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Post by cadriel on Nov 12, 2014 10:00:23 GMT -6
I run very few of the modules I buy. Most of the time I skim them for interesting tidbits and look at the maps; I read the module in depth if I want to understand its complexities, like Caverns of Thracia, but in general I don't read all the room descriptions on any given module. I am more likely to read more if I can view the map separately from the running text, as I'm trying to follow it spatially rather than sequentially.
Most of the time I'm more interested in modules for the answer to "how did they do X?" rather than thinking "I want to run this."
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bea
Level 4 Theurgist
Posts: 133
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Post by bea on Nov 13, 2014 2:58:48 GMT -6
Before I got into the whole OSR thing I would never GM the same scenario twice (I didn't often play with more than one group either, on the other hand). But there really is value in DMing an adventure you've DMed before.
But, what if you've DMed a bought adventure for your primary group, would you still loot stuff from that adventure to later episodes with the same group?
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Post by makofan on Nov 13, 2014 8:56:34 GMT -6
For sure. Nobody in any of my campaigns ever reached the Hidden Valley in module B10 Night's Dark terror. That means I have an untapped hidden city waiting to be deployed elsewhere. Same with the Cyniceans in B4
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Chainsaw
Level 5 Thaumaturgist
Posts: 303
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Post by Chainsaw on Nov 26, 2014 20:15:57 GMT -6
I usually don't buy modules unless a) I know the author's work and like it or someone I trust recommends it and b) I actually intend to run it or some part of it at some point. I don't really collect modules and don't buy them just for reading pleasure.
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joseph
Level 4 Theurgist
Posts: 142
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Post by joseph on Nov 28, 2014 12:46:52 GMT -6
I enjoy reading modules, specifically looking at how things are done by different authors. I have actually ran very few modules, though. Now that my stepson is playing a bit, I hope to use a few in his campaign.
Anyway, I've come to the conclusion that modules are very useful for relaying the tone of specific campaign settings. How the author of the setting thinks games in that setting should feel.
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Post by kenmeister on Dec 23, 2014 12:36:31 GMT -6
I've only read a fraction of the adventures I own. Someday I'd like to catch up and have read them all. I do like to tie different modules together and make them seem like one coherent campaign.
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Post by blackadder23 on Dec 29, 2014 18:18:28 GMT -6
I own dozens of modules, and I have read them all. But the only published module I've ever run was Tomb of Horrors at a convention in '86. Otherwise, I create my own adventures or twist published ones until they're unrecognizable. My players can read modules, but they can't read my mind.
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Post by rastusburne on Jan 1, 2015 5:56:10 GMT -6
In the last year I've bought a lot of modules. Some I've read completely, some I've read bits of, some I've scan-read, while others I've barely touched. I usually enjoy reading core rulebooks more than modules, as I tend to write my own adventures a lot of the time.
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skars
Level 6 Magician
Posts: 407
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Post by skars on Jan 5, 2015 14:23:23 GMT -6
I rarely purchase or download a module (whether free or not). I always read the modules I buy or download. I seldom DM them. Instead, I typically use them as inspirations for my own adventures. IIRC, I have DMed only the following modules: the sample dungeon in Holmes (by J. Eric Holmes, natch) B1 (by Mike Carr) B2 (by Gary Gygax) Prisoners of the Maze (by Rob Kuntz) Tegel Manor (by Bob Bledsaw) (Of course, I DMed my own Dungeons of the Unknown.) One of these days I intend to get and DM the recently re-released Bottle City module by Rob Kuntz. That reminds me Prisoners of the Maze needs to see the table again.. I generally purchase modules from just a couple publishers sight unseen, otherwise I need to participate in the adventure to want to run it myself. Right now mostly Lotfp/Goodman Games and a smattering of 3rd party stuff I snatch up.
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