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Post by Haldo Bramwise on Jun 17, 2008 7:28:25 GMT -6
Hey all!
I've been lurking around here trying to get educated on OD&D (and it's a good site for that!). After reading the 3 little books, I'm having trouble finding any adventures for OD&D. Can anybody point me to some?
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Post by kesher on Jun 17, 2008 8:28:01 GMT -6
Howdy, and welcome! There are an exponentially-growing bunch of ODD adventures, starting, perhaps with the wonderful Xylarthen's Tower, by our very own jreints: jrients.tripod.com/xylarthen/uxt.pdfYou can also buy the print or pdf of FightOn!, issue #1, with issue #2 on the way: www.lulu.com/content/2355416I'm sure others will chime in here as well, but that's a good start. And, above all, make yer own adventures and share them with us!
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Post by dwayanu on Jun 17, 2008 10:25:40 GMT -6
The Erroneous Grog has three: 1) a giant's castle 2) warring ant hills (in the giant's garden) 3) a goblin king's tomb (somewhat Lovecraftian)
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Post by grodog on Jun 17, 2008 12:39:42 GMT -6
I've been lurking around here trying to get educated on OD&D (and it's a good site for that!). After reading the 3 little books, I'm having trouble finding any adventures for OD&D. Can anybody point me to some? In addition to homebrew materials (yay!), TSR and JG both published OD&D adventures, including: TSR: S4 tourney version (Lost Caverns of Tsojconth), S1, G1-3, D1-3 JG: see www.acaeum.com/jg/IndexbySystem.html for the D&D adventures (D&D there means OD&D, not Basic/Expert D&D) Various other early OD&D adventure publishers included Wee Warriors, Daystar West, and others, too. See www.afterglow2.com or www.tomeoftreasures.com for details on these.
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oldgeezer
Level 3 Conjurer
Original Blackmoor Participant
Posts: 70
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Post by oldgeezer on Jun 17, 2008 15:21:12 GMT -6
OD&D Adventures?
Son, making UP adventures is the fun part of refereeing!
(In other places known as Gronan of Simmerya)
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Post by Haldo Bramwise on Jun 17, 2008 18:34:16 GMT -6
Thanks guys! I'll look into all those suggestions.
And I do plan on making my own adventures! After reading the rules, I thought I should read a couple OD&D adventures too.
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Post by Finarvyn on Jun 17, 2008 21:14:21 GMT -6
What I did was to google for dungeon maps. I found one with something like 13 rooms, them put together a simple grid for (1) room #, (2) monster found there, and (3) treasure found there. Kind of like what you'd see in the old Monsters & Treasure Assortment product put out by TSR in the early days. Then I set up a general theme for the complex and stocked my dungeon.
My dungeon fits all on one side of a single sheet of paper. I figure that that little adventure will last me for 2-3 sessions at least. :-)
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Post by hackman on Jun 19, 2008 14:20:25 GMT -6
I think that Finarvyn's method is a good one. I used to put myself under the tyranny of thinking it all had to be original and somewhat on par with published modules. Needless to say, I did not get much done. The sites mentioned above are great for OD&D materials in my experience.
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Post by coffee on Jun 19, 2008 15:00:43 GMT -6
What I did was to google for dungeon maps. I found one with something like 13 rooms, them put together a simple grid for (1) room #, (2) monster found there, and (3) treasure found there. Kind of like what you'd see in the old Monsters & Treasure Assortment product put out by TSR in the early days. Then I set up a general theme for the complex and stocked my dungeon. Okay, d**n that's a good idea!
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Post by kesher on Jun 19, 2008 15:58:36 GMT -6
That IS a great idea Fin!
You need to write something up for Fight On! about techniques of dungeon construction; I still write up dungeons like I did when I was, like 14, and there are certainly more efficient ways to go about it!
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korgoth
Level 5 Thaumaturgist
Posts: 323
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Post by korgoth on Jun 29, 2008 18:09:32 GMT -6
What I did was to google for dungeon maps. I found one with something like 13 rooms, them put together a simple grid for (1) room #, (2) monster found there, and (3) treasure found there. Kind of like what you'd see in the old Monsters & Treasure Assortment product put out by TSR in the early days. Then I set up a general theme for the complex and stocked my dungeon. My dungeon fits all on one side of a single sheet of paper. I figure that that little adventure will last me for 2-3 sessions at least. :-) For all the simplicity of your idea, Fin, I think it will help me out of a rut I've been in. I've been making my dungeon projects too much work! Amazing that a perfectionist might do that, eh? Really, though, I need to stop sitting around writing big descriptions about the type of debris littering the floor and how damp the place is. I should just jot a note or two if it's important and improvise the rest in play. I've been trying to turn my dungeons into dissertations. Which is really dumb, because I'm already working on a dissertation! So, have an exalt. Sometimes the simplest ideas are the best.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 4, 2008 16:00:44 GMT -6
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Post by Melan on Jul 7, 2008 5:10:43 GMT -6
Hey all! I've been lurking around here trying to get educated on OD&D (and it's a good site for that!). After reading the 3 little books, I'm having trouble finding any adventures for OD&D. Can anybody point me to some? While nominally for Castles&Crusades, this adventure of mine is, I'd like to think, very OD&D. It is almost entirely a challenge for player skill; it is a mixture of an overarching and several smaller challenges which are often contradictory; last but not least, it is about the very OD&D concept of "you have been transported into a strange and hostile land - now what do you do?"
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Post by Haldo Bramwise on Jul 7, 2008 20:25:57 GMT -6
Thanks guys!
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Post by kesher on Jul 9, 2008 16:00:00 GMT -6
Good Laird, melan, that adventure is amazing! It's totally convertable as it stands, but you should retool it for FightOn! I think it has potential as the Expedition to the Barrier Peaks for ODD, right down to the illustration booklet. Man. It oozes creativity. It even reads like avante-garde fiction. I'm juiced! Thank you!
Have an exalt!
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Post by philotomy on Jul 10, 2008 0:36:24 GMT -6
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Post by Melan on Jul 10, 2008 1:24:40 GMT -6
Good Laird, melan, that adventure is amazing! Thanks. It's certainly the best gaming material I have ever written. As for conversion, it is way, way too big to fit in Fight On!, and it is already so stat-light that OD&D conversion is a non-issue. When we played it, there was very little dice-rolling at all, although some people got lasered, including Second Wandsman Feluxis.
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Deleted
Deleted Member
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Post by Deleted on Jul 10, 2008 13:42:18 GMT -6
TSR: S4 tourney version (Lost Caverns of Tsojconth), S1, G1-3, D1-3 I have a follow up question. Are there OD&D versions of S1, G1-3, D1-3 in circulation? I know it wouldn't be all that hard to convert the AD&D1 modules, even to LBB, but I'm still curious. I've seen the s4 tournament version, and I'd be interested in seeing these others if they're available out there in some form. Any suggestions or pointers would be appreciated :-) Thanks, Rich
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Post by geoffrey on Jul 10, 2008 21:17:00 GMT -6
Are there OD&D versions of S1, G1-3, D1-3 in circulation? The G and D trilogies were originally written for AD&D. I strongly doubt that there are any OD&D versions. S1 was originally an OD&D module. Possibly Gary's pre-AD&D version of it is still in existence. The thing about S1, though, is that it is already the most OD&D of all the AD&D modules. Very, very few AD&Disms in there.
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Post by grodog on Jul 11, 2008 12:28:20 GMT -6
If you look at the monster and pregen PC stats (in particular the number of spells per level and the levels of the spells) in the G/D modules, you'll see that they're definitely OD&D based. They were also published in 1978 prior to the release of the PHB.
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Post by dwayanu on Jul 11, 2008 13:02:37 GMT -6
I've run Dark Tower with OD&D. I once thought of going through and noting where AD&D-isms are really important; offhand, I don't think there's much of that. Jaquays had a thing for using the enlarge spell (actually, its reduce form) offensively in a way the (then unpublished) DMG prohibited, but I don't think that's essential.
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