Post by amityvillemike on Feb 22, 2012 16:43:09 GMT -6
"Alternate Combat Rule for any RPG by Michael Curtis
In lieu of rolling dice to resolve combat, punch a random player. Whether or not the party is surprised will be immediately determined. Continue fisticuffs until the player or the referee is rendered unconscious. If the player loses consciousness first, the party is defeated. If the referee is knocked out, the party is triumphant and may loot the GM's home for treasure.
NOTE: Regardless of who wins, it is unlikely that the campaign (or the game session itself) will continue much longer--unless you're all a bunch of twisted masochists!"