Babbo picks up the axe and tries to wield it with some awkwordness. Will takes it from babbo and tries as well and is struggling. Airik chuckles and whispers " little ones this is how to wield an axe. "He tries is successfully and will hold onto it.
Ooc: so is kynor going to lock the door with an open locks check or u spiking the door shut or u going back in the room looking for a key
Kynor goes to the door and tries to lock the door he struggles with it and realizes wait his pick is stuck. He pulls it out slowly and it breaks in the lock. Kynor pulls out a thin tooland wedges out the remainder of the pick but realize the lock is probably ruined and cannot be locked.
While he is wedging this out the rest of you hear some movement in the room and a voice in goblin say " human wine makes me piss a lot. I better go in the prison room take my piss and check in on the human slave. " As kynor is finishing you hear steps coming up to the door.
Last Edit: Apr 7, 2016 22:47:55 GMT -6 by dtspurrier
The door opens as the large goblin enters the hallway. Kynor withdraws back. Then the party reacts
Magic: bless spell is casted by father mayhem and all is blessed
Missile: ameldor fires his crossbow rolls a 14(11+3) which hits. He causes 5 ptd of damage injuring it. Damrod shoots his bow rolls a 9 (7+2) and misses.
Melee: Airik charges the creature with his new axe rolls a 17( 13+4) and hits. He causes 5 points of damage injuring it. Will steps forwards and attacks with his axe rolls a 7(5+2) and misses. The goblin yells intruder and readies his club.
First round intentions
Last Edit: Apr 9, 2016 22:47:36 GMT -6 by dtspurrier
Post by dtspurrier on Apr 13, 2016 23:22:55 GMT -6
Round one combat:
Initiative: players 1 Monsters 5
Movement: the other two large goblins wskr up from the screaming and draw their clubs and mallets. The other goblin backs up into the doorway leaving airik and will to attack and one person to be able to attack over the head of will at a penalty. Damrod and ameldor switch weapons and father mayhem advances to swing over the head of will
Missle and spells: none
Melee: the goblin attacks with his borrowed axe at airik. Rolls an 8 and misses. Airik attacks back rolls a 8(3+5) and missed. Will attacks rolls a 5(2+3) and misses. Father mayhem attacks rolls an 18(16+4-2) hits, dealing max damage 10 (6+4) killing it
Summary: opponent in hallyway dead. Two large goblins in room ready to advance
Post by dtspurrier on Apr 18, 2016 12:29:02 GMT -6
Round two initiative: (simultaneous)
Players: 3 monsters:3
movement: the large goblins charge as do Airik/damrod/ameldor/ and father mayhem. Will and babbo advance. Airik and ameldor on large goblin one and father mayhem and Damrod on large goblin two
Father mayhem attacks rolls "NATURAL 20" hits. causing 7 (3+4) pts of damage injuring it. Airik attacks rolls a 11(6+5) and misses. Ameldor attacks rolls a 16(11+5) and hits. He causes 7(2+5) points of damage severely wounding the creature. large goblin one strikes back (odds father mayhem/evens ameldor) odds father mayhem. it rolls a 13 and misses
Damrod attacks large goblin two rolls a 12 (10+2) and misses. Airik attacks rolls a 9 (4+5) and misses. large Goblin 2 attacks back (odds Airik/even Damrod since simultaneous) odds airik. Rolls uh oh rolls a "NAtural 20" and hits airik for 5 points of damage moderately injuring airik.
Will moves up to large goblin one
babbo moves up to large goblin two
summary: large goblin one is severely injured, large goblin two is uninjured. Airik is moderately injured
Post by dtspurrier on Apr 20, 2016 23:22:03 GMT -6
Round three: Players 6 Monsters 3
Kynor moves into position.
Large goblin one: father mayhem attacks rolls 7(2+5) and misses. Ameldor attacks rolls 13 (8+5) and misses. Will rolls a 8(6+2) and misses. Large goblin attacks (roll d3 one father, two ameldor,three will. Rolls a three and attacks Will but rolls a three and misses.
Large goblin two: airik attacks rolls a 19 (14+5) and hits. He causes 8(3+5) pts of damage injuring it. Babbo attacks rolls a 13 (11+2) and misses. Damrod attacks rolls 16 (14+2) and hits. He causes max damage 8(6+2) severely injuring it. It attacks back one babbo, two airik and three damrod. Rolls one attacks babbo and rolls a 17 and hits babbo for 3 points of damage severely damaging babbo.
Summary: large goblins one moderately injured. Large goblin two severely injured. Airik moderately injured and babbo severely injured.
Next round intentions. I am updated the health tracker.
Last Edit: Apr 20, 2016 23:23:31 GMT -6 by dtspurrier