oldkat
Level 6 Magician
Posts: 431
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Post by oldkat on Sept 2, 2017 17:16:22 GMT -6
How do you handle this requisite? Vampires "must always return to a coffin whose bottom is covered with soil from their native land during the daylight hours." p.10, M&T
Do your vampires travel any great distances that would require them taking along bags-jars-pots of soil in order to line a wooden receptacle for daytime sleeping? Do they travel the realm at night, placing such containers in secret locations that they might easily reach in order to be prepared for future journeys? Do they have minions do the grunt work for them?
Regarding characters that are killed by and become a vampire under the control of their slayer. Did they never leave their homelands, thus always having access to native soil? Is the land on which they are killed and turned into a vampire now considered their new native soil?
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Post by howandwhy99 on Sept 2, 2017 19:27:49 GMT -6
Vampires are evil, so characters who turn into vampires are lost as PCs in my campaign. Spawn can be saved though, but it's still a total loss of character control for thralls. Roll up a new character.
Yes, vampires have bothersome moving days. I mean nights. No, they do not "salt the area" with back up coffins. But they do tend to stay in their native lands. Yes, it is so much easier to use minions. But good minions are hard to enthrall. Yes, new vampires use the soil they were turned upon. I think DMs need to develop this process further though. And what soil has to do with creating new vampires.
I think this, as well as the many other drawbacks limiting vampires are why they can be contained and not overrun an entire campaign world. They are like the paladin of monsters. So many powers, but also many limitations.
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Deleted
Deleted Member
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Post by Deleted on Sept 2, 2017 21:42:41 GMT -6
Read "Dracula" or see the movie "Nosferatu." Transporting coffins full of native soil is a pain and needs minions.
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Post by hamurai on Sept 3, 2017 5:59:43 GMT -6
Do your vampires travel any great distances that would require them taking along bags-jars-pots of soil in order to line a wooden receptacle for daytime sleeping? Do they travel the realm at night, placing such containers in secret locations that they might easily reach in order to be prepared for future journeys? Do they have minions do the grunt work for them? Depending on the vampire's power, some or all of this, yes. They'd prepare ready-to-sleep-in coffins, though, for example in old crypts. Nobody (who isn't a player) would dare disturb the coffins, right? So that sounds like a pretty good idea to me. When traveling by day, they have their minions haul around the coffin they sleep in.
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Post by Porphyre on Sept 3, 2017 8:25:02 GMT -6
Read "Dracula" or see the movie "Nosferatu." Transporting coffins full of native soil is a pain and needs minions. But, if I remember well, he did indeed "sprinkle" London whereabouts with several backup coffins ...
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Post by Porphyre on Sept 3, 2017 8:28:34 GMT -6
And one module from the D&Dline (X13 if I my memory serves well) had a random see encounter just lifted up from Dracula: a seemingly deserted "ghost-ship" with a coffin in the ship's hold and a travelling vampire having "used up" all the crew.
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Post by talysman on Sept 3, 2017 16:40:43 GMT -6
Read "Dracula" or see the movie "Nosferatu." Transporting coffins full of native soil is a pain and needs minions. And remember that Dracula/Orlok seems to be the only vampire in that setting who transported coffins full of native soil to multiple locations. It should be a special occasion, not an everyday occurrence.
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Post by murquhart72 on Sept 3, 2017 20:42:09 GMT -6
Sounds like a case to me of reading too much into an undead encounter...
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