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Post by tkdco2 on Feb 20, 2023 16:35:09 GMT -6
This video popped up on my recommended list for some reason. I haven't had to deal with ADHD in the gaming table, but it made me think about the issue. Maybe this will be helpful. If you find an article or a video that's appropriate to this thread, please share.
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Post by tkdco2 on Feb 20, 2023 16:50:56 GMT -6
On that note, here are some tips dealing with DM burnout:
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Post by captainjapan on Feb 25, 2023 14:56:19 GMT -6
This video popped up on my recommended list for some reason. I haven't had to deal with ADHD in the gaming table, but it made me think about the issue. Maybe this will be helpful. If you find an article or a video that's appropriate to this thread, please share. I have dealt with (or failed to deal with, as the case may be) inattentive players since my earliest days. Probably, the dearth of available players for rpg's, in general, is the cause for this. Also, so called neurodivergent adolescents are mostly excluded from other, more sophisticated, social settings. This video sent me down the rabbit hole of ADHD, though. Apparently, the DEA suspended the prohibition on prescribing Adderall without an in-person evaluation since the beginning of COVID and the number of adult women receiving ADHD diagnoses from telehealth doctors spiked. It's still not comparable to the rates in preteen boys, but I wonder that those rates didn't also go up since parents were having to personally try and sit their kids down for remote learning these last few years. As if pertains to OD&D, the most relevant point in the video has to be #8, Give everyone something to do when it's not yet their turn. Appoint a mapper, a leader, a treasure and xp tracker, a negotiator, and when their character dies, let them roleplay the bad guy. Boredom is not an option!
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aj
Level 1 Medium
Posts: 13
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Post by aj on Mar 27, 2023 20:27:25 GMT -6
I have refereed a game or two with players who have autism and other learning disabilities. The solution I found to the challenges od&d proposes was to play with their character sheet referee-facing and to explain an encounter as it pertained to them, not what the encounter was since that then demands them to then consider a bunch of game options instead of thinking about what they would do. I also made preparations for if they decided to get up and walk off for any reason, which can happen from overstimulation or by distraction. It was a heartening experience because it made me realise that anyone can play od&d because the spirit of adventure is intuitive to all.
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