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Post by Deleted on Jul 24, 2007 6:25:05 GMT -6
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Deleted
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Post by Deleted on Jul 24, 2007 6:28:01 GMT -6
Buy Sorcerer & Sword here, it has a considerable amount of good information useful in sword and sorcery worldbuilding.
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Post by foster1941 on Jul 24, 2007 11:04:23 GMT -6
I'm less than thrilled with you cutting and pasting a post of mine from another board, especially one that is made up in large part of cut & pasted material from a third-party copyrighted source. How about deleting this post and replacing it with a link to the original location?
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Post by Finarvyn on Jul 24, 2007 20:47:16 GMT -6
Here's the link to TFoster's comments on K&K. I think the intent was to have this posted, not to make it vanish altogether.
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Post by calithena on Jul 25, 2007 15:40:56 GMT -6
Cool thread. I have a lot more to say about this but I've had too much fresh wine here in Tuscany and it's not going to happen tonight.
However, I do think that building your own world, like house ruling your game, is a big part of the DMs fun in OD&D, and I suppose ultimately here I'm going to come to loggerheads with Ron, except that I don't even remotely want to argue theory on the internet any more. But anyway, yeah, worldbuilding is part of the hobby, let's get these link attribution things tidied up and talk about it more.
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Post by Finarvyn on Jul 25, 2007 19:06:34 GMT -6
I suppose ultimately here I'm going to come to loggerheads with Ron, except that I don't even remotely want to argue theory on the internet any more. Ron Edwards has some interesting and innovative ideas, but he also has a clear anti-D&D bias. Some of his ideas could be brought over into an OD&D game but he really seems to resent the notion that any OD&D ideas could be brought over to his games. I'd rather not get into much Forge discussion on these boards as well because I hate to polarize everyone into different sides on the issue. Let's just say that OD&D is the one true game, and leave it at that. ;D
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Post by Rhuvein on Jul 25, 2007 19:10:55 GMT -6
Cool thread. I have a lot more to say about this but I've had too much fresh wine here in Tuscany and it's not going to happen tonight. Bring some back, brother! I'm parched and thirsty. Rhuvein ~ c/o The Green Dragon Inn.
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Post by Rhuvein on Jul 25, 2007 19:13:38 GMT -6
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Post by tgamemaster1975 on Jul 25, 2007 21:21:16 GMT -6
My worldbuilding has been pretty much all bottom up. I just expand in whatever direction the players decide to go. As they play I just try to decide what general landscape is around them a little before they get there. Now I plan the dungeon ahead of them more thoroughly with a bit less seat of the pants but aboveground it is pretty much all seat of the pants.
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Post by philotomy on Jul 25, 2007 21:31:37 GMT -6
World Builder is a great book, but its title is kinda misleading, IMO. It's a collection of lists, like the "dungeon dressing" and gem/herb lists in the back of the 1E DMG, but book-sized. For actual "world design" I'd recommend some of Gary's other titles in the same line: Living Fantasy, Cosmos Builder, Nation Builder, et cetera.
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Post by Rhuvein on Jul 26, 2007 9:39:46 GMT -6
World Builder is a great book, but its title is kinda misleading, IMO. It's a collection of lists, like the "dungeon dressing" and gem/herb lists in the back of the 1E DMG, but book-sized. For actual "world design" I'd recommend some of Gary's other titles in the same line: Living Fantasy, Cosmos Builder, Nation Builder, et cetera. Thank you, that's a good point. Living Fantasy has much meat that compliments World Builder. I like Canting Crew for creating a city and underworld. Haven't seen Cosmos or Nation Builder yet, but plan on buying them in the future.
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