special rules, there is enough banter among players that I think is much funner role-playing than ten books on how to make a special character. The very fun part comes from having a flawed figure that somehow survives and thereby gains individuality.
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Post by Otto Harkaman on Apr 16, 2020 8:27:14 GMT -6
Trying to setup playing Battlesystem using ZunTzu, looking through the rules at the moment. ZunTzu is really cool, you pretty much setup everything in the program using XML. On the countersheet you define areas in blocks with columns and rows defining the counters to be punched out of a solid image file. You can place the counters in your "hand" or drag them strait to a map. Doesn't seem too hard to tweak the counter sheets to make different armies Usually you define the counter sheets into individual counters but I can see where I would like to setup blocks or lines of counters. Gets tedious dragging every single counter in a formation. Slowly working on a google-sites webpage to display battles AD&D Battlesystem webpage with pictures
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Post by Otto Harkaman on Apr 16, 2020 8:13:32 GMT -6
Love the logo
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Post by Otto Harkaman on May 20, 2018 9:52:13 GMT -6
Messing around with the old SSI Gold Box AD&D DOS games, starting with the first one "Pools of Radiance". Got my party all setup to explore Phlan so I thought I would read Jim Ward's novel "Pool of Radiance." Doesn't seem as bad as other AD&D novels written at this time.
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Post by Otto Harkaman on May 20, 2018 9:30:29 GMT -6
Thanks looking forward to taking a look at this.
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Post by Otto Harkaman on Nov 26, 2017 11:30:49 GMT -6
Andre Norton's Solar Queen series
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Post by Otto Harkaman on Aug 31, 2017 16:40:42 GMT -6
Caves of Terror by Talbot Mundy. Mundy rounds up two of his floating cast of heroes, Athelstan King (aka King of the Khyber Rifles) and Jeff Ramsden, and sends them to India to investigate new plots against British rule by recurring villains the Gray Mahatma and the Princess Yasmini. I started on some Talbot Mundy after seeing your post, just what I needed, reading "Caves of Terror."
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Post by Otto Harkaman on Jun 18, 2017 12:48:58 GMT -6
Been having fun working on some counters for a Dark Ages cyberboard gamebox, trying to copy the color schemes from the War of the Ring counters.
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Post by Otto Harkaman on Jun 17, 2017 19:56:04 GMT -6
Interesting you think the redacted name is Lorraine Williams. So she took advantage of the situation to malign Gary, perhaps get him investigated for drug use?
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Post by Otto Harkaman on Jun 12, 2017 16:04:07 GMT -6
I've seen The Devil Rides Out. I have a collection of DW's books in epub format, been meaning to read them.
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Post by Otto Harkaman on Jun 12, 2017 13:31:51 GMT -6
Just thinking, I do wonder if the armies could be dealt with different. Thinking how Berg handled units in Conquerors, I think a unit with step reductions might be more realistic than being able to make "change" of a unit. So the East Mark Rohirrim can't be broken up into smaller denominations but it could suffer combat losses and be reduced. Replacement points from the East Mark could be used to rebuild the unit but can't be used with units not of the East Mark.
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Post by Otto Harkaman on Jun 10, 2017 19:39:00 GMT -6
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Post by Otto Harkaman on Jun 10, 2017 18:42:00 GMT -6
Toying around with this again, such a beautiful map, what fun to design a new game using the map. Richard Berg the designer had also been working on "The Conquerors" a two part game about Alexander the Great and later the Roman conquest of the Hellenistic Kingdoms Successors to Alexander at the same time. The next year SPI published Sword & Sorcery using several of the systems from WotR and adding to them. Richard Berg's design of the Crusades was published that year also.
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Post by Otto Harkaman on Jun 10, 2017 18:32:56 GMT -6
Skipping around reading where I want to, just finished the section “The Realms of Men.” He doesn’t say anything new but he does sum up the facts in a nice flowing narrative.
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Post by Otto Harkaman on Jun 9, 2017 9:49:56 GMT -6
Finally found a copy I am probably more interested in his next book "Bright Swords and Glorious Warriors" which is a military history of Middle Earth.
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Post by Otto Harkaman on Jun 1, 2017 20:33:08 GMT -6
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Post by Otto Harkaman on Jan 15, 2017 12:42:40 GMT -6
Really enjoyed Battlefront Twilight Company, mostly gritty planetside combat.
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Post by Otto Harkaman on Dec 27, 2016 10:03:51 GMT -6
Going to checkout Alexander Freed's books
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