Post by Zenopus on Feb 20, 2013 21:42:25 GMT -6
A neat find by Frank Mentzer. A version of Yeenoghu for OD&D, clearly in the mode of Eldritch Wizardry (4/76), was published in the Strategic Preview (Summer of 76), a hard-to-find TSR in-house publication that followed the Strategic Review.
www.dragonsfoot.org/forums/viewtopic.php?f=88&t=60108
For reference (transcription courtesy Frank Mentzer):
YEENOGHU, Demon Lord of Orcs
Height: 12'
Armor Class: -4
Move: 18"
Hit Dice: 10 (12 sided)
Intelligence: high
Magic Resistance: 80%
Hit by: Magical Weapons only
Has Infravision
Regeneration: 1 point/melee rd.
Yeenoghu speaks all of the "giant class" languages, as well as the tongue common to all humans and near humans(elves, dwarves, and hobbits among others). He can project his speech telepathically to any single creature, but he cannot thereby influence them other than through words. He has the following magical powers usable once per melee round: Darkness, 10'r.; magic missile (3/day, 6 missles/cast, 2-8 points of damage/missile with +2 to hit); detect magic; read magic; read languages; detect invisible objects; invisibility; fly; hold person; dispel magic; suggestion; polymorph self; fear(as wand); teleport; telekinesis 10,000 g.p. wt.; transmute rock to mud; mass charm; gate in Type I demon(80% chance for 2-5). As he receives homage from the King of Ghouls, he can also summon 4-16 ghouls with a 1 turn delay. Yeenoghu has a flail of three heads: hits by each have the following effect: 1st-- 3-18 points damage; 2nd-- save vs. wand or be paralyized; 3rd-- save vs. magic or confused.
Description: Yeenoghu resembles a human in general form, except that his head is a hyena's, his chest canine in form, his hands paw-like, and his feet are pawed. He is thin to the point of being skeletal, and his only body hair is a mangy crest from head down his back. His skin is dead gray in color and smooth. His eyes are glowing yellow and large.
www.dragonsfoot.org/forums/viewtopic.php?f=88&t=60108
For reference (transcription courtesy Frank Mentzer):
YEENOGHU, Demon Lord of Orcs
Height: 12'
Armor Class: -4
Move: 18"
Hit Dice: 10 (12 sided)
Intelligence: high
Magic Resistance: 80%
Hit by: Magical Weapons only
Has Infravision
Regeneration: 1 point/melee rd.
Yeenoghu speaks all of the "giant class" languages, as well as the tongue common to all humans and near humans(elves, dwarves, and hobbits among others). He can project his speech telepathically to any single creature, but he cannot thereby influence them other than through words. He has the following magical powers usable once per melee round: Darkness, 10'r.; magic missile (3/day, 6 missles/cast, 2-8 points of damage/missile with +2 to hit); detect magic; read magic; read languages; detect invisible objects; invisibility; fly; hold person; dispel magic; suggestion; polymorph self; fear(as wand); teleport; telekinesis 10,000 g.p. wt.; transmute rock to mud; mass charm; gate in Type I demon(80% chance for 2-5). As he receives homage from the King of Ghouls, he can also summon 4-16 ghouls with a 1 turn delay. Yeenoghu has a flail of three heads: hits by each have the following effect: 1st-- 3-18 points damage; 2nd-- save vs. wand or be paralyized; 3rd-- save vs. magic or confused.
Description: Yeenoghu resembles a human in general form, except that his head is a hyena's, his chest canine in form, his hands paw-like, and his feet are pawed. He is thin to the point of being skeletal, and his only body hair is a mangy crest from head down his back. His skin is dead gray in color and smooth. His eyes are glowing yellow and large.