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Post by crusssdaddy on Aug 1, 2011 13:43:43 GMT -6
Fated to Die: "Ah, thank you woman. Now depart, for your Pastor is to be elevated into the great mysteries of the Church and such learning is not for your eyes or ears. Consider not any commotion you or the other matrons may hear... 'tis simply the Mountain God bestowing His gifts upon this faithful servant."
"Pastor, you are winded - such magnificent service as yours is a burden. Let me lift your spirit! Let us draw strength from the Mountain God before we ascend this bell-tower. Let me induct you into the Lodge of the Ever-Feast... here, I must anoint us both with this oil..." *drizzles oil on the Pastor's forehead then spills it all over the front of his robe* "Oh dear, so clumsy... you're drenched in oil. Come, over here into the graveyard, the light is better... I shall finish the baptism."
Fated walks ahead into the graveyard and looks to the stars. "Come Pastor, beneath these stars - your glory awaits RIGHT HERE!!!"
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Post by Mushgnome on Aug 1, 2011 13:55:59 GMT -6
Maybe it's Fated to Die's impassioned words (Cha check = 15), or maybe it's the oil fumes talking... The Pastor staggers into the graveyard, eyes lifted toward the heavens, gasping: "The... stars... they're... BEAUTIFUL!" (Are you about to do what I think you're about to do? )
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Post by crusssdaddy on Aug 1, 2011 16:56:57 GMT -6
Fated to Die looks about for his comrades - he thinks he sees some shapes crouched behind the tombstones and crypts and motions to them to strike...
"Pastor, the stars are beautiful! Take your place among them for your passion BURNS WITH A ROARING FLAME!!! In the name of the Mountain God I hereby anointeth thee!"
Fated takes a few steps back toward the Church and readies his remaining flask in case he sees someone spark a flame - if not, he will draw his sword.
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Post by Mushgnome on Aug 1, 2011 17:48:49 GMT -6
Looking over the character sheets, Eye of Thundera (NPC) is the only one with flint and steel. He lights a torch and hurls it at the defenseless, oil-soaked Pastor!
(1d6+1 = 4; using the Chainmail missile rules a 3 is needed to hit)
The gigantic Green Man bursts into flames and drops into a fetal position shrieking: "Ahhh! Mountain God, protect your child!"
He shows no immediate signs of retaliating or attacking. Please declare your actions!
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Post by crusssdaddy on Aug 1, 2011 20:10:31 GMT -6
Fated to Die uncaps his flask of oil and hurls at the Pastor.
"It harbors some manner of beast beneath its robes! Do not let it get up!"
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Post by Mushgnome on Aug 1, 2011 20:34:51 GMT -6
Fated's suspicions are confirmed as The Pastor's robes continue to squirm from within even as the Green Man succumbs to the smoke and flame...
Your intentions?
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Post by ehiker133 on Aug 1, 2011 21:31:13 GMT -6
The Shadow attempts to stop the thrashing with his flail.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Aug 2, 2011 11:05:10 GMT -6
Breath of New Moon keeps to the perimeter, ready to intercept any who may come to investigate the commotion.
((OOC: She is still naked and armed only with a blackened knife))
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Post by tombowings on Aug 2, 2011 12:09:08 GMT -6
The Sovereign Mask places the sleeve of his shirt to his mouth, preferring to avoid the smell of burning flesh and is slightly disturbed by his comrade's actions: not the violence or the gore, but the pointlessness of it all. Maybe there is something greater at work here.
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Post by Mushgnome on Aug 3, 2011 6:58:36 GMT -6
Your hit points for the encounter:
Fated: 4, 5 = 6 Shadow: 10, 7 = 8 Breath: 4, 5 = 6 Sovereign: 4, 4 = 5 Eye: 4, 5 = 7 Minion: 10, 9 = 10 (It appears Thaimos and Mirthful are otherwise occupied, perhaps catching up on much-needed sleep?)
The Shadow steps forward, flail in hand, to crunch whatever horror lurks beneath The Pastor's robes.
(Save vs. Spells = 9)
The Shadow feels a stabbing sensation in his temples as his senses are overcome by sudden pain. He blacks out!
Fated to Die is startled to see an abrupt change in his traveling companion's visage... the jale giant's eyes roll back in his head and he charges with jerky, robotic motions!
(Man-to-Man flail vs. chain needs a 6; 2d6+1 = 5)
The Shadow swings with murderous intent but just misses the surprised Fated to Die!
Your intentions for the second round?
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Post by crusssdaddy on Aug 3, 2011 7:11:56 GMT -6
[OOC: Is the Beast burning?]
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Post by Mushgnome on Aug 3, 2011 7:44:49 GMT -6
[OOC: Is the Beast burning?] The flames from your 2nd flask of oil are still sputtering, yes. The Pastor is looking quite charred, but his robes are still wiggling...
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Post by ehiker133 on Aug 3, 2011 8:43:32 GMT -6
OOC: Yeah! Awesome hit po... oh, wait. What's going on here???
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Post by crusssdaddy on Aug 3, 2011 9:30:06 GMT -6
Fated launches himself at Shadow, trying to tackle him around the waist and wrestle him to the ground using his superior strength.
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Post by tombowings on Aug 3, 2011 11:32:01 GMT -6
The Sovereign Mask makes to pummel the Pastor with his flail around the midsection.
OOC: Let's not kill Fated to Die if, possible. Well, then again, he is fated to die.
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Post by Mushgnome on Aug 4, 2011 7:36:57 GMT -6
(Initiative for Round 2: Party 4, Enemy 2)
Sovereign Mask flails away at The Pastor's tummy bulge and automatically hits the prominent target for (d10 = 9, d12 = 5) 5 hp damage. There is a horrible, inhuman yowling noise and the thrashing intensifies--the robes are about to burst open!
Meanwhile Fated to Die attempts to subdue the possessed Shadow. Eye and MInion lend their strength to the scrum. (Chainmail doesn't have much to say about wrestling so here's how we're going to do it: On the mass combat table, Fated is HF, vs Shadow's AF he rolls 1 die per 2 men and needs a 6; Eye and Minion are AF; vs AF they roll 1 die per man and need a 6. Therefore as a unit they have 2.5 dice, which I interpret as 2 dice on the first round and 3 dice on the 2nd round.)
The three men crash into Shadow from all sides! (d6+1 = 4; d6+1 =5) But alas, they are unable to pin the seven-foot-tall jale giant into submission.
With cold, emotionless intent, Shadow retaliates against those who were once his companions. Fortunately for them, his flail-arm is pinned by the wrestlers. He aims a head-butt against Fated (needs a 5; d6+1=3) but the ulfire rock star ducks the attack.
Meanwhile Sovereign Mask feels an intense itching and burning sensation at the corners of his mind! Focusing his will (save vs. spells = 16) he shrugs off the mental attack and stays in the fight. Before his eyes the charred green man's robes burst open, revealing the monstrosity within! It is a tentacled creature the size of a dog, a miniature version of the beast you encountered in the tunnel. Its charred tentacles flail about in pain as it frees itself from the pouch (like a Snugli) that held it close to its "father," and it flops and writhes onto the ground.
Breath of New Moon patrols the perimeter keeping watch (if you wish to reclaim your glaive or other gear this round, I'll allow it). In this distance, she hears the low mournful sound of a train whistle--the Green Man's Monorail returns to Aylesbury! How will they react to the murder of their spiritual leader?
Your intentions for Round 3?
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Post by ehiker133 on Aug 4, 2011 9:17:09 GMT -6
Its charred tentacles flail about in pain as it frees itself from the pouch (like a Snugli) that held it close to its "father," and it flops and writhes onto the ground. OOC: A snugli? That's uber creepy. IC: Can Shadow attempt to fight the mind control? If not, then... he continues to be controlled.
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Aug 4, 2011 9:22:29 GMT -6
Not immediately seeing any other foes approaching, except the impending arrival of a train full of Green Men, Breath of New Moon takes a moment to don her armour.
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Post by crusssdaddy on Aug 4, 2011 9:35:00 GMT -6
Fated to Die keeps wrestling with Shadow.
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Post by Mushgnome on Aug 4, 2011 10:54:09 GMT -6
IC: Can Shadow attempt to fight the mind control? If not, then... he continues to be controlled. Perhaps this will answer your question... ... The Shadow's consciousness is torn from his body, and after a few disorienting moments, he finds himself in a strange landscape! He is in the foothills of a mountain range, perhaps the mountains near Aylesbury, perhaps not, in the shadow of a huge boulder (over 100') that drips with blood. Between him and the boulder stands a Purple Man roughly four-and-a-half feet tall, clad in studded leather armor. (Initiative: Shadow 1, Purple Man 5) The Purple Man is surprised to see you appear from nowhere! However, he reacts instinctively and quick-draws a strange device from a holster on his belt. It consists of a handle attached to an eight-inch-long tube. A pulse of yellow energy shoots forth! (Man-to-Man table; Arquebus vs. Plate & Shield at short range needs an 8; 2d6+1 = 8; 1 die damage, d10 = 8, d10 = 8 ... what unlucky rolls!) The blast of yellow energy catches the unprepared Shadow squarely in the chest, reducing him to 0 hit points! "Ha ha! Gotcha!!" calls the purple man. Shadow is incapacitated and can take no action more strenuous than speaking or crawling feebly about. (edit: sorry, stupid math error...)
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Post by tombowings on Aug 4, 2011 11:51:11 GMT -6
The Sovereign Mask, realizing that this specimen could prove valuable, attacked to grab hold of it by the tentacles. If successful he will yell, "Rope, I need some rope here."
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Post by Mushgnome on Aug 4, 2011 12:33:45 GMT -6
Meanwhile in the Aylesbury graveyard:
(initiative: party 1, enemy 4)
The souless shell of Shadow fights on! He aims a kick at Fated's groin (d6+1 = 2) but his movements are slow and clumsy; the attack misses.
The tentacle-creature hisses at Sovereign Mask (d6 = 1) but its newborn movements are weak and uncoordinated; its tentacles do not harm the heavily-armored Purple Man.
Eye of Thundera rushes over with rope in hand. (AF vs. LF needs 4+; d6+1 = 3, d6+1 = 6) Eye is unable to slip the rope around the slippery, thrashing creature, but Sovereign Mask body-slams it (d10=5, d8=2) and wraps an arm around its body for 2 points of non-lethal subdual damage.
Minion and Fated do a little tag-team wrestling of their own in an attempt to bring down Shadow. (d6+1 = 2, d6+1 =6) Minion lunges at his face, but it is just a distraction for Fated to throw his entire body weight upon Shadow's knees! (d10 = 9; d12 = 10!!!)
Shadow suffers 10 points of non-lethal damage and crumples in a heap, unconscious! (or, more accurately, de-animated)
Breath of New Moon stands to the side, hastily donning her armor. As she reaches for her shoulder-plates she is startled by a loud crack of sundering stone! The largest burial-vault in the graveyard stands nearby, carved with the unusual name Wheat Man. The stone door has just burst outward and a hideous sight emerges!
(Save vs. spells = 16)
Despite her every instinct to turn away in fear and disgust, her sorcerous curiosity takes over and Breath forces herself to lock gaze with the entity emerging from the grave. A wave of plump, writhing maggots spews through the opening and then, crawling over one another, rise into the crude shape of a man! Legs, torso, arms, and finally a crude caricature of a head with gaping eye sockets and mouth, from which spray a shower of worms as the conglomerate larval colony bellows its freedom!
Your intentions for Round 4?
(Breath has not fully donned her armor; the partial suit gives protection equal to leather armor--better than nothing! She may pick up her glaive as a free action.)
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Post by ehiker133 on Aug 4, 2011 13:17:55 GMT -6
Shadow is incapacitated and can take no action more strenuous than speaking or crawling feebly about. Breathing heavily and unable to move, the Shadow turns his head towards the purple man and creaks, "Wait... stop. Why... why do you attack me? Look at my armour..." He turns his head to show the back of it. "We serve the same master!"
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Post by Mushgnome on Aug 4, 2011 13:28:26 GMT -6
Shadow is incapacitated and can take no action more strenuous than speaking or crawling feebly about. Breathing heavily and unable to move, the Shadow turns his head towards the purple man and creaks, "Wait... stop. Why... why do you attack me? Look at my armour..." He turns his head to show the back of it. "We serve the same master!""Shut up!" Your purple interrogator kicks you in the ribs, ouch! "Which way to your village? WHICH WAY???" He aims his pistol at your vitals and reaches into his pouch for a length of rope. The stone bleeds.
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Post by ehiker133 on Aug 4, 2011 15:06:59 GMT -6
The Shadow replies, a perplexed look on his face, "It's... at the bottom of the valley."
He then looks over to the rock to try and discern where the bleeding is coming from... the rock itself or something that was on top of it.
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Post by Mushgnome on Aug 4, 2011 15:37:45 GMT -6
The Shadow replies, a perplexed look on his face, "It's... at the bottom of the valley."He then looks over to the rock to try and discern where the bleeding is coming from... the rock itself or something that was on top of it. The Purple Stranger grins a sinister toothy smile. "The bottom of the Valley, eh?" He punches you in the jaw, and it's lights out. When you come to, you have plenty of opportunity to study the rock. You have been buried in the ground up to your neck! The suns beat down on you mercilessly as you cling to consciousness with 0 hit points. Over the course of minutes that seem like hours and hours that seem like days, you observe the bleeding stone. Its oozing sores gradually close up and heal until they are no more than vague pockmarks on its rough surface. New wounds are constantly opening, revealing a gush of red blood from the soft, fleshy innards of the stone. You feel the stone's patient suffering has much to teach you, if you can only decode the hidden pattern of its mystery. Vultures circle overhead, ants drink your sweat, and surely when the suns set, the snakes and scorpions will come...
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Post by crusssdaddy on Aug 4, 2011 22:15:46 GMT -6
Fated to Die: "Gods almighty, this town needs an enema!"
Fated stifles the urge to vomit and charges at Wheat Man, swinging his sword wildly.
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Post by ehiker133 on Aug 5, 2011 7:32:23 GMT -6
The Purple Stranger grins a sinister toothy smile. "The bottom of the Valley, eh?" He punches you in the jaw, and it's lights out. When you come to, you have plenty of opportunity to study the rock. You have been buried in the ground up to your neck! The suns beat down on you mercilessly as you cling to consciousness with 0 hit points. Over the course of minutes that seem like hours and hours that seem like days, you observe the bleeding stone. Its oozing sores gradually close up and heal until they are no more than vague pockmarks on its rough surface. New wounds are constantly opening, revealing a gush of red blood from the soft, fleshy innards of the stone. You feel the stone's patient suffering has much to teach you, if you can only decode the hidden pattern of its mystery. Vultures circle overhead, ants drink your sweat, and surely when the suns set, the snakes and scorpions will come... 1. The Shadow of the Evermore, determined not to make this his end, slowly takes in mouthfuls of the blood-soaked nourishing dirt immediately in front of his mouth. (no? how about...) 2. The Shadow of the Evermore, determined not to make this his end, closes his eyes in concentration. Focusing all of his remaining energy, he causes his exposed skin to swirl and pulse in vibrant colors, hopefully creating a beacon of light to attract the attention of anyone who might be able to see it. (no? how about...) 3. The Shadow of the Evermore, determined not to make this his end, but lacking the ability to pull himself out of the dirt, closes his eyes in concentration and ponders the meaning of the bleeding rock. He thinks to himself, "As the fiery white star moves overhead, the shadow of the eternal bleeding stone covers me. I am, even this close to death, forever and always The Shadow of the Evermore."
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Post by Mushgnome on Aug 5, 2011 9:21:59 GMT -6
3. The Shadow of the Evermore, determined not to make this his end, but lacking the ability to pull himself out of the dirt, closes his eyes in concentration and ponders the meaning of the bleeding rock. (Wis check = 15) The Shadow contemplates the meaning of the enormous boulder, even going so far as to swallow a mouthful of the blood-stained dirt in its shadow. But alas, its secrets remain just beyond the grasp of his puny mortal intellect. Perhaps only the Old Ones themselves can comprehend its meaning. Dusk falls and you hear the click and slither of the nighttime scavengers preparing for their evening feast. Just in time, you are "rescued" by your purple captor, who does not seem amused. He is carrying some sort of fleshy bundle strung over one shoulder. "Liar!" he shouts, kicking dirt in your face. "The People of the Valley have paid dearly for your treachery." He casts the gruesome trophy to the ground in front of you. It consists of several dozen blue feet of varying sizes, threaded together on a lanyard! "Now are you ready to speak the truth?" He brandishes a wicked knife. "Tell me which way to your village, Jale Man! Where are the rest of your kind? Where are you hiding your women and children???"
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Post by ehiker133 on Aug 5, 2011 10:31:03 GMT -6
The Shadow looks up at the purple man and blinks.
"Sorry to disappoint you, but I have no family on this planet, purple man." He stares at the severed feet. "A village of blues, huh?" Then he looks back up at the purple man, "If I could shrug, I would... just seems a waste to ruin those who might be good sacrifices."
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