A little side project called BLUEHACK™ is about to come to fruition, as long as I can get the kinks out of my drawing muscles. Text is done, I just need to knock up a cover and one or two interior pieces and it's ready for DriveThru RPG.
Marv / Finarvyn DCC playtester (2011) S&W WhiteBox author (2009) C&C playtester (2003) Builder of the TrollBridge for T&T; Amber Diceless player since 1993 OD&D Player since 1975; Metamorphosis Alpha since 1976
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
It's based on The Black Hack, but also on Holmes. So mechanically it's pretty similar to TBH, while the other elements are derived from Holmes. There are 4 races (dwarf, elf, halfling, human), and 5 classes (cleric, fighter, fighter-mage, magician, and thief). Equipment, spells, and monsters are straight out of the Blue Book, adapted to the minimal BLUEHACK™ system. There are other bits of Holmes here in there, including the scroll rules (of course), and light/ normal/ heavy weapons. Currently clocking in at 22 pages of 6" x 9", not counting covers and OGL.
Once I knock up a cover I will put it up on DTRPG - probably a severed troll's head, which will be in line with both TBH (severed hand) and Holmes (for those of you that have read the short stories). I'll try to add the few pieces of interior art as I get around to it. I haven't done any illustration for a long time, so I'm a bit rusty.
Post by roaktheunknowable on Jul 24, 2016 12:12:00 GMT -6
This sounds very interesting and definitely worth a look when you are through Vile. As I have said before, The Bluehome Prentice Rules were great and I have been looking forward to the Compleat Rules as well. Curious though, how does Blue Hack differ from The Prentice Rules? Cheers
Well... surprisingly it lacks the usual 5-star presentation we've seen in Blueholme but the content remains 5-star. It manages to iron out a few of the Black Hack's bumps and is written for accessibility. It may lack the looks but it scores everywhere else. For "A Little Bit of Fun" this is golden.
We had a fair amount of fun with BlueHack in Rappan Athuk. It was spontaneous and simple (except waiting for a player to pick equipment).
Easy to pick up and go. Only thing I'll add for the future is equipment/weapons/armour kits. I hate the word kits in reference to D&D however I don't have a better one in me atm.
Anyhow, it ran easily and was much pulpier than our normal games. As I mentioned on some other medium, we'll also be making combat a hit or be hit mechanism instead of hit or miss, reducing the rolls needed.