Joined: Oct 2007 Gender: Male Posts: 1,224 Location: Argentina Karma: 51
Zulgyan's OD&D-Demos Houserules « Thread Started on Mar 31, 2009, 3:53am »
I have said before that I'm the only Argentinean who ever runs OD&D in these lands. I have been invited to referee OD&D for people who are curios to try it, and I have organized some OD&D one-shots for people interested in getting to know the game.
These are the house-rules that have evolved with 10 or so adventures.
Zulgyan's OD&D-Demos Houserules
OD&D LBB, no supplements.
Characters start at 4th level.
Ability Scores are rolled 3d6 in order.
Ability Bonuses: STR 15: +1 to melee hit and damage if human or dwarf fighting-men. INT 15: +1 1st level m-u spell WIS 15: +1 1st level cleric spell DEX 12: +1 hit with missiles DEX 13: can fight with 2 weapons effectively. DEX 15: +1 to move silently (surprice others) CON 15: +1 HP per HD CHA 15: a loyal follower, +1 for each point over 15, will join the adventure under your leadership. Loyal followers are 1st Level Fighting-men equiped with leather armour, shield and spear, morale 8.
Generally, the above are reversed when ability score is 6 or lower.
HP rolls at character creation are rerolled on a 1.
Only human fighting-men (Heroes!) can attack four 1 HD enemies in a round.
Human magic-users cast an extra 2nd level spell.
Elves can be fighting-men, magic-users or fighting-wizards (3rd level fighting-men that cast like second level magic-users).
Hobbits can hide in shadows, though the deadly accuracy with slings is just anecdotical.
Characters can equip themselves with whatever they can carry from the equipment list plus a horse or pony (of no use in the dungeon anyway). No starting magic items, all must be found during the adventure.
Magic-users get a spellbook with all 1st and 2nd level spells.
Magic-users can't memorize two copies of the same spell.
Clerics cast all spells spontaneously.
Combat is D&D B/X based.
All the rest, combat or non-combat, is free-wheeled. Some recurrent methods have evolved with time, though I refrain myself from typing them down. I encourage players to do whatever they want, forgetting about the rules (which they don´t actually know anyway).
Small weapons and spears in melee attack at -1.
Pole arms attack at +1 and deal doble damage vs. charge.
Two-handed swords attack at +2.
Two weapon fighting rolls 2 dice and keeps the best.
For some reason I run games 70% of the time standing up.
As do I. It makes it easier to get at the figures when I use them. It also lends an air of authority, everyone got to look up to you, makes you hard to miss. I also can take a peek at folks dice rolls if I'm standing, I can tally dice quicker then most folks I game with.
I'm also running a module (CoT), half because I heard it was great, and half because I couldn't stand buying it and letting it collect dust.
Rules-wise, it's 3LBBs+Greyhawk (as no one has requested any content from the other supplements), although I have cracked Supp 4 for some ideas on the temples and such encountered. For example, the purple armor stuff that Apollo can grant, I was nice and added that to the healing statue on level 2 of the Caverns of Thracia, although I'm not sure if the players have figured out what it is yet.
So far I have house-ruled that dropping to zero hit points causes not immediate death, but death in con/2 rounds unless magical healing is obtained, but really the need to house-rule a lot hasn't come up yet. I'm occasionally too lazy to use the Greyhawk tables for missile fire, so I just use the 3LBB system.
Oh, I forgot, I'm using the Holmes method for stat swapping, scroll creation, and a few other details.
8. Choose up to 5 items: 50’ of Rope, 10’ Pole, 12 Iron Spikes, 6 Torches, Lantern, Flask of Oil, Silver Mirror, Grappling Hook, Signal Whistle, Can of Paint, Crowbar, Bag of 25 Marbles, 10 Chalks, Bar of Soap, Bucket.
8. Choose up to 5 items: 50’ of Rope, 10’ Pole, 12 Iron Spikes, 6 Torches, Lantern, Flask of Oil, Silver Mirror, Grappling Hook, Signal Whistle, Can of Paint, Crowbar, Bag of 25 Marbles, 10 Chalks, Bar of Soap, Bucket.
This is my favorite part.
I always have a hard time selecting my starting equipment, so something like this would be most welcome!