eldrad
Level 3 Conjurer
Posts: 77
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Post by eldrad on Jun 8, 2017 23:22:45 GMT -6
DUNGEONPUNK The stinking dirty giant rotting cities built upon many layers of ancient ruins. The pitiful and weak people hiding in dread behind great stone walls from the chaos outside. All surrounded by the dark and unforgiving wilderness of a dying world. Far and wide the stony mysterious remnants of some lost foreboding and ancient powerful civilization peak forth from the ruins scattered across the realms waiting centuries to be explored! Ancient and forbidden monster and forgotten nameless demon filled dungeons deep and full of marvelous plunder. The omens have been read and the signs in the stars tell of this age of adventure! The desperate, brave, pious, and insane adventurers in search of magic and treasure so that one can gain fame, comfort, drink, and pleasure! The fools that delve deep and fear not stirring up of the ancient powers that hide away in the darkness, least they die invisible and forgotten after time! No not these brave and foolhardy ones! Their names shall be remembered and etched in the tales and legends of many generations! So one may take the sword, dagger, staff, and mace and go forward! Forget not your trusty backpack and equipment for adventure! It is time for one to begin their adventure and not die forgotten by time! www.drivethrurpg.com/product/209450/Dungeonpunk
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 12, 2017 9:36:28 GMT -6
DUNGEONPUNK The stinking dirty giant rotting cities built upon many layers of ancient ruins. The pitiful and weak people hiding in dread behind great stone walls from the chaos outside. All surrounded by the dark and unforgiving wilderness of a dying world. Far and wide the stony mysterious remnants of some lost foreboding and ancient powerful civilization peak forth from the ruins scattered across the realms waiting centuries to be explored! Ancient and forbidden monster and forgotten nameless demon filled dungeons deep and full of marvelous plunder. The omens have been read and the signs in the stars tell of this age of adventure! The desperate, brave, pious, and insane adventurers in search of magic and treasure so that one can gain fame, comfort, drink, and pleasure! The fools that delve deep and fear not stirring up of the ancient powers that hide away in the darkness, least they die invisible and forgotten after time! No not these brave and foolhardy ones! Their names shall be remembered and etched in the tales and legends of many generations! So one may take the sword, dagger, staff, and mace and go forward! Forget not your trusty backpack and equipment for adventure! It is time for one to begin their adventure and not die forgotten by time! www.drivethrurpg.com/product/209450/Dungeonpunk eldrad, can you tell us a bit about the mechanices of your game and how it plays? Do you have a blog? I like the premise as stated above, have you been able to playtest this?
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eldrad
Level 3 Conjurer
Posts: 77
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Post by eldrad on Jun 15, 2017 10:13:49 GMT -6
The player describes what he is wanting to do and the game master sets a difficulty from 1-20. A wizard trying to pick a lock may be a difficulty of 16 while a thief it may be a 6. There are no attributes and there is no skill list, you just have what your class can do and your made up background in your description.
Quote: MAKE UP A DESCRIPTION OF AT LEAST 25-30 WORDS You must include your character's Name, Class, and a short description of what he can do. You must have at least 5 (equal to your Destiny) descriptors, skills or spells. Other strange races are allowed as well such as Dwarves, Halflings, and Elves as long as they fit in the description. There is no limit to the choices! For Example: Gonar Brightshield the Fighter is a Strong and Tough Fighter from the ancient wastelands. He is very tired from years of battle and wishes to settle down to farm and read. So the example says he is an experienced strong tough fighter who is a literate farmer.
Destiny points fill in the rest.
Damage is done by describing the attack and if hit the victim is injured or killed depending on how good the roll is, armor worn, the agility of the described opponent with all that factored in by the game master. A destiny point can allow one to survive.
Quote: COMBAT Each player declares what they are doing based on their descriptions and power levels. Each player rolls an attack and defense plus any other rolls they are doing. The higher result usually wins unless the other player pulls a cool stunt or is just far more superior. Destiny Points can be spent if one does not like the results. Damage is judged from the weapon used, the protection offered from cover, armor, and stamina and the result of the Plot Roll. Make it dramatic! Remember in fantasy novels that during combat there is always a lot of collateral damage. Windows broken, buildings leveled, wagons thrown about, explosions, people injured and killed, and whatever else can go wrong.
The effects of combat damage can be very detailed from a detailed description of each body area injured to a simple Uninjured, Scratch/Beat Up, Injured, Severely Injured, Incapacitated, and Dying. Use descriptions INSTEAD of numbers. It all depends on how you want to run the game. It is up to the players and the game master as well as the dice to figure out where your character stands.
You have to decide how much damage or effect was done according to the power and skill level described in the character’s text minus any relevant defenses.
As stated before, Destiny Points can also allow one to shrug off damage results in combat. Most of the time it takes only one Destiny point to shrug off most damage. You still get wounded but it just does not effect you as much. More powerful attacks may require you to take more than one Destiny Point away to shrug off damage or effects. For instance, falling out of a two story building may take 2 Destiny while getting caught in an explosion may be 2-5 Destiny to still be able to function. When you are out of Destiny points then your life depends on the roll of the dice only! Be careful how you use your Destiny points! Mental states can be done this way as well. Insanity and addiction has been a part of many fantasy stories!
An ogre of the Rotten Corpse Clan for instance, may have a difficulty of 15 to injure AND have a Destiny of 3. One would have to roll 3 attacks at 15 or higher to kill or injure the ogre.
When a character is taking damage he can roll against the attack and try and describe what he does to avoid injury or death if he is out of Destiny points.
Smaller creatures can be killed for every multiplier of a number rolled. For instance for weak goblins of the Blood Death tribe, for every 3 points rolled on the D20 a goblin dies.
Much of it is the "ruling not rules" type of call. Make it up as you go.
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eldrad
Level 3 Conjurer
Posts: 77
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Post by eldrad on Nov 26, 2017 0:24:21 GMT -6
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eldrad
Level 3 Conjurer
Posts: 77
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Post by eldrad on Sept 16, 2019 20:05:51 GMT -6
IT'S all PWYW basically FREE! IF you want to send me a few million then please do so. This is somewhat inspired by the freeform play style of MAR Barker and Dave Arenson. Most of all have FUN!!!!!
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