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Post by greentongue on Jun 9, 2014 6:30:23 GMT -6
I have read "Downbelow Station" by C. J. Cherryh, and others in the series. Has anyone thought (or tried) having the Warden as a station that has lost contact from the far distant home world? Would that change the possibilities for playing MA in a good or bad way? =
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Post by Finarvyn on Jun 9, 2014 13:14:10 GMT -6
Never read "Downbelow Station" and maybe have never heard of it. Can you give me a quick book review?
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Post by greentongue on Jun 10, 2014 6:34:15 GMT -6
Details are here: en.wikipedia.org/wiki/Downbelow_StationThe idea being that a station can have renewable resources by proximity to a planet. New factors can be introduced logically or an end game can occur by disruption of automated resupply. The players can arrive as refugees or stowaways. =
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Torreny
Level 4 Theurgist
Is this thing on?
Posts: 171
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Post by Torreny on Jun 12, 2014 3:57:48 GMT -6
I'm not familiar with the story either, but even a large habitat station over a gas giant would be pretty neat as well, and help explain just where some of that fuel/energy to power the place is coming from. Furthermore, I recall an issue of Dragon Magazine, I believe, had a "beanstalk" station as setting for Gamma World. And that was something akin to a proper station at the end of a space elevator or so.
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