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Zulgyan
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 Zulgyan's OD&D-Demos Houserules
« Thread Started on Mar 31, 2009, 3:53am »

I have said before that I'm the only Argentinean who ever runs OD&D in these lands. I have been invited to referee OD&D for people who are curios to try it, and I have organized some OD&D one-shots for people interested in getting to know the game.

These are the house-rules that have evolved with 10 or so adventures.

Zulgyan's OD&D-Demos Houserules

  • OD&D LBB, no supplements.

  • Characters start at 4th level.

  • Ability Scores are rolled 3d6 in order.

  • Ability Bonuses:
    STR 15: +1 to melee hit and damage if human or dwarf fighting-men.
    INT 15: +1 1st level m-u spell
    WIS 15: +1 1st level cleric spell
    DEX 12: +1 hit with missiles
    DEX 13: can fight with 2 weapons effectively.
    DEX 15: +1 to move silently (surprice others)
    CON 15: +1 HP per HD
    CHA 15: a loyal follower, +1 for each point over 15, will join the adventure under your leadership. Loyal followers are 1st Level Fighting-men equiped with leather armour, shield and spear, morale 8.

    Generally, the above are reversed when ability score is 6 or lower.

  • HP rolls at character creation are rerolled on a 1.

  • Only human fighting-men (Heroes!) can attack four 1 HD enemies in a round.

  • Human magic-users cast an extra 2nd level spell.

  • Elves can be fighting-men, magic-users or fighting-wizards (3rd level fighting-men that cast like second level magic-users).

  • Hobbits can hide in shadows, though the deadly accuracy with slings is just anecdotical.

  • Characters can equip themselves with whatever they can carry from the equipment list plus a horse or pony (of no use in the dungeon anyway). No starting magic items, all must be found during the adventure.

  • Magic-users get a spellbook with all 1st and 2nd level spells.

  • Magic-users can't memorize two copies of the same spell.

  • Clerics cast all spells spontaneously.

  • Combat is D&D B/X based.

  • All the rest, combat or non-combat, is free-wheeled. Some recurrent methods have evolved with time, though I refrain myself from typing them down. I encourage players to do whatever they want, forgetting about the rules (which they don´t actually know anyway).

  • Small weapons and spears in melee attack at -1.

  • Pole arms attack at +1 and deal doble damage vs. charge.

  • Two-handed swords attack at +2.

  • Two weapon fighting rolls 2 dice and keeps the best.

  • I use a method that you may find useful.

  • Players have this this character sheet and amplified copies of the equipment lists and spell descriptions.

  • Dice used: some of each funky type + 40d6 made of wood.

  • Behind my screen I have: 3LBB, judges ready ref sheets, AD&D monster manual, adventure/dungeon notes (robots, evil computer and high tech items included!).

This was the first of such games at a convention where somebody from the con staff took us a table picture:
[image]
« Last Edit: Mar 31, 2009, 5:14am by Zulgyan »Link to Post - Back to Top  IP: Logged

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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #1 on Mar 31, 2009, 4:45am »

Are you the one standing? Great picture, by the way.
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #2 on Mar 31, 2009, 4:52am »

Indeed. But now I'm thiner, shaved and with longer curly hair!
For some reason I run games 70% of the time standing up. ???
« Last Edit: Mar 31, 2009, 4:55am by Zulgyan »Link to Post - Back to Top  IP: Logged

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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #3 on Mar 31, 2009, 9:16am »


Mar 31, 2009, 4:52am, Zulgyan wrote:
Indeed. But now I'm thiner, shaved and with longer curly hair!
For some reason I run games 70% of the time standing up. ???


I'm the same way. I think I get into the excitement and action too much, that I can't sit down, unless the players are talking/plotting/planning.
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #4 on Mar 31, 2009, 10:51am »


Mar 31, 2009, 4:52am, Zulgyan wrote:

For some reason I run games 70% of the time standing up. ???


As do I. It makes it easier to get at the figures when I use them. It also lends an air of authority, everyone got to look up to you, makes you hard to miss. I also can take a peek at folks dice rolls if I'm standing, I can tally dice quicker then most folks I game with.
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #5 on Mar 31, 2009, 12:04pm »

Me, too, for many of the same reasons.

But mostly it's nervous energy.
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #6 on Mar 31, 2009, 4:21pm »


Mar 31, 2009, 4:52am, Zulgyan wrote:

For some reason I run games 70% of the time standing up. ???


As do I. I've never understood GMs who can sit there calmly throughout an adventure. LOL.
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Zulgyan
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #7 on Mar 31, 2009, 5:01pm »

Is somebody playing OD&D in a similar way I do?
Any comments on my house rules?
How are other people playing OD&D? Open threads about it!

My next OD&D demo is on the 9th of April. I'll write a report about it.
« Last Edit: Mar 31, 2009, 5:57pm by Zulgyan »Link to Post - Back to Top  IP: Logged

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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #8 on Mar 31, 2009, 8:17pm »


Mar 31, 2009, 5:01pm, Zulgyan wrote:
How are other people playing OD&D?

In the lamest way possible, online.

I'm also running a module (CoT), half because I heard it was great, and half because I couldn't stand buying it and letting it collect dust.

Rules-wise, it's 3LBBs+Greyhawk (as no one has requested any content from the other supplements), although I have cracked Supp 4 for some ideas on the temples and such encountered. For example, the purple armor stuff that Apollo can grant, I was nice and added that to the healing statue on level 2 of the Caverns of Thracia, although I'm not sure if the players have figured out what it is yet.

So far I have house-ruled that dropping to zero hit points causes not immediate death, but death in con/2 rounds unless magical healing is obtained, but really the need to house-rule a lot hasn't come up yet. I'm occasionally too lazy to use the Greyhawk tables for missile fire, so I just use the 3LBB system.

Oh, I forgot, I'm using the Holmes method for stat swapping, scroll creation, and a few other details.
« Last Edit: Mar 31, 2009, 8:18pm by Random »Link to Post - Back to Top  IP: Logged
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #9 on Apr 2, 2009, 9:17pm »

This is what I hand in to Players and the beginning of the game:

(translated to english)

STEPS TO CREATE A CHARACTER

1. Ability Scores: roll 3d6 in order in each of the following: Strenght, Inteligence, Wisdom, Constitution, Dexterity, Charisma.

2. Choose a Race:
a. Men
b. Dwarf
c. Elf
d. Halfling

3. Choose a Class:
a. Fighting-men (Men, Dwarf, Elf, Halfling)
b. Magic-user (Men, Elf)
c. Cleric (Men only)
d. Fighting-wizard (Elf only)

4. Roll for Hit Points (re-roll “1”):
a. Fighting-men: 4d6.
b. Magic-user: 2d6+1.
c. Cleric: 4d6.
d. Fighting-wizard: 3d6.

5. Choose Aligment:
a. Law
b. Chaos
c. Neutrality

6. Choose up to 3 weapons: dagger x3, hand axe x3, Mace, Sword, Battle Axe, Morning Star, Flail, Spear, Halberd, Two Handed Sword, Bow (40 arrows).

7. Choose Armour: Leather, Chain Mail, Plate Mail. ¿Shield?

8. Choose up to 5 items: 50’ of Rope, 10’ Pole, 12 Iron Spikes, 6 Torches, Lantern, Flask of Oil, Silver Mirror, Grappling Hook, Signal Whistle, Can of Paint, Crowbar, Bag of 25 Marbles, 10 Chalks, Bar of Soap, Bucket.

« Last Edit: Apr 2, 2009, 9:19pm by Zulgyan »Link to Post - Back to Top  IP: Logged

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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #10 on Apr 3, 2009, 12:39am »


Apr 2, 2009, 9:17pm, Zulgyan wrote:

8. Choose up to 5 items: 50’ of Rope, 10’ Pole, 12 Iron Spikes, 6 Torches, Lantern, Flask of Oil, Silver Mirror, Grappling Hook, Signal Whistle, Can of Paint, Crowbar, Bag of 25 Marbles, 10 Chalks, Bar of Soap, Bucket.



This is my favorite part.

I always have a hard time selecting my starting equipment, so something like this would be most welcome!

Have an exalt for that!
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Zulgyan
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #11 on Apr 3, 2009, 12:58am »

I'm glad you find it useful.

It's actually taken straight from the Men & Magic, plus some additions.

I assume clerics have their symbols, magic-users their spell books, and everyone has a backpack, waterskin and 1 week worth of rations.
« Last Edit: Apr 3, 2009, 12:59am by Zulgyan »Link to Post - Back to Top  IP: Logged

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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #12 on Apr 13, 2009, 12:34pm »


Apr 2, 2009, 9:17pm, Zulgyan wrote:
STEPS TO CREATE A CHARACTER


This is very useful, just what my players need. Have an exalt!

I threw together a couple of pdf's of these rules, with a few additions of my own. They are available for download from my OD&D page.
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The really old-school have character sheets that fit in the signature!
Zulgyan
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #13 on Apr 13, 2009, 3:45pm »

Glad you found it useful!
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 Re: Zulgyan's OD&D-Demos Houserules
« Reply #14 on Apr 13, 2009, 8:08pm »


Apr 13, 2009, 12:34pm, burke wrote:

I threw together a couple of pdf's of these rules, with a few additions of my own. They are available for download from my OD&D page.


Thanks for including the Open Office versions. I'll modify them for my house-ruled OD&D/S&W games.
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