Post by otiv on Aug 23, 2016 22:35:50 GMT -6
Today I ran my first session of a Carcosa hexcrawl campaign via Discord.
The party:
Zolin Stone-Skull, neutral ulfire male fighter 1
Erin Cromwell, The Scarlet Mistress, neutral white female fighter 1
Kartur, One That Sees in the Dark, neutral ulfire male sorcerer 1
Adept By Whom All See, neutral brown male fighter 1
Fighters are as LotFP fighters plus specialist skills
Sorcerers are as LotFP magic-users plus specialist skills, and the possibility to learn rituals
Date: Cthuday, Hydrogen 1st, in the year of the Lamprey
The party started camped out in hex 1815. They experienced strange dreams of a certain bone sorcerer's fungal gardens after consuming the flesh of a particular kind of four-eyed plant creature. As they attempted to interact with the dream space their lucidity and their equipment turned to mushrooms that writhed like worms. They managed to wake up by running into darkness.
The party then found a village of ulfire men. The chaotic fighter living there showed them a dollhouse he looted from a toothy beast he slew, and has hired the party to find a buyer. The party managed to haggle their way to a 16% cut of the profit plus their choice of teeth or dolls, and some provisions up front to aid them in their quest.
The party journeyed eastward to hex 1916. They encountered a dolm pudding along the way, but succeeded in walking around it.
The party found a village of jale men. They found the children there hurling books and stationary at their elders, because they did not want to study math. The lawfully aligned leader of the jale men regarded the party with complete indifference.
The party consumed rations, and decided to rest in the jale village after their eventful day.
Thus concluding the first session.
The party:
Zolin Stone-Skull, neutral ulfire male fighter 1
Erin Cromwell, The Scarlet Mistress, neutral white female fighter 1
Kartur, One That Sees in the Dark, neutral ulfire male sorcerer 1
Adept By Whom All See, neutral brown male fighter 1
Fighters are as LotFP fighters plus specialist skills
Sorcerers are as LotFP magic-users plus specialist skills, and the possibility to learn rituals
Date: Cthuday, Hydrogen 1st, in the year of the Lamprey
The party started camped out in hex 1815. They experienced strange dreams of a certain bone sorcerer's fungal gardens after consuming the flesh of a particular kind of four-eyed plant creature. As they attempted to interact with the dream space their lucidity and their equipment turned to mushrooms that writhed like worms. They managed to wake up by running into darkness.
The party then found a village of ulfire men. The chaotic fighter living there showed them a dollhouse he looted from a toothy beast he slew, and has hired the party to find a buyer. The party managed to haggle their way to a 16% cut of the profit plus their choice of teeth or dolls, and some provisions up front to aid them in their quest.
The party journeyed eastward to hex 1916. They encountered a dolm pudding along the way, but succeeded in walking around it.
The party found a village of jale men. They found the children there hurling books and stationary at their elders, because they did not want to study math. The lawfully aligned leader of the jale men regarded the party with complete indifference.
The party consumed rations, and decided to rest in the jale village after their eventful day.
Thus concluding the first session.