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Post by bestialwarlust on Oct 24, 2015 9:30:44 GMT -6
So assuming a whitebox only game what spells have you brought in from Greyhawk? any from Ad&d? or only player created spells? If you brought in any have you made any modifications?
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JMiskimen
BANNED
"Imagination will often carry us to worlds that never were. But without it we go nowhere." - Sagan
Posts: 53
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Post by JMiskimen on Oct 24, 2015 13:49:18 GMT -6
Just about any spell is game for me, though I do limit starting players to what is available in M&M & Greyhawk. I have a lot of resources for unique spells from latter editions, Arduin (The Black Grimoire is great inspiration!), Netbooks out there from the interwebs ... where ever you find them really. I've never had a player create their own spells yet, but there has been talk at the table of running an all MU group with henchmen/slaves as the melee muscle ... maybe it'll happen one day.
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Deleted
Deleted Member
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Post by Deleted on Oct 25, 2015 12:14:07 GMT -6
"Le Petomaine's Uncontrollable Flatulence."
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Post by coffee on Oct 26, 2015 7:27:41 GMT -6
"Le Petomaine's Uncontrollable Flatulence." I know some players who use that spell, but never a character...
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spacelem
Level 1 Medium
Green haired rodent
Posts: 23
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Post by spacelem on Oct 28, 2015 18:33:54 GMT -6
I picked up Delta's Book of Spells, and an AD&D running friend found it and pencilled in Burning Hands (given how she knitted a jumper with it on, I think she might really like that spell). So I guess Burning Hands is available.
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Post by Mike on Oct 28, 2015 19:02:19 GMT -6
Find Familiar!
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Post by scottenkainen on Oct 28, 2015 19:52:26 GMT -6
I have ritual magic that NPCs can use to break the spell system (like when I need a long-lasting magical effect in the dungeon), but it isn't available to PCs.
~Scott "-enkainen" Casper
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 29, 2015 7:27:29 GMT -6
One of my goals as a DM is to never use any of the spells from the rulebooks.
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