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Post by Deleted on Jan 4, 2012 16:52:53 GMT -6
This is a direct quote from Tim Kask over on Dragonsfoot. I had a bit of a time finding it again and thought I would post it here. There is a high interest in Chainmail, after all, and it is a good fix.
The jousting table has a glitch in it; I have used it in the classroom, but had to make a modification. As it is printed, if you most assume a steady seat upon breaking your lance or having your helm knocked off, all your opponent must do is aim FP on the next pass and you will automatically be unhorsed. In the classroom, I gve the option of assuming 4 or 6.
I have talked to Gary about this and he concurred. (Tim Kask)
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