Deleted
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Post by Deleted on Apr 6, 2022 12:47:45 GMT -6
Yeah, originally I was thinking, let's do OSE and S&W, since those are probably the big two. After son of bear's post though I started thinking, it's compatible with all these games anyway, why not just keep it unspecified, or just claim compatibility with all of them and let people decide if they are OK with that or not. David and I are starting to work on editing already, starting with Alex's Caverns of Slime to get that out to people, so there's time to consider the best approach. Please keep it generic and unspecified. Little, if any, conversion is needed between most "old school" and "old school adjacent" systems and that is best left up to the user and is what makes Fight On! most widely usable.
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leg1on
Level 3 Conjurer
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Post by leg1on on Apr 23, 2022 14:26:43 GMT -6
Yeah, originally I was thinking, let's do OSE and S&W, since those are probably the big two. After son of bear's post though I started thinking, it's compatible with all these games anyway, why not just keep it unspecified, or just claim compatibility with all of them and let people decide if they are OK with that or not. David and I are starting to work on editing already, starting with Alex's Caverns of Slime to get that out to people, so there's time to consider the best approach. Please keep it generic and unspecified. Little, if any, conversion is needed between most "old school" and "old school adjacent" systems and that is best left up to the user and is what makes Fight On! most widely usable. Agree entirely. Converting between all these not-really-very-different systems on the fly is effortless.
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Deleted
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Post by Deleted on Apr 23, 2022 15:33:03 GMT -6
Converting to DCC was more difficult, I would add.
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leg1on
Level 3 Conjurer
Posts: 88
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Post by leg1on on Apr 25, 2022 2:00:23 GMT -6
Converting to DCC was more difficult, I would add. I agree that Dungeon Crawl is a slightly different animal. It requires either more intention in converting up front or more willingness to play fast and loose on the fly. Luckily it’s amenable to both.
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Deleted
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Post by Deleted on Apr 25, 2022 6:50:06 GMT -6
Most difficult was assigning proper damage of attack to the Darkness Beneath monsters. Trial and error.
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Post by calithena on Apr 25, 2022 19:27:26 GMT -6
DCC scales differently. Damage goes up more for monsters as they get more powerful.
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Post by Megatapirus on May 19, 2022 11:38:26 GMT -6
Wanting to weigh in on this thread specifically is a lot of why I registered. Hi! Anyway, I dig the system neutral approach, honestly. Always have. If there is a need to associate DB with a specific retro clone, though, S&W seems like the best fit conceptually. The content as a whole, despite being system neutral, always felt more OD&D-ish than anything else to me. As much as I'm not primarily a B/X gamer or sold on OSE specifically, however, there's no denying it's hot right now. Purely as a way to move more copies, it makes sense.
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Post by calithena on May 20, 2022 20:23:51 GMT -6
Hello and welcome! Good to have you here!
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