|
Post by doc on Aug 28, 2009 16:02:43 GMT -6
Okay, after having run the game for about 3 months and change, here is where things stand:
There are currently six player characters living. There are seven deceased player characters. The current breakdown is this:
One third level sorcerer. Three third level fighting men. One second level fighting man. One first level sorcerer.
Of the six survivors, one is dying from a disease that is destroying his brain, and another has a death sentence on her head from the Cult of Hastur.
Oh, and the third level sorcerer is planning to sacrifice the first level sorcerer as part of a ritual, but the first level character doesn't know it yet.
Oddly enough, I've been getting a lot of setting and story ideas from The Savage Sword of Conan, a black and white compilation of old Conan magazine reprints from the 70's. Somehow when I visualize Carcosa, I see it in black and white.
Doc
|
|
|
Post by Malcadon on Aug 28, 2009 18:25:11 GMT -6
Oddly enough, I've been getting a lot of setting and story ideas from The Savage Sword of Conan, a black and white compilation of old Conan magazine reprints from the 70's. Somehow when I visualize Carcosa, I see it in black and white. I feel the same. Even with all the colourful images used in modern RPGs, I still line b&w line art a hundred times over! I have been reading Conan Saga, and I find the art of (the late) Alfredo Alcala to be the best I had ever seen from the comics! Dame thats awesome!!!
|
|
|
Post by crusssdaddy on Aug 29, 2009 9:05:44 GMT -6
doc, more details please! Have you used any of the keyed encounters from the book? Have you gone off map? How are the players liking it compared to a more traditional campaign, especially with regard to the limited classes and weird dice mechanics?
|
|
|
Post by geoffrey on Aug 29, 2009 11:26:35 GMT -6
Doc, interesting stuff! I personally picture Carcosa in especially vivid colors, rather like 1970s psychedelic fantasy black light posters. Or Erol Otus's cover of the AD&D Deities & Demigods Cyclopedia. But black-and-white is very cool, too.
|
|
|
Post by Malcadon on Aug 29, 2009 17:23:17 GMT -6
I personally picture Carcosa in especially vivid colors, rather like 1970s psychedelic fantasy black light posters. Or Erol Otus's cover of the AD&D Deities & Demigods Cyclopedia. That kinda how I picture 1st ed Gamma World. Latter editions try to make things look Mad Max (gritty in a serious way), but I always like mix of stark B&W, with the psychedelic colors to highlight the strangeness of it all. B&W mixed with loud colors would really highlight the harshness, along with all the strange, alien colors of Carcosa.
|
|