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Post by cadriel on Dec 6, 2014 7:19:01 GMT -6
I wrote a blog post about hobbits as scouts, based on some passages from Chainmail, The Hobbit and observations of actual play. I'm interested in feedback from the folks here, both what you think and what role hobbits have played in your OD&D games. OD&D Hobbits, Scouting and Light
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Post by Deleted on Dec 6, 2014 9:51:23 GMT -6
I wrote a blog post about hobbits as scouts, based on some passages from Chainmail, The Hobbit and observations of actual play. I'm interested in feedback from the folks here, both what you think and what role hobbits have played in your OD&D games. OD&D Hobbits, Scouting and LightGreat post! Bitd once the thief came out, we always had hobbit thieves and our thieves were used extensively for scouting on a constant ongoing basis. The hobbit was by far the most popular for the task. Also just to note from your post about the PCs not having infravision that was one of our first(founding) house rules. In our games humans were the only ones that did not have infravision.
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Post by cadriel on Dec 6, 2014 10:13:57 GMT -6
Great post! Bitd once the thief came out, we always had hobbit thieves and our thieves were used extensively for scouting on a constant ongoing basis. The hobbit was by far the most popular for the task. Also just to note from your post about the PCs not having infravision that was one of our first(founding) house rules. In our games humans were the only ones that did not have infravision. Thanks. I actually sort of prefer the idea Aaron and I discuss in the comments below of having at least some monsters also lacking infravision. Uneven access to infravision in the party is always a little odd in practice, as characters are constantly moving back and forth between light and darkness.
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