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Post by Deleted on Feb 7, 2013 12:25:07 GMT -6
What do you guys think, below is the description and attached is the Word version... CHAMPION (Fighter): A champion is a sword wielding man of the cloth, an armor-clad fighter who wields weapons of steel and invokes the will of his god. Normally an emissary of the church for matters that do not require tact, sometimes a failed member of an established order but still follows the faith, or a cleric who has decided that the best way to spread the word is to spread entrails along the way. Some Champions come from druidic orders instead of churches (for these see Druid Champions below) , and these may be referred to as Avengers. Attachments:
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Post by Ghul on Feb 7, 2013 12:58:46 GMT -6
It's an interesting concept! As the AS&SH cleric bridges the gap between the AS&SH priest and the AS&SH fighter, this seems to be a middle of the road between cleric and fighter. I'm not sure I like the druidic version as much, because it seems like a conceptual stretch to me, but the cleric version is intriguing. Great post!
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Post by Cthulhu Colin on Feb 7, 2013 16:32:11 GMT -6
Bizarrely, that's one reason I've never been a big fan of Fighter-Cleric combinations, because in my mind the Cleric already represented the martial arm of a faith (the templars, so to speak), and non-martial types (as represented by ASSH's Priest) the main part of the clergy. It's also something of an odd fish rpg-wise because you could also argue that the Paladin (and in some cases, its anti-paladin opposite) were also types of Fighter-Clerics already, and that's another reason I never really liked Paladins much. It all seemed too overlapping and too cluttered conceptually, so I usually went the route of:
Most clergy: non-fighting clerics ala Priest class Templars of the faith or martial clerics: Cleric class
Colin
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Post by blackadder23 on Feb 7, 2013 17:09:45 GMT -6
Bizarrely, that's one reason I've never been a big fan of Fighter-Cleric combinations, because in my mind the Cleric already represented the martial arm of a faith (the templars, so to speak), and non-martial types (as represented by ASSH's Priest) the main part of the clergy. The fighter/cleric may be somewhat anemic, but there's no lack of love in standard D&D for the cleric/ranger. ;D I've never run a standard D&D campaign without at least one (sometimes two!) in the party; by way of contrast, in thirty years as a DM I've never seen, to the best of my recollection, a fighter/thief or magic-user/thief. Or really any of the thief multiclasses. The biggest objection I can see to a fighter/cleric class in AS&SH is that clerics in this game don't really face the strong weapon restrictions they do in standard D&D, so the fighter doesn't really bring much to the combination. But it's a nice concept and I encourage you to try it out and let us know how it goes. The class might prove to be indispensable.
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Post by Ynas Midgard on Feb 7, 2013 17:26:43 GMT -6
The Cleric has always been an oddball; even in OD&D, it did not fit well. I always assumed that Clerics are an adventurer-only class, regular priests and members of the clergy are not Clerics (although they might be granted some divine power as an ability to do miracles). High priests, on the other hand, were always assumed to be high-level Clerics Interestingly, the only multi-class character type I ever played was Fighter-Thief; however, I think most systems break (power- and balance-wise) when it comes to multi-classing.
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Post by Cthulhu Colin on Feb 7, 2013 17:52:19 GMT -6
I've always loved multi-class fighter/thieves, fighter/magic-users and magic-user/thieves and have had a few players play them over the years. While I've never encountered anyone playing a cleric/ranger, I have encountered a ranger/druid.
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Post by Ghul on Feb 7, 2013 19:58:11 GMT -6
BITD, the ranger/druid multi-class combo of the late 1e period was a favorite of mine.
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