It is better written, better organized, better laid out, and better illustrated than the OD&D books that came out just before it.
Also of interest is that it presents a much more evolved version of the Man to Man and Fantasy Combat Rules from Chainmail. For example, it presents the concept of rolling three dice (6-sided) twice; the first roll is to see if the foe panics and runs; the second if combat takes place to see if you kill your foe on a single blow, or simply wound (and each figure can take a certain number of wounds). This is much more advanced than what was presented in Chainmail, where on the Man to Man and (I think) the Fantasy Table a successful hit = a kill. A lot of ideas for someone researching a Chainmail/OD&D hybrid system.
It is better written, better organized, better laid out, and better illustrated than the OD&D books that came out just before it.
Also of interest is that it presents a much more evolved version of the Man to Man and Fantasy Combat Rules from Chainmail. For example, it presents the concept of rolling three dice (6-sided) twice; the first roll is to see if the foe panics and runs; the second if combat takes place to see if you kill your foe on a single blow, or simply wound (and each figure can take a certain number of wounds). This is much more advanced than what was presented in Chainmail, where on the Man to Man and (I think) the Fantasy Table a successful hit = a kill. A lot of ideas for someone researching a Chainmail/OD&D hybrid system.
Good point. I was considering doing a playthrough video to show the game in action. I'm working on some custom tokens for that.