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Post by dchapman on Apr 25, 2010 19:13:49 GMT -6
Hi folks. Great forum!
What was around prior to Chainmail for wargaming/fantasy gaming? Anything published? If not published, anyone have scraps or copies of rules used by anyone prior to Chainmail?
~David
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Post by piper on Apr 25, 2010 19:19:52 GMT -6
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Post by aldarron on Apr 25, 2010 19:41:30 GMT -6
Hey David, Welcome to the Forum!
Fantasy Gaming: basically nothing as far as I know. I think Chainmail was the first fantasy creature/magic combat system published. Which is not the same thing as saying people weren't doing it. Dave Arneson apparently was dabbling in fantasy combat with his blackmoor game and no doubt there were others making up stuff.
Wargames: well, geese there's a whole history of that going back to chess, go, and ludus latrunculi. But if you mean in terms of using miniatures for medieval warfare, there was a set of medieval rules from a wargames club in Britain that some American groups were apparently using but in general medieval rules were very hard to find at that time. Most wargamers were doing Napoleonics.
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Post by Finarvyn on Apr 26, 2010 7:14:19 GMT -6
A guy named Tony Bath ran a Hyboria campaign in the 1960's. Not "fantasy" per se, but certainly swords & sorcery. As far as wargames go, the "modern era" began with Avalon Hill around 1960, I believe.
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Post by thegreyelf on Apr 26, 2010 8:25:03 GMT -6
Now THAT I would love to get a look at.
The text of the rules he used, I mean, and the full text of the items shown on that site.
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jacar
Level 5 Thaumaturgist
Posts: 345
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Post by jacar on Apr 26, 2010 13:49:06 GMT -6
Tony Bath published his first edition of rules in Don Featherstone's book War Games. www.johncurryevents.co.uk/books/featherstonewargames/homepage.htmThe second set is called Peltast and Pila and is reprinted and includes a lot of notes on running a war game campaign and a lot of information on the Hyboria Campaign in general. www.johncurryevents.co.uk/books/bath/homepage.htmI own both and they are both great reads. The Featherstone book contains several sets of 60s era wargame rules by various writers while the Both book deal specifically with Peltast and Pila. John
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Post by dchapman on Apr 26, 2010 19:15:02 GMT -6
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Post by thorswulf on May 2, 2010 18:23:57 GMT -6
I have Bath's "How to set up a Wargames Campaign" book. I'm not sure if it came out before OD&D, but it probably influenced the whole idea of using hex maps for campaigns to some degree if Avalon Hill board games didn't beat them to that. Jack Scruby's Mafrica map is also progenitor in many ways.
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