tog
Level 4 Theurgist
Detect Meal & What Kind
Posts: 148
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Post by tog on Jun 15, 2016 8:25:58 GMT -6
Exactly what it says on the tin. I'm somehow envisioning a kind of D&D that's anachronistic without being full-on gonzo - eyeglasses, pocket watches, clocks, telescopes and a kind of early Renaissance feel. Bellairs, after all, has all three classes included - Figthing Men (the soldiers), Magic Users (Prospero and Roger Bacon), and Clerics (the plant-growing monk and Millhorn the Kabbalist).
As well, re-reading FitF made me realize that wizards in D&D should really take the place of sages - name-level Wizards should be not only researching spells but doing alchemy, biology, physics and should be the source of information for PCs about the world and how it works (for a price, of course). They might also be scrying not only the world but parallel worlds and other times, which is where the anachronisms might well come from.
Anyone else had thoughts like this?
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Post by talysman on Jun 15, 2016 17:32:17 GMT -6
I read it so long ago I barely remember much about it. But the description of the Southern Kingdom as being a multitude of tiny principalities and duchies that are more or less independent in modern times was one of the influences on my own campaign setting, the Nine and Thirty Kingdoms.
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Post by Finarvyn on Jun 15, 2016 18:13:00 GMT -6
It's been a long time since I read it as well, but I have positive memories of the book. I wonder if Bellars' other books had a tie-in element or if FitF was truly a one-shot. Honestly, I can't recall if there is enough info there to build a campaign but I know that I liked the feel of the book.
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Post by Finarvyn on Jun 15, 2016 18:23:31 GMT -6
Wikipedia adds some interesting information:
Nice to see that there had been further adventures planned, sad if they were never completed.
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Post by kesher on Jun 15, 2016 21:22:56 GMT -6
I love this book! I think I've read it once a year since I first stumbled across it five or eight years ago. A campaign would be a fascinating thing...
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tog
Level 4 Theurgist
Detect Meal & What Kind
Posts: 148
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Post by tog on Jun 15, 2016 21:25:59 GMT -6
I can't recall if there is enough info there to build a campaign but I know that I liked the feel of the book. I'm not referring to a campaign based on the world of FitF so much as a campaign with that sort of feel - elder Wizards with magic mirrors and scrying gadgets looking at different eras, including our own, leading to a kind of genteel gonzo that's less about plasma rifles and starships and more about Dwarven-machined pocket watches and mid-level Mages living in houses with screen doors. There's a whole genre of "cozy" mystery novels, and I'm wondering if that might be something worth fooling around with D&D for. "cozy D&D?"
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tog
Level 4 Theurgist
Detect Meal & What Kind
Posts: 148
|
Post by tog on Jun 16, 2016 9:07:16 GMT -6
One might wonder what there is for the PCs to do in such a world; monsters will be rare and mostly solitary/unique (THE catoblepas or THE lich or THE dragon), magic items also unique & special (really low-level Artifacts/Relics) and no great hordes of treasure. To that end I'm appropriating Jeff Rients' rules on XP for travel and sight-seeing: By gaining most of their XP from travel, the PCs would conveniently also be forced to do a lot more socializing on the road - leading to more interesting talky encounters, problems to be solved, and suchlike.
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