Post by calithena on Jun 24, 2008 9:47:11 GMT -6
Undying fame and glory can be yours if you can do one or more of these. There are a couple of weeks due to the unfortunate reality of my vacation interrupting layout. There are still live requests in the first thread as well. Thanks so much to our artists, this wouldn't be the same without you!
1. Wilderness-themed pieces (several). JamesM and/or I will follow up here with requests for specific monsters, etc.. In addition, something like maybe wilderness being cleared for a new castle, or a picture of a monster sneaking up on adventurers in the wood, or both, would be really useful.
2. An image of Mistworld, which looks like a ball of steel wool on whose strands are long stretches of rocks, dirt, etc., full of mist and flying creatures. Possibly a broad image of the world suspended in space and a close-up of some of the strands would work here too.
3. An image of a sorcerer’s duel, as follows: one of the sorcerers has summoned a stream of a dozen clawed hands which are flying towards another sorcerer who has protected him/her-self with a haze of shimmering ice. Make at least one of the sorcerers female.
Those who take up 2 and 3 will have the honor of illustrating an article by Steve Marsh.
Tekumel-themed art:
1. Images of rituals to Hru’u. One of the fun ones described in the adventure involves caskets being opened as a form of divination, but anything with dark priests would work.
2. An image of adventurers descending into or wandering around the dungeons under Jakalla, with nice reliefs etc. on the walls.
3. Monsters: Hra, a Qumqum, a Nshe, misc. Tsolyanii warriors, metallic androids, the demoness Maraggu. Also, the “Mighty One of Pearly Mists”, a nine hit die stability demon serving Thumis.
4. A room full of globes of instruction.
5. An image of a temple of Dlamelish.
1. Wilderness-themed pieces (several). JamesM and/or I will follow up here with requests for specific monsters, etc.. In addition, something like maybe wilderness being cleared for a new castle, or a picture of a monster sneaking up on adventurers in the wood, or both, would be really useful.
2. An image of Mistworld, which looks like a ball of steel wool on whose strands are long stretches of rocks, dirt, etc., full of mist and flying creatures. Possibly a broad image of the world suspended in space and a close-up of some of the strands would work here too.
3. An image of a sorcerer’s duel, as follows: one of the sorcerers has summoned a stream of a dozen clawed hands which are flying towards another sorcerer who has protected him/her-self with a haze of shimmering ice. Make at least one of the sorcerers female.
Those who take up 2 and 3 will have the honor of illustrating an article by Steve Marsh.
Tekumel-themed art:
1. Images of rituals to Hru’u. One of the fun ones described in the adventure involves caskets being opened as a form of divination, but anything with dark priests would work.
2. An image of adventurers descending into or wandering around the dungeons under Jakalla, with nice reliefs etc. on the walls.
3. Monsters: Hra, a Qumqum, a Nshe, misc. Tsolyanii warriors, metallic androids, the demoness Maraggu. Also, the “Mighty One of Pearly Mists”, a nine hit die stability demon serving Thumis.
4. A room full of globes of instruction.
5. An image of a temple of Dlamelish.