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Post by Mushgnome on Mar 2, 2012 13:14:41 GMT -6
Great Cthulhu could probably pick up the stone head with 1 hand and throw it back to Arkham, just sayin'.... Also worth mentioning that any and all of these opportunities can be researched further before making your final decision. Or you don't need to go on an expedition at all (since this is a "sandbox" campaign). Furthermore the list will change over time, as the current expeditions get underway and new opportunities arise.
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Post by ehiker133 on Mar 2, 2012 13:33:53 GMT -6
Ok...
what does the list look like now?
;D
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Post by Mushgnome on Mar 2, 2012 13:47:52 GMT -6
Ok... what does the list look like now? ;D Are you "fishing" for something in particular?? Seriously, if an expedition sounds fun, but you don't feel like organizing it yourself, you can come back in a week or two, and maybe another expedition leader will have stepped forward, and you can just hire as a mercenary or whatever. Or you can wait until the ship has left the harbor, murder the leader, and sail the boat wherever the **** you want... this is CARCOSA!!! OK, got to run, have a nice weekend everybody!
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Post by ehiker133 on Mar 2, 2012 22:02:52 GMT -6
Ok... what does the list look like now? ;D Are you "fishing" for something in particular?? Seriously, if an expedition sounds fun, but you don't feel like organizing it yourself, you can come back in a week or two, and maybe another expedition leader will have stepped forward, and you can just hire as a mercenary or whatever. Or you can wait until the ship has left the harbor, murder the leader, and sail the boat wherever the **** you want... this is CARCOSA!!! OK, got to run, have a nice weekend everybody! Nyah, I was just messin'. The list at hand looks fine.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Mar 3, 2012 12:34:23 GMT -6
Any other input? Looks like the winner is Bridgewater Triangle with two votes. Do we want to put in a proposal ourselves, or hang around town and fix up the house, then see someone else takes it on and hire on for it?
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Post by crusssdaddy on Mar 6, 2012 15:55:31 GMT -6
[OOC: I vote Bridgewater. The house gets fixed up while we are on our journeys.
I could also be convinced to stick around town and explore the underground area at the train station, or set-up some kind of jack move on the Deep Ones at their little island sanctuary... or river piracy, or break into the museum and steal stuff...]
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Post by ehiker133 on Mar 6, 2012 16:23:58 GMT -6
Again, I'm good with Bridgewater.
Also good with taking out Deep Ones.
Maybe not breaking and entering into the museum so much...
If we accept the Bridgewater job, then at least one of us gets to go to the library, by the way...
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Post by Mushgnome on Mar 6, 2012 17:10:07 GMT -6
Regroup back at the house? More errands/adventures around town? ways has PM'd me about Gunnery's whereabouts.
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Post by Mushgnome on Mar 6, 2012 21:56:58 GMT -6
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Mar 7, 2012 12:41:03 GMT -6
Breath will go to the Natural History exhibit, and see what she can find out about the local area, including more info about Bridgewater Triangle.
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Post by Mushgnome on Mar 7, 2012 13:04:06 GMT -6
Breath will go to the Natural History exhibit, and see what she can find out about the local area, including more info about Bridgewater Triangle. Bigfoot, ghosts, pterodactyls, will-o-the-wisps, livestock mutilations.... Bridgewater Triangle has it all: en.wikipedia.org/wiki/Bridgewater_Triangle
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Post by crusssdaddy on Mar 7, 2012 18:13:34 GMT -6
Breath will go to the Natural History exhibit, and see what she can find out about the local area, including more info about Bridgewater Triangle. [OOC: Sounds like we're settled on Bridgewater? What to do need to do to make it happen?]
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Post by Mushgnome on Mar 7, 2012 19:26:48 GMT -6
[OOC: Sounds like we're settled on Bridgewater? What to do need to do to make it happen?] Put together a 2 or 3 paragraph proposal why you think y'all are the right team for the job, how you plan to bring the Head back intact, and how much the expedition will cost (be sure to overcharge the Museum so you turn a nice profit). I love maps! This page has links to aerial photos and nifty topographical maps: toolserver.org/~geohack/geohack.php?pagename=Profile_Rock¶ms=41_47_45_N_71_03_18_W_The head is in the southeast corner of these maps, a little north of the appropriately-named Breakneck Hill: 1893: docs.unh.edu/MA/taun93se.jpg1943: docs.unh.edu/MA/asso43nw.jpg1951: docs.unh.edu/MA/asso51nw.jpgYou'll have to imagine these maps without modern roads, towns, railroad tracks, etc. because (as far as you know) the area is all swamp and wilderness. I imagine that Arkham is near the real-world city of Salem. The distance to the Head is roughly 60 miles as the crow flies. Some of you may be completely unfamiliar with the geography of Massachusetts, here's a map: upload.wikimedia.org/wikipedia/commons/8/87/National-atlas-massachusetts.pngYour monorail journey started out near Mt. Greylock in the NW corner of the state. For the sake of argument let's say that Arkham=Salem, Kingsport=Boston [Lovecraft scholars will cringe!], Innsmouth=Gloucester. The Bridgewater Triangle encompasses the present-day towns of Taunton and Brockton (those towns do not exist in Carcosa; the southeast is swampy wild-land).
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Post by Mushgnome on Mar 9, 2012 19:14:34 GMT -6
The museum staff is impressed by your enthusiasm and arranges an immediate interview with the Curator of Giant Heads.
The elevator descends many levels below ground to a large warehouse. The heads range in size from large to enormous and all covered with white dropcloths.
The Purple Man greets you and shows you a few of his favorite heads. After much haggling, a tentative deal is struck: 5,000sp for the head plus 50/50 split of other treasure. (You would be on honor system to donate 50% of your proceeds back to the Museum). The PC's will provide the muscle and the Curator will loan staff and equipment from the Museum.
The Party will lead a crew of quarry workers, sailing around the Cape to Assonet Bay. There, they will meet up with the brontosaurus squad for final extraction of the head.
If the Party finds these terms agreeable, they can report the docks tomorrow morning for mission briefing. If the trip is a success, it could open the door for future expeditions (blighted lands and beyond).
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 10, 2012 13:38:43 GMT -6
Minion signs his name to the agreement with the Curator of Giant Heads. "A number of us will meet you there in the morning."
While at Miskatonic U, I keep my eye out for female grad students who might make good apprentice sorcerers. I also keep my eye out for gullible freshmen who might make good spell components.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Mar 10, 2012 17:05:16 GMT -6
Breath is glad the expedition will soon be underway, and gets plenty of rest the night before to be ready the next morning.
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Post by ehiker133 on Mar 10, 2012 17:40:34 GMT -6
Shade makes sure his gear is in order before taking a brief swim in the river to rejuvenate his mind and body. He uses the tunnel to get out to the river, FYI.
Then he heads for bed and makes sure to get plenty of rest to start the day off right.
Oh, and he has a nice breakfast, as well, in the morning.
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Post by Mushgnome on Mar 11, 2012 13:27:29 GMT -6
You return from the Museum to encounter the [green]Hill Street Gang[/green] in your driveway: two-dozen bare-knuckle boxers under the leadership of block Boss [green]Clubber Green[/green]. They hook their thumbs in their overalls and stand directly blocking your path.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 11, 2012 14:15:22 GMT -6
Minion calmly says "walk away from our property while you still can."
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Post by Mushgnome on Mar 11, 2012 16:00:59 GMT -6
[green]Clubber Green[/green]'s number two barks: "This has been our turf for generations! Show some respect! We know you were down by the beaver pond this morning, starting trouble for the neighborhood. This is our street; hear me?"
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Post by ehiker133 on Mar 12, 2012 7:23:45 GMT -6
The Shade quickly scans the gang of brutes to confirm they are wearing neither armour nor wielding weapons...
(can you confirm that, Mush? Bare-knuckle boxers sounds like they aren't, but I wanted to make sure. Oh, while you're confirming things... you said there are 24 of them???)
Trying to add total confusion to the situation, The Shade communicates, **GET OUT. THIS HOUSE POSSESSED** over and over to them in a very slow and hopefully menacing way.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Mar 12, 2012 9:23:27 GMT -6
Breath of New Moon stands grimly, staring at the Gang with her skull-like face.
She doesn't want to get into a tussle with these hooligans, nor does she want to be paying them protection money, nor worrying about the house while she's away on the expedition. The best way seems to be to scare them off.
Taking a cue from Shade, she continues: "No," She says pleasantly, "They can be of use after all. With this many green men to feed It inside the house, we can extend It's indenture for at least another 10 years! You know how partial It is to green. Please, come inside." She waves a hand towards the front door.
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Post by Mushgnome on Mar 12, 2012 12:35:12 GMT -6
"The tall one's a Mind-Witch!" shouts [green]Clubber Green[/green]. "Get 'im!"
The brutish boss clenches his jaw and furrows his brow, projecting a mental blast at Shade (8) who fails his save and is slammed with (3d10) 26 points of non-lethal damage!
Hit Points for the Rumble on Hill Street:
Breath: 8 Fated: 19 Gunnery: 4 Minion: 4
Shade is stunned senseless at (6-26) -20 hit points. He sags a bit in his armor (almost like he's melting a little) and wobbles on his feet.
24 unarmored, unarmed green men form a ring surrounding you. [green]Clubber Green[/green] cracks his knuckles and grunts a challenge!
A crowd of [green]green men, women, and children[/green] is gathering to watch the fun, sitting on "your" stoop and climbing the orchard trees to catch a glimpse of the brawl!
"Let's have a clean fight boys!"
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Deleted
Deleted Member
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Post by Deleted on Mar 12, 2012 14:56:38 GMT -6
Minion draws his sword and attacks the leader, Clubber Green.
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Post by crusssdaddy on Mar 12, 2012 22:37:20 GMT -6
Fated looks for the weakest punkasses in the circle and charges at them with his sword.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Mar 12, 2012 22:38:02 GMT -6
Breath sighs inwardly as she draws her daggar and joins Minion in an attempt to take down the leader.
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Post by Mushgnome on Mar 13, 2012 11:26:07 GMT -6
The green men and spectators let out a collective gasp as the PC's unsheathe their weapons and what was a friendly welcome-to-the-neighborhood-get-to-know-you fistfight takes a sudden life-or-death twist!
"We don't fight To The Death around here, except in times of War," frowns the disapproving [green]Clubber Green[/green]. With cat-like precision, his switchblade is at the helpless Shade's throat! "If it's blades you want, we fight to [red]first blood[/red]. Understand the rules? I want to see a nice clean fight, OK?" At his signal, the [green]gang[/green] draw their knives, razors, brass knuckles, and shillelaghs and tighten the circle.
Minion leaps forward and tries to end the fight with one swing of his weird axe (9) but Clubber parries the blow (9-2=7) by releasing his grip on Shade and shoving the helpless giant to the ground!
Breath is standing by with her dagger (7, 16) and slashes [green]Clubber[/green] across the chest for 6 damage!
The crowd is stunned and cannot believe it; their champion eliminated from the fight in the first round under First Blood rules! [green]Clubber Green[/green], a man of his word, drops his blade and retires to the sideline to nurse his wound and cheer on his crew.
Fated draws his sword and tries to keep the green gang at bay. Whirling with great speed (17, 20!) he draws a line of blood across the cheeks of the two youngest thugs, dropping them from the fight.
22 gang members remain. They press at you from all sides and taunt you to do your worst!
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Post by Mushgnome on Mar 13, 2012 11:28:36 GMT -6
Meanwhile Shade of the Evermore finds himself in a familiar cave under a familiar waterfall, standing over the bleached bones of his predecessor Shadow! He is in his natural form, unencumbered by material possessions.
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Post by ehiker133 on Mar 13, 2012 13:39:22 GMT -6
Meanwhile Shade of the Evermore finds himself in a familiar cave under a familiar waterfall, standing over the bleached bones of his predecessor Shadow! He is in his natural form, unencumbered by material possessions. The Shade gazes down at the bones of the Shadow and slowly shakes his head. If he could vocalize, he surely would have let out a sigh of exasperation. He quietly makes his way to the mouth of the cave and peers out to see if there are any eminent threats nearby.
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Post by Mushgnome on Mar 13, 2012 13:56:33 GMT -6
Shade peers from the cave and spies a multicolored crustacean with five eyes and 4 mouths bathing in the pool. Neither side is surprised and Shade has the initiative.
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