|
Post by Ghul on Jun 1, 2013 11:58:52 GMT -6
Calencia Village is part of my newest adventure called Ghost Ship of the Desert Dunes. It's part of the full adventure, not the shortened version that I've been running at cons. Calencia Village is actually on stilts in a cove. Here is a pencil sketch of it, a work in progress:
|
|
|
Post by mabon5127 on Jun 1, 2013 12:46:51 GMT -6
Love hand drawn maps! One of a kind!
Looks like a cove surrounded by rocky cliffs and areas of steep incline.
The swamps would be foetid as the sun would not hit them directly very often if at all
Neat.
Morgan
|
|
|
Post by Ghul on Jun 1, 2013 13:11:35 GMT -6
Love hand drawn maps! One of a kind! Looks like a cove surrounded by rocky cliffs and areas of steep incline. The swamps would be foetid as the sun would not hit them directly very often if at all Neat. Morgan Precisely so. At extreme low tides, the village sits atop mud flats and mucky marsh teeming with flies. The high cliffs are lined with totem poles facing outward (think Easter Island); these ward off ape-man raiders.
|
|
|
Post by blackadder23 on Jun 1, 2013 15:35:47 GMT -6
Nice! The contour lines really add to the Old School feel and suggest lots of entertaining scenarios (e.g., ape-men occupying higher ground and hurling stones down on the heads of hapless PCs).
|
|
monk
Level 5 Thaumaturgist
Posts: 237
|
Post by monk on Jun 1, 2013 17:49:36 GMT -6
Ooo, I like this a lot. Though I don't play AS&SH, I've been using bits and pieces for my BX/OD&D game. Lots of great content...I'm impressed. Thanks.
|
|
|
Post by scalydemon on Jun 3, 2013 10:24:24 GMT -6
Neat stuff. Any idea when this may be available for purchase?
I have the AS&SH box set now and am hoping to start DMing it for my local group as a break from 1e soon. This looks like it would be a good place to start
|
|
|
Post by Ghul on Jun 3, 2013 10:41:28 GMT -6
Neat stuff. Any idea when this may be available for purchase? I have the AS&SH box set now and am hoping to start DMing it for my local group as a break from 1e soon. This looks like it would be a good place to start I'm somewhat loath to guess at publication dates, because I hate to disappoint. I do appreciate that you're willing to give the game a shot though! Let us know how it goes scaly, and I'm quite looking forward to the next issue of AFS!
|
|
|
Post by Ghul on Jun 3, 2013 10:42:51 GMT -6
Ooo, I like this a lot. Though I don't play AS&SH, I've been using bits and pieces for my BX/OD&D game. Lots of great content...I'm impressed. Thanks. Hey, that works for me, too! I'm always delighted to hear the game is useful in some way. I never wanted it to be a museum piece on a shelf -- I want folks to play it or mine it for their own campaigns, such as you are. Thanks for te kind words!
|
|
|
Post by Ghul on Jun 3, 2013 10:49:19 GMT -6
Nice! The contour lines really add to the Old School feel and suggest lots of entertaining scenarios (e.g., ape-men occupying higher ground and hurling stones down on the heads of hapless PCs). Yes, now you're talking! The people found a way to ward off the ape-men: the creation of the totem poles incite superstitious fear among the savage humanoids; hence the poles facing outwards from the village. I wasn't sure the contour lines were a good idea, so I'm happy to hear you like them. I knew in my head how precipitous I wanted those cliffs to be, and I wanted to convey this on the map, but I didn't want it to look stupid. Another idea concerning this village is that it could conceivably be a campaign staple, used as a home base for other adventures, quests, dilemmas, and so forth. So, while Ghost Ship (as an adventure) has a beginning, middle, and end, Calencia Village might be used time and time again (I hope!).
|
|
|
Post by Morandir on Jun 4, 2013 11:10:36 GMT -6
It doesn't look stupid at all; in fact, that's one of the coolest hand-drawn maps I've seen in a while!
|
|
|
Post by dizzysaxophone on Jun 4, 2013 13:48:11 GMT -6
I have to agree with everyone, that is a cool looking map!
|
|
|
Post by jasonzavoda on Jun 4, 2013 21:42:23 GMT -6
I too say nice looking map. I'm working on a Norse village for an adventure at the moment (The Barrow of Hoerick Kin-Slayer) and I will soon have to attempt a map. Somehow even with the use of graph paper my maps manage to come out wobbly.
|
|
|
Post by Ghul on Jun 5, 2013 5:01:41 GMT -6
Thanks fellows! Too kind.
|
|
benoist
Level 5 Thaumaturgist
OD&D, AD&D, AS&SH
Posts: 346
|
Post by benoist on Jun 9, 2013 12:00:51 GMT -6
Hey! Somehow I missed this! I love villages on stilts - I got one in Kusu's Cove, it's basically where the bandits lair within. Anyway: I really like the map. It's clear and I can "see" what it looks like in the game. Very nice! I'll go for hand drawn over electronic every time! I just love how you can "see" and feel the drawing as you look at it.
When is Ghost Ship of the Desert Dunes coming out? I need to get myself an actual print copy of Taken from Dunwhich too at some point too!
|
|
|
Post by Ghul on Jun 10, 2013 10:19:00 GMT -6
Thanks Benoist! As you are a fantastic mapper yourself, I take that as the highest praise! Ghost Ship is inching along. I consider this past weekend in TX to have been the final play-test session of the adventure. Cheers! ~Jeff T.
|
|