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Post by waysoftheearth on Oct 10, 2014 1:20:56 GMT -6
I'm looking for a list of all the 70s-era dungeons written specifically for OD&D and/or Holmes. I'm sure someone must have complied such a list already, but I can't find it Can anyone point me right at it? Or should I start over?
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Post by krusader74 on Oct 10, 2014 6:22:37 GMT -6
This list probably isn't complete, accurate or official, but it may provide a good starting point:
The Temple of the Frog by Dave Arneson (1975) in Supplement II Blackmoor
Tournament Modules Origins I (1975) - Tomb of Horrors by Gary Gygax Gen Con VIII (1975) - The Sunken City by Rob Kuntz Origins II (1976) - Expedition to the Barrier Peaks by Gary Gygax Winterfest V (1976) - The Lost Caverns of Tsojcanth by Gary Gygax - his 1st published adventure, pub. by Metro Detroit Gamers GenCon IX Dungeon (1976) by Bob Blake Wintercon VII (1978) - Quest for the Fazzlewood by John and Laurie Van De Graaf; later became "O1 The Gem and the Staff"
Wee Warriors Dungeon Master's Kit #1 Palace of the Vampire Queen (1976, published by Wee Warriors, distributed by TSR) Dungeon Master's Kit #2 Dwarven Glory (1977, published by Wee Warriors, distributed by TSR) The Misty Isles (1977)
The Dungeoneer, issues #1-3: "F'Cherlak's Tomb" by Paul Jaquays in The Dungeoneer v.1, no.1 (June 1976) "The Fabled Garden of Merlin" by Merle Davenport in The Dungeoneer v.1, no.2 (Sep 1976) "Borshak's Lair" by Paul Jaquays in The Dungeoneer v.1, no.3 (Dec 1976)
Dragon magazine "The Hall of Mystery" by Don Turnbull, Dragon #21 (Nov 1978), pp. 14-15
Judges Guild Tegel Manor (1977) by Gary Adams, Bob Bledsaw Modron (1977) by Gary Adams, Bob Bledsaw
Holmes Basic adventure modules B1 In Search of the Unknown by Mike Carr 1978 B2 The Keep on the Borderlands by Gary Gygax 1979 B3 Palace of the Silver Princess by Jean Wells, Tom Moldvay 1981 Rahasia by Laura Hickman, first published in 1979 by Daystar West Media
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Post by waysoftheearth on Oct 10, 2014 6:33:44 GMT -6
Thanks Krusader, great start! Here's the list I was about post (some intersection with yours, but I'll post anyway):
(1974) Sample Dungeon (EGG, U&WA p4-5)
(1975) The Temple of the Frog (Dave Arneson, Blackmoor p28-47)
(1976) Guide to the City State (Bob Bledsaw, Judges Guild) (1976) Palace of the Vampire Queen (Wee Warriors) (1976) Lost Caverns of Tsojconth (Metro Detroit Gamers) (1976) Gen Con IX Dungeon (Bob Blake, Judges Guild)
(1977) Sample Dungeon (EJH, Holmes p41-45) (1977) Tegal Manor (Bob Bledsaw & Bill Owen, Judges Guild) (1977) City State of the Invincible Overlord (Bob Bledsaw, Judges Guild) (1977) Night of the Walking Wet (Paul Jaquays, The Dungeoneer #5-6) (1977) Of Skulls and Scrapf*ggot Green (Gen Con X Dungeon Bob Blake, Judges Guild)
(1978) B1: In Search of the Unknown (BD&D, Mike Carr, TSR) (1978) Quest for the Fazzlewood (Metro Detroit Gamers) (1978) The Hall of Mystery (Don Turnbull, The Dragon #21 p14-15) (1978) Citadel of Fire (Bob Bledsaw & Mark Summerlott, Judges Guild) (1978) Thieves of Fortress Badabaskor (Bob Bledsaw & Mark Summerlott, Judges Guild)
(1979) Dragon Crown (Michael Mayeau, Judges Guild) (1979) Survival of the Fittest (Michael Mayeau, Judges Guild) (1979) Mines of Custalon (Bryan Hinnen, Judges Guild) (1979) Tower of Ulission (Dave Emigh, Judges Guild) (1979) Under the Storm Giants Castle (Thomas A. McCloud, Judges Guild)
(1979) B2: Keep on the Borderlands (BD&D, EGG, TSR) (1979) Verbosh (Bill Faust & Paul Nevins, Judges Guild)
(1980) Sword of Hope (Dave Emigh, Judges Guild)
(1981) The Nightmare Maze of Jigresh (EPT, Michael Mayeau, Judges Guild) (1981) The Creature of Rhyl (BD&D, Kevin Knuth, Dragon #55 p37-44)
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Post by Vile Traveller on Oct 10, 2014 9:19:41 GMT -6
(1981) The Chapel of Silence (Holmes Basic, Mollie Plants, Dragon #50 p35-42)
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Post by scottenkainen on Oct 10, 2014 11:39:32 GMT -6
Does a copy of "The Sunken City" even exist anywhere still?
~Scott "-enkainen" Casper
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Post by Falconer on Oct 10, 2014 12:42:45 GMT -6
Here’s my list: DAVE ARNESON The Temple of the Frog (in Blackmoor) Blackmoor Dungeons (in The First Fantasy Campaign) GARY GYGAX The Lost Caverns of TsojconthWEE WARRIORS Palace of the Vampire Queen The Dwarven Glory The Misty IslesBOB BLAKE Gen Con IX Dungeons Of Skulls and Scrapfaggot GreenPAUL JAQUAYS et al. The Dungeoneer Compendium (5 scenarios) Caverns of ThraciaThe Book of Treasure Maps (5 scenarios) BOB BLEDSAW et al. City State of the Invincible Overlord Tegel Manor Thieves of Fortress Badabaskor Citadel of Fire Verboshetc. You can find links for more information by going here and ignoring the TSR modules. The distinction between D&D and AD&D was pretty hazy in those days, especially for the Judges Guild material — whereas the TSR “Giants” modules, for example, while not fully AD&D compliant, ARE a definitive part of AD&D’s identity.
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Post by talysman on Oct 10, 2014 14:54:38 GMT -6
Are you specifically looking for literal dungeons? Because I remember Frontier Forts of Kelnore (Judges Guild) as being geared for OD&D, although it's in storage right now and I can't check to verify.
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Post by krusader74 on Oct 10, 2014 16:28:13 GMT -6
Does a copy of "The Sunken City" even exist anywhere still? ~Scott "-enkainen" Casper A copy of this tournament adventure was auctioned on eBay between May 15th-22nd 2005 as part of the "Rob Kuntz Collection". Details here. So I'm assuming whoever won this auction must have a copy of it.
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Post by krusader74 on Oct 10, 2014 19:56:51 GMT -6
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Post by waysoftheearth on Oct 10, 2014 20:25:11 GMT -6
Awesome work Krusader74
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Post by Zenopus on Oct 10, 2014 23:29:58 GMT -6
Since you are including Sample Dungeons, there's also the 'Dungeons of the Ground Goblins' by Steve Jackson of Games Workshop, first published in a magazine in May 1976 and then re-printed several times, including promotional fliers by GW around the time they had the license to publish TSR material - giving it quasi-official status. See more here: sites.google.com/site/zenopusarchives/home/modules-and-scenarios/other-sample-dungeons/the-dungeons-of-the-ground-goblinsThere are also a ton of scenarios in the Judges Guild Journals (particularly the contest winner issues), the earlier ones being for OD&D.
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idrahil
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The Lighter The Rules, The Better The Game!
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Post by idrahil on Oct 11, 2014 10:28:36 GMT -6
I would love to get my hands on some of these. I remember I found one that I think Zenopus mentioned one time because the internet archive has some issues of Dragon magazine uploaded.
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Post by kenmeister on Oct 11, 2014 11:09:47 GMT -6
I once tried to compile a list of modules made for the OD&D whitebox, and I came away with none. Even Palace of the Vampire Queen, while containing only cleric/fighter/magic-user npcs, has monsters from the Greyhawk supplement. But I do love that old school vibe where level titles are used instead of class + level descriptors.
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Post by Falconer on Oct 11, 2014 11:51:22 GMT -6
For a while, Paul Jaquays owned Greyhawk but not Dungeons & Dragons — as you may be able to tell from his early modules, which heavily feature Greyhawk spells and items and monsters!
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Post by doublejig on Jan 3, 2015 19:18:24 GMT -6
Collected, this is an interesting list. It compares favorably to any other from any system, I'd wager. OD&D, hmm,...
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Post by Finarvyn on Jan 4, 2015 5:57:24 GMT -6
I once tried to compile a list of modules made for the OD&D whitebox, and I came away with none. Even Palace of the Vampire Queen, while containing only cleric/fighter/magic-user npcs, has monsters from the Greyhawk supplement. But I do love that old school vibe where level titles are used instead of class + level descriptors. As was noted in another thread (either here or on DF), one should keep in mind that "white box only" is really more of an OSR byproduct than a style of play at the time. When Greyhawk and other supplements came out, folks rushed to buy and use them. (My understanding is that sales of Greyhawk were roughly equal to those of the boxed set.) When articles in Strategic Review and Dragaon came out, folks embraced them as being official. The whole notion of "let's only use the three original books" is a pretty recent creation, which would explain why few (if any) modules were designed at the time to follow that path.
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Post by grodog on Jan 4, 2015 14:42:52 GMT -6
Does a copy of "The Sunken City" even exist anywhere still? Yes, it will be included in Rob Kuntz's archive collections when they're published on DVD.
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Post by grodog on Jan 5, 2015 22:04:57 GMT -6
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Post by dragondaddy on Jan 19, 2015 19:53:41 GMT -6
Are you specifically looking for literal dungeons? Because I remember Frontier Forts of Kelnore (Judges Guild) as being geared for OD&D, although it's in storage right now and I can't check to verify. Mmm... yes. it is. It also has underground generation, cellars, and crypts, and underground escape tunnels... subterranean storerooms, Tower dungeons.
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Post by dragondaddy on Jan 19, 2015 20:06:57 GMT -6
Also from Judges Guild;
The Gloryhole Dwarven Mine.
Wraith Overlord, the Dungeon underneath the City State of the Imperial Overlord (One of two JG supplements I don't own)
Dragon's Hall
Corsairs of Tallibar
The Sunstone Caverns (Near Thunderhold)
Druids of Doom (Druid's Keep)
Citadel of Fire
Caves & Caverns ( A supplement for creating/rolling your own caves, caverns and dungeons)
GenCon IX Dungeon (The Last 0D&D GenCon Dungeon)
Zienteck
The Book of Treasure Maps by Jennell Jaquays
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Post by Deleted on Jan 19, 2015 21:23:41 GMT -6
I once tried to compile a list of modules made for the OD&D whitebox, and I came away with none. Even Palace of the Vampire Queen, while containing only cleric/fighter/magic-user npcs, has monsters from the Greyhawk supplement. But I do love that old school vibe where level titles are used instead of class + level descriptors. As was noted in another thread (either here or on DF), one should keep in mind that "white box only" is really more of an OSR byproduct than a style of play at the time. When Greyhawk and other supplements came out, folks rushed to buy and use them. (My understanding is that sales of Greyhawk were roughly equal to those of the boxed set.) When articles in Strategic Review and Dragon came out, folks embraced them as being official. The whole notion of "let's only use the three original books" is a pretty recent creation, which would explain why few (if any) modules were designed at the time to follow that path. That is not entirely the case. My friend started playing IIRC in April of '74, Greyhawk was published in Feb of '75 and I was introduced to OD&D om Sept of '75, at that point in time my friend who taught us the game had Greyhawk, but we did not introduce any of it into the campaign the fall of '76. We were careful what we took from the supplements and from The Strategic Review and The Dragon. For instance the bard was published in Feb '76 and my friend had a subscription to The Strategic Review (and I saw maybe the first 5 or 6 issues of The Dragon). We did not introduce the bard into the campaign until around April of 78. We put a lot of things into the game, but most of that came from us and we were picky about what we took from TSR publications and from Arduin. More recently I started up a new campaign in July 2009, and that campaign was just the 3LBBs for close to four years before I added anything from the supplements, The Strategic Review or The Dragon; however, that was due to a long standing preference dating back to the '70s and not due to the OSR. So while it may indeed be a recent fad, it was not unknown bitd.
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Post by kenmeister on Jan 20, 2015 7:32:08 GMT -6
It would be interesting to combine the 70s list with the new OD&D/S&W/DD modules that have come out in the past 10 years.
(*Is* there a Delving Deeper specific module out there?)
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Post by scottenkainen on Jan 20, 2015 13:08:01 GMT -6
(*Is* there a Delving Deeper specific module out there?) Yes, there are several! Scroll down to the Delving Deeper part of this forum and you'll see links to get "Secrets of the Old City" and "The Ruination of Tenamen" right there on the first page. If you scroll back to the third page, you'll see a thread about the "Inaugural DD Module Design Contest". I wrote "Amaganymir's Cave" for it and you can still access that here -- www.mediafire.com/folder/3n4li8dxk275u,6grjwp8dxy0wf,pdg6x3cyv7ivs,i4a3obmt3q0xf/shared#pdg6x3cyv7ivs ~Scott "-enkainen" Casper
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Post by waysoftheearth on Jan 21, 2015 6:10:25 GMT -6
(*Is* there a Delving Deeper specific module out there?) There are at least these: Four adventure scenarios written by fans for the 2013 DD adventure contest: The Miller's Wife by Gustave Tonneau, Gardens of Adompha (aka Maal-Dweb's Stronghold) by Robert Pierce, Amaganymir's Cave by Scott Casper, Horrors of the Screaming Forest by Sándor "Ynas Midgard" Gebei. All four are downloadable free from here (or from their respective authors). Several very usable (and entertaining!) dungeons maps+keys have been posted in the DD sub-forum on this board, including here and here--including my own entry I've written a couple of adventure scenarios for DD too ( Secrets of the Old City and The Ruination of Tenamen) downloadable for free from my fileshare here. And, while not written specifically for DD, it would be remiss not to mention Cameron Dubeers' very 0e/DD friendly titles: Something Rotten in Riverton and The Gnome's Jewel Crosstime Pub & Mercantile. I'm sure there must be more fan-made stuff out there waiting to be unearthed...
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Post by Deleted on Jan 22, 2015 0:46:30 GMT -6
Thanks for the shout out Simon! I'd like to add I'm revising the Riverton module to include a second level and some handy tips for first time referees (nothing major, just a bit of trailblazing ...) While I'm doing that I intend to come up with a Delving Deeper specific version. The rules weren't finalized when I wrote the original module.
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Post by aldarron on Mar 22, 2015 6:15:56 GMT -6
These tend to get forgotton:
D&D / Original Rahasia (Tracy & Laura Hickman) / Daystar West Media Productions: D&D / Original (1979) Pharaoh (Tracy & Laura Hickman) / Daystar West Media Productions; D&D / Original (1979)
It's worth mentioning that there were two additional D&D adventures planned but not published; Vampyr, which was written and Eye of the Dragon, which had only some maps and outlines in development. Vampyr became Ravenloft and Eye of the Dragon was the seed that grew into Dragonlance.
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