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Post by burningtorso on Jun 7, 2015 3:19:02 GMT -6
On the G+ Carcosa group and my website, I have offered a few ideas for even more ways to make the Carcosans a bit weirder. The blogs Barnie the Flumph & Save vs Total Party Kill have also done some excellent write ups on how they make the Carcosa races different in their games. So a few ideas: Different Colored Blood:To add some weird to the game, I gave each of the races different exotic colored blood in my campaign. * Black Men: Blood: Is the color of Oxidized Bismuth. * Blue Men: Blood: Looks like olive green tinted Mercury. * Bone Men: Blood: Looks like a clear Aquamarine color outside the body. * Brown Men: Blood: Looks like bright yellow-Green. (Like "The Predator".) * Dolm Men: Blood: Looks like Brazilian Opal. * Green Men: Blood: Looks like metallic purple. * Jale Men: Blood: Has the color of brightly polished brass. * Orange Men: Blood: Is a metallic turquise color. * Purple Men: Blood: Is an orange tinted gold color. * Red Men: Blood: Is a semi-transparent amber color. * Ulfire Men: Blood: Is a neon brown color (Your brain hurt yet?) * White Men: Blood: Is an oily black color. * Yellow Men: Blood: Is a gunmetal blue color. Weird Looking Eyes:Finished drawing these up this morning.
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Post by Merctime on Jun 7, 2015 10:30:31 GMT -6
I particularly love the artwork. Those eyes are awesome! Very evocative. The blue man eyes looking like a fish is really great!
The other ideas are great as well, but the artwork really pops.
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Post by tkdco2 on Jun 7, 2015 21:00:47 GMT -6
Great ideas! Can I borrow them?
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Post by burningtorso on Jun 7, 2015 22:40:21 GMT -6
Sure! That's what they are here for! Also definitely take a look at the stuff from the blogs I mentioned above. They have some great ways they have made the Carcosans unique in their game settings.
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Post by tkdco2 on Jun 13, 2015 1:05:33 GMT -6
Aside from their physical features, detail their lifestyles. Let's look at houses as an example. If a Green Man house looks like this and a Purple Man house looks like this they will really think the other races have truly strange ways.
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Azafuse
Level 5 Thaumaturgist
Posts: 245
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Post by Azafuse on Jun 13, 2015 22:32:36 GMT -6
That's really cool. Yellow eyes show Cthulhu.. don't look at them or they will drive you insane!
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Post by tkdco2 on Jun 15, 2015 0:08:08 GMT -6
Shouldn't Yellow Man eyes show Hastur? He is the King in Yellow, after all.
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Post by burningtorso on Jun 15, 2015 18:54:38 GMT -6
The Yellow Man eyes are not intended to look like Cthulhu. The illusion was created when the outer eye overlay was applied, as it covered the lower section.
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Post by tkdco2 on Jun 26, 2015 1:37:58 GMT -6
The humans of Carcosa may also have extra body parts like the people of Arcturus and be egg-layers like the folk of Barsoom. A friend warned against making them too weird, however, or the players may have a hard time identifying with their characters. Has anyone figured out the average lifespan of the Carcosa humans?
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Post by burningtorso on Jun 27, 2015 15:32:58 GMT -6
Probably not long due to the very rough life on Carcosa. I did adopt Crusssdaddy's suggestion from his blog about them being egg-layers in my home games, though it really has not come up in session though.
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Post by tkdco2 on Jun 29, 2015 18:24:43 GMT -6
One thing I need to do is to use more visual aids for my Carcosa game, as one of my players said he didn't quite see what makes the game unique, apart from a few weird details. Maybe having the PCs watch a sorcerer perform a ritual would help.
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