|
Post by vladtolenkov on Nov 13, 2011 17:18:39 GMT -6
Okay. . .I've been on this board since 2007, and I've never gotten to run a real OD&D campaign. We've messed around with it on a few occasions, but nothing substantial or long lasting. So the other week we decided that our regular game night has been interrupted with too many cancellations and absences. As a solution, I proposed a game that could be run no matter who showed up. Old school D&D seemed to fit the bill quite nicely. After making my case, everyone seemed to agree that it sounded like a good idea.
We're still going to run our week sci-fi space pirates game, but when we all can't get together we're going to be running old school D&D.
After flirting with AD&D a bit, I decided on OD&D with selective use of the supplements as I wanted to keep combat and such on the simple side. My group just wasn't interested in AD&D's segments, spell casting times, and more detailed initiative system.
Tonight we're rolling up characters, and we'll be playing for the next two weeks at least as one of my regular players in going on tour with his band.
The players told me what they wanted to run, and I came up with these variant classes according to what they were looking to play. One is a variant Monk with some clerical abilities, and the other is a variant Ranger with a few little tweaks such as poison resistance and such.
I'll try to update as this comes along.
|
|
|
Post by Finarvyn on Nov 13, 2011 17:44:32 GMT -6
Congrats. I know that OD&D isn't for everyone, but I find its freedom a lot better (for me) than AD&D or some other games with more rules. OD&D just runs smoothly.
|
|
|
Post by warrioroffrobozz on Nov 13, 2011 19:31:26 GMT -6
Good to hear! I'm just starting my first OD&D campaign too, so don't leave us hanging!
|
|
|
Post by vladtolenkov on Nov 14, 2011 11:06:49 GMT -6
We rolled up characters last night and things seem to be going well. We'll be playing next week.
I've been casually working on my campaign for a while, but I'm really going to have to kick up my prep this week!
|
|
|
Post by warrioroffrobozz on Nov 14, 2011 15:47:13 GMT -6
Are you playing any specific campaign world, or did you make one up yourself?
|
|
|
Post by vladtolenkov on Nov 14, 2011 18:54:08 GMT -6
It is my own campaign world, but I've been toying with incorporating some elements of the AD&D module Dwellers of the Forbidden City.
|
|
|
Post by foxroe on Nov 15, 2011 22:04:46 GMT -6
Excellent choice! Definitely one of AD&D's best modules.
|
|
|
Post by jmccann on Nov 16, 2011 10:11:20 GMT -6
I like your approach, that is how I plan to run my od&d campaign (as soon as I find players and time), except I plan to have a very strong military aspect (along the lines of FFC).
|
|
|
Post by vladtolenkov on Nov 17, 2011 9:34:17 GMT -6
I'm also interested in doing some larger scale battles/skirmishes using the "normal" system from Chainmail.
One of the reasons we're starting out at 6th level is that I want to engage with the military and kingdom building element of the game at higher levels.
|
|
|
Post by Sean Michael Kelly on Nov 17, 2011 20:53:22 GMT -6
I'm also interested in doing some larger scale battles/skirmishes using the "normal" system from Chainmail. One of the reasons we're starting out at 6th level is that I want to engage with the military and kingdom building element of the game at higher levels. We're playing a Chainmail/OD&D game on Sunday (11/20/11) with about 4 adults and 5 or so boys ages 10 and up. I'm guessing most of our combat will be using the Man-to-man tables, but I'll likely try to fit in some "normal" too. We won't be playing with miniatures though. SOOO much fun. The kids (and dads) love it.
|
|