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Post by kpeterson on Jan 7, 2015 18:43:11 GMT -6
I've been reading through my pdf copy of EPT lately, getting more familiar with chargen. I have a question about warriors and the 'specific professional skills' that they can begin the game with.
The majority of their Prof. Skills are rather combat-style oriented: 'spearman', 'slinger', 'bowman'. So, does that restrict, or affect, warriors who purchase and wield weapons they're not skilled with? Is this spelled out somewhere I'm not seeing it in EPT? How have you handled this when running EPT?
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Post by kpeterson on Jan 13, 2015 22:02:43 GMT -6
<crickets> That's cool. I'll just make something up.
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Deleted
Deleted Member
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Post by Deleted on Jan 14, 2015 4:34:23 GMT -6
Sorry KP. I've only played EPT a few times over the decades and don't have much practical knowledge to pass on.
I'd probably treat it like Classic Traveller's skills: anyone can use a vacc suit but if you want to try a dangerous stunt or complicated task you'd best have a level or two in that skill. Thus, any warrior could wield a spear with no particular penalty in standard melee. But, if you want to fix your spear in place versus a mounted and charging foe? Or stab an enemy through the chest and, in a continuation of the same attack, hurl your spear against a second target? Or throw your spear into a mechanism to block its working and prevent a disaster? Then you'd best have the spearman skill.
I hope this helps.
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Post by xerxez on Jan 18, 2015 0:11:16 GMT -6
Honestly can't remember! I think there are minuses to using the weapons they are not skilled in. Been a few minutes since I played EPT....
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