Post by cooper on Oct 29, 2010 23:47:58 GMT -6
Man, this question has been vexing me something fierce ever sense I figured out how to play. In mass combat, it's easy: 1 unit of armored foot can defeat 1 unit of heavy horse with 3 hits (more likely 3 units of armored foot getting lucky and rolling three 6's and defeating 1 unit of heavy horse). Now light foot require 4 hits to bring down 1 unit of heavy horse.
Similarly in mass combat, armored foot can kill one unit of ogres/trolls with a cumulation of 6 hits.
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A single troll also can take 6 hits from men on the man to man table, but nowhere does it say how many hits--for example, a heavy horse can take!...is it 3 hits as if from fighting armored foot? or is it 4 hits as if fighting light/heavy foot?
If a troll has 6 hits, does a horse have 3 hits or 4?
The answer my friend is, "it depends".
On the MtM table if you are listed in mass combat as being "attack as light foot" this will run the gamut of daggers, hand axes, and probably maces.
Therefore, if you are, say, a group of four men, or a single hero wielding a dagger(s); of your 4 attacks, you need to score 2 hits to kill a LH, 3 to kill a MH, and 4 hits to kill a HH. However, if you are a hero armed with a zweihander (armored foot to be sure) then you can kill a light horse--in MtM combat, with 1 hit, 2 hits for MH, and 3 hits for HH!
Which brings us to DRAGONS!. Now, the only "mass combat" aspect of a dragon is it's morale effect, and it's breath weapon, just like a wizards fireball is 3" (enough to engulf 9 units/180 men) but his sleep spell and haste only effect 20 men/1 unit or 1 fantastic opponent.
Even though a large red dragon is listed as 4 heavy horse pg. 35 the game does not mean that a dragon fights like 160 normal light foot men, no! Certainly no more than it means gimli can kill 80 men/4 units per turn (we know the answer is he can kill 42 over an entire battle).
Rather, it simply means that when fighting on the MtM table a dragon has 16 "hit dice" when fighting someone (perhaps a hero) with a dagger and 12 "hit dice" if that hero is wielding a weapon typically wielded by armored foot. This means that a mounted hero wielding a lance, could kill a dragon in 4 hits (HH vs. HH).
This also tells us how wights fight in MtM combat as it says they, "melee as light horse and defend as heavy horse" pg. 37 We know that light horse get 1 attack per turn in 1:1 man-to-man combat pg. 25, so the "hit die" of a wight is either 3 HD or 4 HD depending on what weapon you are using.
Interestingly, D&D reversed this:
Chainmail: weapons do the same damage (1 hit) and hit dice change (3 or 4 hits to kill). If you are light foot (dagger) fighting an ogre it will take 12 hits to kill it. If you are heavy foot (long sword) it takes 6 hits to kill it.
Dungeons and Dragons: weapons (eventually) did variable damage and hit dice remained constant! If you're wielding a dagger that does d4 dmg vs. an ogre with 12 hit points, switching to a longsword doing d8 will kill the ogre twice as fast.
This will help me greatly with determining how to introduce draconians and lord soth's skeletal knights into my "Battle of the High Clerist Tower" for my Dragonlance set up.
Similarly in mass combat, armored foot can kill one unit of ogres/trolls with a cumulation of 6 hits.
follow me here...
A single troll also can take 6 hits from men on the man to man table, but nowhere does it say how many hits--for example, a heavy horse can take!...is it 3 hits as if from fighting armored foot? or is it 4 hits as if fighting light/heavy foot?
If a troll has 6 hits, does a horse have 3 hits or 4?
The answer my friend is, "it depends".
On the MtM table if you are listed in mass combat as being "attack as light foot" this will run the gamut of daggers, hand axes, and probably maces.
Therefore, if you are, say, a group of four men, or a single hero wielding a dagger(s); of your 4 attacks, you need to score 2 hits to kill a LH, 3 to kill a MH, and 4 hits to kill a HH. However, if you are a hero armed with a zweihander (armored foot to be sure) then you can kill a light horse--in MtM combat, with 1 hit, 2 hits for MH, and 3 hits for HH!
Which brings us to DRAGONS!. Now, the only "mass combat" aspect of a dragon is it's morale effect, and it's breath weapon, just like a wizards fireball is 3" (enough to engulf 9 units/180 men) but his sleep spell and haste only effect 20 men/1 unit or 1 fantastic opponent.
Even though a large red dragon is listed as 4 heavy horse pg. 35 the game does not mean that a dragon fights like 160 normal light foot men, no! Certainly no more than it means gimli can kill 80 men/4 units per turn (we know the answer is he can kill 42 over an entire battle).
Rather, it simply means that when fighting on the MtM table a dragon has 16 "hit dice" when fighting someone (perhaps a hero) with a dagger and 12 "hit dice" if that hero is wielding a weapon typically wielded by armored foot. This means that a mounted hero wielding a lance, could kill a dragon in 4 hits (HH vs. HH).
This also tells us how wights fight in MtM combat as it says they, "melee as light horse and defend as heavy horse" pg. 37 We know that light horse get 1 attack per turn in 1:1 man-to-man combat pg. 25, so the "hit die" of a wight is either 3 HD or 4 HD depending on what weapon you are using.
Interestingly, D&D reversed this:
Chainmail: weapons do the same damage (1 hit) and hit dice change (3 or 4 hits to kill). If you are light foot (dagger) fighting an ogre it will take 12 hits to kill it. If you are heavy foot (long sword) it takes 6 hits to kill it.
Dungeons and Dragons: weapons (eventually) did variable damage and hit dice remained constant! If you're wielding a dagger that does d4 dmg vs. an ogre with 12 hit points, switching to a longsword doing d8 will kill the ogre twice as fast.
This will help me greatly with determining how to introduce draconians and lord soth's skeletal knights into my "Battle of the High Clerist Tower" for my Dragonlance set up.