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Post by barrataria on Nov 26, 2010 10:06:16 GMT -6
I was looking at my GB stuff for a game idea I had, and was wondering what, if anything, folks used for GM screens when they ran GB? I think at the time the only kind of screen I had was for D&D so that's probably what I used.
Was there something for Cthulhu or Mercenaries Spies Private Eyes or anything else with era-appropriate cover art? Or what did folks use when running a game, if anything?
If I ever get a chance to run a game I might invest in one of those screens with transparent sleeves and put in printouts of GB covers (the rulebook, Trouble Brewing, and... hmmm. Death in Spades maybe?)
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Post by Finarvyn on Nov 26, 2010 17:35:22 GMT -6
Back when I ran my GB campaigns I used a box and cut it up and pasted on gangter type pictures on one side, tables on the other. Now I'd go for one of those cool plastic-sleeve type DM screens that you mentioned.
As far as artwork goes, I like the concept of putting Cthulhu and ganster art together, but only if your campaign does this. (The nice thing about those DM screens is you can remove and replace artwork as desired.) My most recent Cthulhu game was set in the 1920's, but I didn't use GB rules. If you run a "pure" GB game, I'd suggest lots of B&W artwork to get that noir feel. Color artwork is nice, but for a 1920's game I like the retro look of B&W.
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Post by coffee on Nov 26, 2010 22:13:16 GMT -6
Black and white is nice, but nicely colored Art Deco gives a really good feeling for the period, in my opinion.
And what with the resources available through the internet, you should be able to find plenty of actual period art.
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Post by barrataria on Nov 27, 2010 12:17:35 GMT -6
I like the concept of putting Cthulhu and ganster art together, but only if your campaign does this. No fair peeking I am having thoughts along those very lines. But I was thinking in terms of the Lovecraft period, I don't know much about CoC as a game and didn't know if there was a gaslight-y looking screen they may have had that "hid the ball" with the horror elements. I hadn't thought of B&W as an aesthetic but you both may be changing my mind. I really liked the old GB book and module covers, kind fo a comic-pulp feel to them that I like a lot. And good call on the period ads, maybe I can find something for "near beer"
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arcadayn
Level 5 Thaumaturgist
Posts: 236
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Post by arcadayn on Nov 28, 2010 9:27:06 GMT -6
You could also do an image search on covers of the various pulp magazines of the era (Weird Tales, Amazing, etc). Great stuff!
Depending on the theme of your campaign, the front pages of gangster era newspapers could be cool.
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Post by barrataria on Nov 29, 2010 11:43:22 GMT -6
Depending on the theme of your campaign, the front pages of gangster era newspapers could be cool. I always loved the newspaper on the back of Trouble Brewing... IIRC there was a lesser version on the back of Mad Mesa for Boot Hill. I once messed around with mastheads/fake papers but never got to anything I liked.
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Post by rick krebs on Nov 29, 2010 14:18:47 GMT -6
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Post by Finarvyn on Nov 29, 2010 15:56:30 GMT -6
Oh, that would look GREAT on a GM screen! (drools)
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Post by rick krebs on Nov 29, 2010 18:45:44 GMT -6
Oh, that would look GREAT on a GM screen! (drools) Poster is 24" X 36". A pretty big Judge's screen. My wife had that one framed for Christmas '82. I remember the posters were rare and it took several months to get a personal copy.
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Post by barrataria on Nov 29, 2010 21:36:38 GMT -6
Wow, that's highly cool. Was that intended for game stores at the time, or used for booths?
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Post by rick krebs on Nov 30, 2010 17:27:09 GMT -6
I only saw the poster at Conventions, though I believe it was available to distributors to pass on to retailers.
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Post by Sean Michael Kelly on Jun 17, 2012 8:06:28 GMT -6
Back to the discussion of a Judges's Screen for GB. Does anyone have a homebrew version... or has anyone "re-typed" the charts from the book. I'm having a hard time scanning my original book to get something of decent enough quality. (a lot of bleed-through and/or background color, etc.) I just want one sheet with all combat tables, another sheet with a overview of driving/chase rules. in preparation for this... www.meetup.com/WestShoreGaming/events/67519122/I'll make my own if I have to, but no sense "re-typing" the wheel if someone else already did it.
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