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Post by Malchor on Mar 15, 2020 9:51:43 GMT -6
Looking for suggestions for character sheets and any other resources for Original D&D on Roll20 — since, you know, social distancing and #flattenthecurve.
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Post by creativehum on Mar 16, 2020 10:28:50 GMT -6
I looked in the Roll20 library for OD&D character sheets and found none. I have no experience yet with Roll20 and have nothing more than that to offer, I'm afraid.
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Post by Malchor on Mar 16, 2020 13:10:27 GMT -6
Working on this issue, starting with Holmes or simple LBB only version to start.
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Post by robertsconley on Mar 16, 2020 13:28:53 GMT -6
They are under Dungeons & Dragons Basic Set I recommend Moldavy as being the closest
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Post by Malchor on Mar 16, 2020 14:16:53 GMT -6
The Moldvay sheet will be the starting point. Already downloaded the code from GitHub. This will be my, take my mind off things project—plus I need the d**n thing to move my OD&D group to virtual!
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Post by creativehum on Mar 16, 2020 14:39:48 GMT -6
The Moldvay sheet will be the starting point. Already downloaded the code from GitHub. This will be my, take my mind off things project—plus I need the d**n thing to move my OD&D group to virtual! Awesome! Keep us posted!
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Post by ffilz on Mar 18, 2020 11:25:22 GMT -6
If this keeps up, maybe I'll get a paid subscription to Roll20 so I can finally work up character sheets for my games (Classic Traveller and RuneQuest 1st ed) with flexibility so they can be used by anyone playing something close. The sheets that exist just don't quite work...
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Post by Malchor on Mar 20, 2020 15:31:30 GMT -6
If this keeps up, maybe I'll get a paid subscription to Roll20 so I can finally work up character sheets for my games (Classic Traveller and RuneQuest 1st ed) with flexibility so they can be used by anyone playing something close. The sheets that exist just don't quite work... As I dig into this, one problem is coming to light. Roll20 wants character sheets to have some automated functions to "bring it to life." That works for heavily formulated systems like 5e, it pretty much works for BECMI and Moldvay/Cook as well as Holmes if you don't go outside of the lines. Meaning you can't create that dragon character that Holmes mentioned. This forces guidelines into rules, which is not very OD&D, Holmes and Moldvay in essence. I was about to go with simply creating a sheet with just open fields to save the character stats (no macros or scripts or hooks) so the DM can run things as they like—but I'm not sure Roll20 will go for that, since that does not match their standards. But for OD&D, you just need a place to record stuff where the DM can get a gander if needed. I have not given up yet, but I'm starting to consider Discord plus something like Google Sheets to capture character stats as a lower effort way to go. Edit: emailed them to ask.
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Post by ffilz on Mar 20, 2020 15:54:32 GMT -6
If this keeps up, maybe I'll get a paid subscription to Roll20 so I can finally work up character sheets for my games (Classic Traveller and RuneQuest 1st ed) with flexibility so they can be used by anyone playing something close. The sheets that exist just don't quite work... As I dig into this, one problem is coming to light. Roll20 wants character sheets to have some automated functions to "bring it to life." That works for heavily formulated systems like 5e, it pretty much works for BECMI and Moldvay/Cook as well as Holmes if you don't go outside of the lines. Meaning you can't create that dragon character that Holmes mentioned. This forces guidelines into rules, which is not very OD&D, Holmes and Moldvay in essence. I was about to go with simply creating a sheet with just open fields to save the character stats (no macros or scripts or hooks) so the DM can run things as they like—but I'm not sure Roll20 will go for that, since that does not match their standards. But for OD&D, you just need a place to record stuff where the DM can get a gander if needed. I have not given up yet, but I'm starting to consider Discord plus something like Google Sheets to capture character stats as a lower effort way to go. There is a sheet for Classic Traveller that doesn't have much automation. The problem with it is that it has a fixed skill list... With the an OD&D sheet, you could at least have macros for to hit and saves. You could also present both the Men & Magic and Greyhawk attribute bonuses (maybe with a check box to select which feed into the to hit macro). I wonder though if the to hit macros have room to account for situation bonuses?
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Post by Malchor on Mar 20, 2020 16:01:51 GMT -6
As I dig into this, one problem is coming to light. Roll20 wants character sheets to have some automated functions to "bring it to life." That works for heavily formulated systems like 5e, it pretty much works for BECMI and Moldvay/Cook as well as Holmes if you don't go outside of the lines. Meaning you can't create that dragon character that Holmes mentioned. This forces guidelines into rules, which is not very OD&D, Holmes and Moldvay in essence. I was about to go with simply creating a sheet with just open fields to save the character stats (no macros or scripts or hooks) so the DM can run things as they like—but I'm not sure Roll20 will go for that, since that does not match their standards. But for OD&D, you just need a place to record stuff where the DM can get a gander if needed. I have not given up yet, but I'm starting to consider Discord plus something like Google Sheets to capture character stats as a lower effort way to go. There is a sheet for Classic Traveller that doesn't have much automation. The problem with it is that it has a fixed skill list... With the an OD&D sheet, you could at least have macros for to hit and saves. You could also present both the Men & Magic and Greyhawk attribute bonuses (maybe with a check box to select which feed into the to hit macro). I wonder though if the to hit macros have room to account for situation bonuses? To Hit works, if you use the Alternate combat system. All bets are off for Chainmail, but I guess I can just code it for Alternate combat and let the DM deal with Chainmail as they will. Saves are not an issue. Greyhawk adds a few options, d6 or variable HD, d6 or variable damage, use or don't use Greyhawk ability score (how to display 18 (35%) for strength—OK that is the easy one). This can do into a settings area I think, but everyone has to be set correctly. Hmmm... this might actually work. Thanks, back to it.
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Post by Malchor on Mar 22, 2020 16:52:36 GMT -6
It is done: www.dropbox.com/sh/e1s8nqhkqzkvs6x/AACi2vd3f0vVEOvrE7U-vbPVa?dl=0Also, a few cosmetic tweaks to the Moldvay sheet to use a Google Font that is closer to one on the TSR sheet. My original plan was to do Holmes, using Zenopus's Holmes character sheet. After learning more about how the sheets are built, I pivoted to this sheet. I also emailed Roll20, and they are OK with a sheet that has less functionality in the interest of more flexibility for the DM, so I will submit this sheet to them.
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Post by countingwizard on Mar 23, 2020 11:47:13 GMT -6
I built this sheet using the first character record sheet from 1976. I like this format because players don't need to keep or track as much, the referee just needs the charts and tables in front of them. It is possibly to build one that tracks the attack matrix and saving throw matrix as well, but having those automatically populate may be a bit more effort. You need premium membership with roll20 to add these to your campaign. My Custom Roll20 Character Sheet The Original 1976 Character Sheet HTML Layout CSS Styling
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Post by countingwizard on Mar 23, 2020 11:52:38 GMT -6
I use the bottom left corner of that character sheet like this: But it can also be used to show/track the players other things. Like saving throws. If you need me to add some fields or prefill the sheet with some info, let me know and I can post the code for you. I am not willing to completely reformat the layout, nor willing to code in calculations or formulas. Also, I'm willing to link to your games on the splash page for my own campaign. I would like to note next to your link on whether characters can be transferred to your games. Just list your link here if you want me to share it. You guys can link to my campaign as well, but I'm not accepting character transfers at the moment until I get a few more dungeon levels mapped and keyed (running my 15-level NTRPG con Planet Eris dungeon, only have 2 1/2 floors mapped, and 2/3rds of the first floor properly keyed and stocked). Linky: app.roll20.net/join/6051595/XsxIDQ
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Post by dicebro on Mar 25, 2020 19:10:35 GMT -6
I made the mistake of making a suggestion to the roll20 powers. I asked for an od&d sheet and whomever it was that was in charge pooped all over it. I learned to never make a suggestion again.
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Post by dicebro on Mar 25, 2020 19:19:02 GMT -6
very nice sheet
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Post by aldarron on Mar 27, 2020 5:30:59 GMT -6
I made the mistake of making a suggestion to the roll20 powers. I asked for an od&d sheet and whomever it was that was in charge pooped all over it. I learned to never make a suggestion again. I'm curious, what exactly did they tell you?
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Post by countingwizard on Mar 27, 2020 7:38:44 GMT -6
I thought all you have to do to get your character sheet published is figure out how to use Github and put your code on there?
I mean I plan on it eventually, it just looks like it has some complicated steps to it and I'm prepping for a game.
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Post by hamurai on Mar 28, 2020 11:00:07 GMT -6
I made the mistake of making a suggestion to the roll20 powers. I asked for an od&d sheet and whomever it was that was in charge pooped all over it. I learned to never make a suggestion again. I'm curious, what exactly did they tell you? Aye, that'd be interesting. Maybe if more folks would be interested they'd answer differently. Depending on what they actually said.
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Post by Malchor on Mar 28, 2020 20:52:53 GMT -6
I made the mistake of making a suggestion to the roll20 powers. I asked for an od&d sheet and whomever it was that was in charge pooped all over it. I learned to never make a suggestion again. I'm curious, what exactly did they tell you? I dunno. They seemed cool about an OD&D sheet when I asked, so I coded one. The OD&D sheet I coded was submitted. There is a pull request on GitHub. So, barring some issue, it should be on the siteTuesday or Wednesday.
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Post by Malchor on Apr 7, 2020 11:22:18 GMT -6
My OD&D Sheet is now live on Roll20.
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Post by ffilz on Apr 7, 2020 13:30:20 GMT -6
My OD&D Sheet is now live on Roll20. Cool, now I need a RuneQuest 1st ed one (or at least an RQ2 one that is flexible enough to also do RQ1) and a flexible Classic Traveller one...
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Post by ffilz on Apr 7, 2020 13:32:40 GMT -6
BTW, how do I find it? I have a speculative OD&D campaign set up that I could attach the character sheet to and try it out.
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Post by hamurai on Apr 7, 2020 13:42:29 GMT -6
I noticed there's no Saving Throw against Petrification. Is that intentional? Also, there's a typo: Posion instead of Poison. Edit: I noticed the font in the "Misc" field is a little too big, the upper edge is cut off for capital letters. The fields for equipment, treasure and the other lower fields (except Relative) share the issue. And Charisma is abbreviated Chr., which I'm not used to ffilz: It's called "Original 1st Edition" in the character sheet list.
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Post by ffilz on Apr 7, 2020 14:58:32 GMT -6
I noticed there's no Saving Throw against Petrification. Is that intentional? Stone... Yep. Ah, got it.
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Post by Malchor on Apr 7, 2020 15:58:40 GMT -6
I noticed there's no Saving Throw against Petrification. Is that intentional? Also, there's a typo: Posion instead of Poison. Edit: I noticed the font in the "Misc" field is a little too big, the upper edge is cut off for capital letters. The fields for equipment, treasure and the other lower fields (except Relative) share the issue. And Charisma is abbreviated Chr., which I'm not used to ffilz : It's called "Original 1st Edition" in the character sheet list. Fixed: - Save vs. Stone added back.
- Poison typo
- Text area issue (affecting Misc, equipment, treasure, etc.
Charisma, I'm leaving as Chr for now as that is how I've always abbreviated it. Might change it later.Added:
These changes will show up until next Tuesday.Any other feedback?
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Post by hamurai on Apr 8, 2020 0:31:50 GMT -6
Thank you! I just noticed it says "Platimum" on the bottom, instead of "Platinum". Apart from that I can't find any other issue.
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Post by Malchor on Apr 8, 2020 4:53:52 GMT -6
Thank you! I just noticed it says "Platimum" on the bottom, instead of "Platinum". Apart from that I can't find any other issue. Thanks for pointing all of those out. Platinum is now fixed as well. All of the fixes will be out next Tuesday.
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Post by waysoftheearth on Apr 8, 2020 6:32:05 GMT -6
It's called "Original 1st Edition" in the character sheet list. I browsed around the roll20 website a bit, but can't find it Is it hidden behind a paywall or login? A direct link would be useful for the uninitiated
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Post by ffilz on Apr 8, 2020 7:52:21 GMT -6
It's called "Original 1st Edition" in the character sheet list. I browsed around the roll20 website a bit, but can't find it Is it hidden behind a paywall or login? A direct link would be useful for the uninitiated I think you have to have a game set up and go to the game settings and change the character sheet for the game.
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Post by delta on Apr 8, 2020 9:33:21 GMT -6
Just checked it out, thanks for making it Malchor! I might have picked a more clearly readable font for the entries, but it's the sheet I'm most likely to use at this point. Also, you don't think you want a field for Move rate?
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