Post by Wothbora on Apr 1, 2008 21:02:21 GMT -6
I came across a reference the other day to Modern War in Miniature by Michael F. Korns. On a whim I did a search within our Library System Catalog and (believe it or not) the University of Wisconsin at Madison actually had it. I interlibrary borrowed it and have been reading it this evening. For an 83-paged War Game Booklet written in 1966 it sure reads like an early RPG.
Although it is written for WWII gaming, I was struck by one of the two examples how similar it was to my first experience playing D&D. Anyway, thought I’d transcribe the example and see what other’s thought.
The Game: To Play or Not to Play
Player: I’m picking up my sub-machine gun and my grenades and running over to the ditch beside the bridge. I want to keep looking for the Americans in the houses while I’m running.
Judge: There he is again! He just stuck his head around the corner of hat white building about 30 meters in front of you. Here, he’s looking around again.
Player: Am I in the ditch now?
Judge: Yes, you’ve been here about 2 seconds now.
Player: All right, then Im firing my Schmeisser at him in a long burst.
Judge: THERE IS A SUB-MACHINE GUN FIRING ON THE BOARD.
Judge: Your schmeisser is kicking chunks out of the edge of the building all around him... It is hard to say whether you hit him or whether he pulled his head back.
Judge: An M-1 HAS FIRED ON THE BOARD.
Judge: That rifle round hit you in the side. It knocked you a little farther into the ditch; you’re bleeding from the mouth too.
Judge: You can see who did it now. The American is on your left about 12 meters away running at you with his bayonet.
Player: Can I still move?
Judge: Yes, but you are almost unconscious.
Player: I’m turning around and firing the rest of my schmeisser’s clip into him.
Judge: THERE IS A SCHMEISSER FIRING ON THE BOARD.
Judge: He’s coming up fast. Your bullets are jerking around in an arc towards him as you turn. Seven meters, four meters, one meter. I’m afraid you’re dead.
Also, the charts for weapons have been gleaned from many, many historical and reliable sources and is quite useful. I believe that I will use these charts and tables as a basis for converting "modern" weapons to an OD&D Homebrew for gaming with my son.
As a side question, is there an area of our board for Reviewing Various Games, Modules and Etc. (both D&D related and other materials that might possibly be interesting to others?)
Although it is written for WWII gaming, I was struck by one of the two examples how similar it was to my first experience playing D&D. Anyway, thought I’d transcribe the example and see what other’s thought.
The Game: To Play or Not to Play
Player: I’m picking up my sub-machine gun and my grenades and running over to the ditch beside the bridge. I want to keep looking for the Americans in the houses while I’m running.
Judge: There he is again! He just stuck his head around the corner of hat white building about 30 meters in front of you. Here, he’s looking around again.
Player: Am I in the ditch now?
Judge: Yes, you’ve been here about 2 seconds now.
Player: All right, then Im firing my Schmeisser at him in a long burst.
Judge: THERE IS A SUB-MACHINE GUN FIRING ON THE BOARD.
Judge: Your schmeisser is kicking chunks out of the edge of the building all around him... It is hard to say whether you hit him or whether he pulled his head back.
Judge: An M-1 HAS FIRED ON THE BOARD.
Judge: That rifle round hit you in the side. It knocked you a little farther into the ditch; you’re bleeding from the mouth too.
Judge: You can see who did it now. The American is on your left about 12 meters away running at you with his bayonet.
Player: Can I still move?
Judge: Yes, but you are almost unconscious.
Player: I’m turning around and firing the rest of my schmeisser’s clip into him.
Judge: THERE IS A SCHMEISSER FIRING ON THE BOARD.
Judge: He’s coming up fast. Your bullets are jerking around in an arc towards him as you turn. Seven meters, four meters, one meter. I’m afraid you’re dead.
Also, the charts for weapons have been gleaned from many, many historical and reliable sources and is quite useful. I believe that I will use these charts and tables as a basis for converting "modern" weapons to an OD&D Homebrew for gaming with my son.
As a side question, is there an area of our board for Reviewing Various Games, Modules and Etc. (both D&D related and other materials that might possibly be interesting to others?)