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Post by Zulgyan on Feb 23, 2008 16:11:37 GMT -6
From M&M p. 10:
Changing Character Class: While changing class (for other than elves) is not recommended, the following rule should be applied: In order for men to change class they must have a score of 1 6 or better in the prime requisite (see below) of the class they wish to change to, and this score must be unmodified. A Cleric with a "strength" of 15, for example, could not become a Fighting-Man. In any event Magic-Users cannot become Clerics and vice-versa.
Have you ever used this? If so, how did you implement it?
If you have never used it. How would you implement it?
I see numerous issues to be solved, but mainly:
Hit Dice Attack Table Saving Throws
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jrients
Level 6 Magician
Posts: 411
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Post by jrients on Feb 23, 2008 17:53:58 GMT -6
For all three cited issues, I would probably go with the better of the two classes.
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