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Post by jcstephens on Sept 16, 2013 14:40:49 GMT -6
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 16, 2013 16:35:23 GMT -6
Good point, some of the stuff that my six and 10 year old do on Minecraft makes no sense. Why did you build a wooden house and fill it with lava, now you are mad because it caught on fire? lol
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oldkat
Level 6 Magician
Posts: 431
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Post by oldkat on Sept 17, 2013 9:18:08 GMT -6
I've given the matter similar thought over the years. At this point, having written so many of these things, I am a bit too involved to be objective about it. But I have been trying to steer my thinking and designing toward a more reasonable purpose why these things exist. So I have a small list that assists me when I am working on a project. The "dungeon" ...was created millennia ago by some unknown race/entity for purposes explorers aren't meant to know. ...is an abandoned structure or series of chambers that have been taken over by things over time. ...is truly a dungeon of horrors beneath a mad wizard's tower, or an evil knights keep. ...might be simply the cave(or group of caves) belonging to a hybernating dragon. ...could simply be the lair of a colony of frost giants along the base of a glacier. ...etc. It isn't all that difficult to have some minute aspect of sense and logic to these things. The difficulty is in understanding those that make absolutely no frickensensewhatsoever!
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Post by krusader74 on Sept 18, 2013 2:00:57 GMT -6
"Dark life–-those organisms that thrive underground in the absence of sunlight–-comprises 50 percent of the earth's biomass, is responsible for many geological phenomena, degrades our wastes and produces some of our energy." (Quoted from " Dark Life: Biology.") Some of this "dark life" secretes sulfuric acid, which carves out huge caves and subterranean caverns. That's a key reason why the underworld exists. More importantly, dark life creates gold mines! They precipitate minerals, such as gold, iron and uranium. They also produce crude oil and natural gas. And they do this by consuming (what we consider) waste. In other words, chthonian life forms produce most of what we call "wealth." So, if you want to become wealthy, head underground.Dark life is studied by geomicrobiology, a mashup of the fields of geology, geophysics, hydrology, geochemistry, biochemistry, and microbiology. In the real world, dark life is microbial. But it's plausible that dark life could evolve into more complex life forms, like the monsters that inhabit the dungeons of D&D.
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Post by coffee on Sept 21, 2013 13:25:30 GMT -6
"Dark life–-those organisms that thrive underground in the absence of sunlight–-comprises 50 percent of the earth's biomass, is responsible for many geological phenomena, degrades our wastes and produces some of our energy." (Quoted from " Dark Life: Biology.") Some of this "dark life" secretes sulfuric acid, which carves out huge caves and subterranean caverns. That's a key reason why the underworld exists. More importantly, dark life creates gold mines! They precipitate minerals, such as gold, iron and uranium. They also produce crude oil and natural gas. And they do this by consuming (what we consider) waste. In other words, chthonian life forms produce most of what we call "wealth." So, if you want to become wealthy, head underground.Dark life is studied by geomicrobiology, a mashup of the fields of geology, geophysics, hydrology, geochemistry, biochemistry, and microbiology. In the real world, dark life is microbial. But it's plausible that dark life could evolve into more complex life forms, like the monsters that inhabit the dungeons of D&D. This is great! I like it. This worldview would also account for the inherent Law/Chaos divide in original D&D: Law = Life, Chaos = Dark Life.
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Post by peterlind on Sept 22, 2013 13:23:40 GMT -6
I am all for the whole Law vs. Chaos vibe that was set up by Gygax & Arneson. I expect it was influenced by Three Hearts and Three Lions (a must read). If you check out Chainmail, Men & Magic, and First Fantasy Campaign, you will see that the hosts of Law, Chaos, and Neutraility were all set up for us . . . I would love to see an update and careful expansion of these early lists . . . this was great for the flavor and setting of D&D
So if some of your dungeons are actually nests of Chaos, then a lot of the lack of logic can be explained as related to the nature, and power, of Chaos itself. How can monsters live in these dungeons without apparent food supplies, etc. Why it is the power of Chaos that sustains them . . Your dungeons of Chaos will have some driving force that runs it . . . ideally a Chaotic magic-user who is the mastermind behind the design, the tricks and traps, and so forth.
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gronkthebold
Level 3 Conjurer
That low level hireling who carries the 10 ft poles...
Posts: 69
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Post by gronkthebold on Sept 22, 2013 13:34:13 GMT -6
The ideas of Chaos' pure energy being the main fuel for the weirdness of dungeons, and how creatures are able to co-exist and survive without an apparent source of sustenance are brilliant. It really adds to the pulp-style mysteriousness and oddness of the unknown in dungeons!
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Post by Vile Traveller on Sept 22, 2013 17:58:11 GMT -6
< frantically scribbling notes for future reference>
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Post by drskull on Sept 24, 2013 15:51:47 GMT -6
I think it really has something to do with affordable Lancashire Kitchens
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Post by maldoor on Sept 25, 2013 12:11:37 GMT -6
What I meant to add to that original post on the mule was this striking youtube video of an epic minecraft creation. www.youtube.com/watch?v=iNw2YcAK9WcA cat fountain. Someone actually spent hours to create this. I am still working on a way to incorporate this into a dungeon somehow.
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Post by Otto Harkaman on Sept 30, 2013 18:33:04 GMT -6
Interesting reading Gary Gygax in the book "Role Playing Mastery" he states that it was an inconsequential portion of Chainmail that started dungeons.
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