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Post by Mushgnome on Apr 14, 2011 10:40:14 GMT -6
Please post your completed character sheets here. Discussion or questions should go in the Character Generation thread. You'll be responsible for keeping track of your own consumables (arrows, rations, oil flasks, etc.).
You may keep details such as alignment, class, psionics, rituals, etc. secret if you wish (PM me). Of course other players may assume the worst if you do so, but that's all part of the fun...
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Post by tombowings on Apr 14, 2011 12:37:41 GMT -6
Sovereign Mask of All Who SeeColor: Purple Man Alignment: Neutral Class: Sorcerer Level: 1 Age: 32 Strength: 9 Intelligence: 17 (+10% experience bonus) Wisdom: 13 Dexterity: 12 Constitution: 9 (60% to 90% chance of surviving adversity) Charisma: 8 (max 3 hirelings) Hit Dice: 1+1 Gold: 4 EquipmentPlate Mail Flail Large Sack Rations (1 week) Waterskin Kalmakareh Mask
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Post by ehiker133 on Apr 14, 2011 15:28:12 GMT -6
Name: The Shadow of the Evermore Color: Jale Man Class: Sorcerer Level: 1 XP: 628 Alignment: Chaotic Age: 40
Strength: 12 Intelligence: 15 Wisdom: 13 Dexterity: 7 Constitution: 11 Charisma: 11
Hit Dice: 1+1 Type: Armoured Foot (AC 2)
Rituals: The Litany of the Endless Ascent (Conjuring)
Gold: 25
Equipment: Plate Armour Flail Dagger Helmet Shield Obsidian-Tipped Spear
Large Sack (and contents) Iron Rations (one week) Water Skin (2) Steel Mirror
Description: The Shadow of the Evermore stands over 7' tall. The surface of his jale skin seems to move or flow, like murky water swirling and pulling away during a low tide. His pupils have no color, appearing as white as his sclera.
He wears ridged chitinous plate armour, fashioned from the exoskeleton of a black, deep sea aberration. His large wooden shield bears his standard - seven black tentacles rising out of a body of water.
His helm is blackened steel, the back of which has a design of seven tentacles hammered into it, giving the appearance of massive dreadlocks when viewed from behind.
His seven-chain flail is likewise fashioned to represent the likes of a water mythos, with a squid-like handle, complete with a hardened pointed pommel, and spiked, urchin-like steel balls capping off each chain.
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Deleted
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Post by Deleted on Apr 14, 2011 21:12:59 GMT -6
Servitor of The Yellow SignClass: Fighting Man Level: 1 Colour and Gender: Yellow Man Age: 27 Alignment: Chaotic Psionic Ability: None Servitor of The Yellow Sign is a yellow man of oddly long face and grim demeanor. His hair is shaved and gathered into a top-knot. When not wearing all his armor, his arms and upper body are seen to be covered with black tattooed sigils and glyphs. His black shield openly proclaims his allegiance by bearing a huge Yellow Sign across its surface. Uploaded with ImageShack.usStrength: 14 Intelligence: 10 Wisdom: 8 Dexterity: 9 Constitution: 14 Charisma: 13 Hit Dice: 1+1 AC 2: Armoured Foot Coin Pouch: 4gp Equipment: Plate Mail Shield - bears the Yellow Sign Sword (tulwar) Backpack Wineskin Uploaded with ImageShack.us
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Post by crusssdaddy on Apr 16, 2011 0:14:11 GMT -6
Name: Fated to Die Race: Ulfire Class: Fighting-Man Gender: Male Age: 25 Alignment: Neutral
Level: 1 HD: 1 AC: chainmail + shield Treasure: Languages: Babel, Ulfire, Green, Dolm, +4 empty
STR 14 INT 16 WIS 12 DEX 8 CON 9 CHA 17 (fiddled with this one)
Appearance: Gloriously glam, like 'Spiders'-era Bowie. The ulfire skin is vivid & compelling, dyed-blonde mohawk majestic, nails & teeth immaculate. Loves money, currently embarassed at lack of. Rogue-ish demeanor.
Equipment: chainmail, sm. shield, sword, obsidian-tipped spear, dagger, foam canister, seashell derringer, electric torch, fur coat, sweet duds, burgundy vinyl duffel bag containing sundries, first aid kit, and 2 medium-sized pieces of coal
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kipper
Level 3 Conjurer
Posts: 57
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Post by kipper on Apr 16, 2011 10:49:11 GMT -6
Breath of New MoonDescription:Breath of New Moon stands just under 5 feet high, but is aberrantly strong for her small stature... perhaps the result of some sorcerous ritual or inhuman blood on her parent’s side. Her armour is composed of a form of leather which is the hue of ulfire but uncommonly tough, complete with a close-faced featureless mask which she is yet somehow able to see through. Her preferred weapon is a Glaive she carries, the head of which is composed of a hardened red resin as sharp and strong as steel. Class: Sorcerer Color & Gender: Bone Woman Age: 26 Alignment: Chaotic Psionic Ability: None Skills: Languages (4 in 6) Strength: 18 Intelligence: 15 (+10% XP) Wisdom: 7 Dexterity: 10 Constitution: 8 (50% chance of surviving adversity) Charisma: 10 (max 4 hirelings) Hit Dice: 4?? XP: 12038 (level 4) Equipment:Plate Mail armour Helmet Pole Arm (Glaive - standard one to replace resinous one dissolved by a giant sea slug) Sax Backpack Iron Rations (a clear mucous-like liquid): 1 week 1 brick of demolitions-grade explosive with a time-delay fuse Leather clothes small concealable daggar Rituals Known: [hidden] Languages: Green, Red, (+3 more) Hechmen:Bone Women: - Devil Maw: Fighter1 (1383xp); Attacks as 'Armored'/Defends as 'Heavy'; Chain armour, Glaive, Sax, backpack (with bedroll and basic gear), clothes
- Blasphemous Blade: Fighter1 (1383xp); Attacks as 'Armored'/Defends as 'Heavy'; Chain armour, Glaive, Sax, backpack (with bedroll and basic gear), clothes
Serpent's Scion: Specialist1 (Tinker:+4) (811xp); Light Foot; Leather armour, Sax, Shortbow, backpack (with bedroll and basic gear), clothes Deceased
- Dream Stalker: Specialist2 (Herbalism/Chirurgery:+6) (1383xp); Light Foot; Leather armour, Sax, Shortbow, backpack (with bedroll and basic gear), clothes
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Post by Professor P on Apr 16, 2011 13:09:09 GMT -6
The Eye of Thundera Class: Fighting man Color and gender: White man Age: 24 Alignment: Lawful Psychic ability: None
A young white man with a shock of red hair and eyes and a left hand like a lion's paw, The Eye of Thundera searches for a way off this blighted and cursed planet.
Strength: 15 (+10% experience) Intelligence: 10 Wisdom: 10 Dexterity: 9 Constitution: 16 (+1 HP/HD) Charisma: 10 (4 hirelings)
Hit Dice: 1+1 (+1 CON) AC 3 - Armored Foot
Coin purse: 4 gp
Equipment: Light blue singlet Plate mail Two-handed Sword (of Omens) Dagger Backpack Iron Rations (7) Rope, 50 ft Large sack Torches (6) Flint and tinder Waterskin with water Waterskin with wine
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Deleted
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Post by Deleted on Apr 16, 2011 13:48:12 GMT -6
Not a player but ... this is the same picture that came to mind when I read the Carcosa rules for the first time! Have an exalt just for the halibut,
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Deleted
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Post by Deleted on Apr 17, 2011 8:37:13 GMT -6
Thaimos the Seeker CLASS: Sorcerer RACE: Dolm Man (Dolm "stand in the same relation to jale as green to red. It is a compound of ulfire and blue.") ulfire = wild and painful, blue = delicate and mysterious ALIGNMENT: Neutral AGE: 19
Strength: 9 Intelligence: 18 (+10% experience) Wisdom: 10 Dexterity: 10 Constitution: 13 (Will withstand adversity) Charisma: 10 (4 Hirelings)
Hit Dice: 1+1
GEAR: Standard Rations for 1 person/1 wk (5) Wine, quart (1) Silver Mirror, small (15) Wineskin (1) Box of Chai'Mat Red (a powerful hallucinarcotic, for recreational purposes) Plate Mail (50) Flail (8)
Gold: 30
From his birth, Thaimos learned to appreciate the good things in life. His parents were well-to-do, and he wanted for nothing except his parents' love and respect. His parents revered athletics and physical prowess above all, and Thaimos loved nothing more than books. Eventually, he was sent off to the Academy at age 11, for 7 years of grueling study. Now, he seeks paths to knowledge that are ever more alien, more arcane, and more dangerous. He is also a major sybarite, seeking to sample all the pleasures that life has to offer.
Thaimos is not terribly tall, or particularly fit. He is, for all intents and purposes, a slim, young man, not terribly notable for anything other than the fact that he fidgets, as if seeking something to do. His longish, auburn hair seems to have its own agenda.
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Post by vito on Apr 19, 2011 22:30:21 GMT -6
Name: The Mirthful Doomed Gender: Male Age: 28 Color: orange Alignment: Lawful Psionic Ability: None Class: Sorcerer
The Mirthful Doomed is a scholar and a drunkard. He drinks to try and forget the forbidden eldritch knowledge that he was never meant to know.
Strength: 7 Intelligence: 16 Wisdom: 15 Dexterity: 13 Constitution: 10 Charisma: 8 Starting Gold: 90
Trinket: A flask filled with strong alcohol sap from a plant monster Equipment:
club sandals leather harness large sack writing kit alcohol (1 week 5 days) ("I drink my food!") leaves and roots from a plant monster sharp glaive
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Deleted
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Post by Deleted on May 21, 2011 6:19:56 GMT -6
Minion of The Unholy Fragnog
Class: Sorcerer Level: 3 Colour and Gender: Bone Man Age: 32 Alignment: Chaotic Psionic Ability: None
Background: Minion of The Unholy Fragnog was once the slave of The Unholy Fragnog, a powerful sorcerer. The Unholy Fragnog was devoured by an eldritch antediluvian horror when 'Minion' narrowly escaped being a last minute addition to a throng of sacrifices. 'Minion' then began walking east, toward the mountains, in answer to a compulsion which began during the unholy rite.
Strength: 12 Intelligence: 14 Wisdom: 15 Dexterity: 11 Constitution: 11 Charisma: 14
Hit Dice: 3 AC 2: Armoured Foot
Coin Pouch: 0gp
Equipment: Plate Mail Shield Light Crossbow Quarrel Case, 30 bolts Backpack Primitive Hand Axe - carved from soapy green stone Black leather trenchcoat with concealing hood Gloves Sturdy boots
Apprentice: Vina, a Green Woman
Henchmen: Fist of Polaris - Fighter 1 Whisperer in The Dark - Sorcerer 1 The Lurking Skull - Specialist 1, stealth 4 The Doom in The Water - Fighter 1
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Post by ehiker133 on Nov 27, 2011 12:10:22 GMT -6
Name: The Shade of the Evermore Race: ? Class: Theurgist Level: 4 XP: 13923 Alignment: Chaotic Age: 1 month
Strength: 12 10 Intelligence: 15 Wisdom: 13 14 Dexterity: 07 09 Constitution: 11 13 Charisma: 11 09
Hit Dice: 3+1 Type: Armoured Foot (AC 2) or Light Horse (AC 7)
Rituals: The Litany of the Endless Ascent (Conjuring) The Sixth Undulation of the Tentacled One
Languages (5 additional allowed): Deep One (Deepwaneese), Brown
Skills: Sense Motive (3 in 6)
Gold: Silver: Copper:
Equipment: Plate Armour Flail Dagger Helmet Shield small manila envelope sealed with wax Large hooded cloak Dark (charcoals and blacks) loose-fitting robes leather gauntlets hobnailed boots Large Sack (and contents) - Iron Rations (one week) - Water Skin (2) - Steel Mirror
Description: The Shade of the Evermore is a solemn figure in ridged chitinous plate armour, fashioned from the exoskeleton of a black, deep sea aberration. He stands just as tall as his former self - a full 7' in height. Somehow, you get the impression that he could become taller if he wanted to... but that isn't really possible, is it?
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Post by waysoftheearth on Nov 27, 2011 16:32:46 GMT -6
The Gunnery Veiled
Neutral 1st level Orange Fighting-Man
S 12 I 8 W 6 D 16 (+1 on missile attacks) C 14 (will withstand adversity) Ch 9
HD: 1+1 XP: 0 AC: ?
Gunnery has mismatched green and red eyes, but he sees well and his aim is sharp. If ye peer closely enough at his red right eye you might notice an intricate cross hair pattern etched upon the iris.
Gunnery habitually mutters to himself about foolish sciences and places and weaponry that plainly could never be, and for this he is thought a great fool. He doesn't easily befriend these nay sayers, but is a quick and hardy fighter whatever they might think...
Possessions Helmet 10gp Mail 30gp
Dagger 3gp Hand axe 3gp Longbow 40gp Shoulder case {20 arrows} 10gp Shoulder case {20 arrows} 10gp
Backpack 5gp Wineskin 1gp Wine {1 quart} 1gp Rations {7 days} 5gp
Great cloak 2gp High boots 2gp Torches {6} 1gp Oil flask {1} 2gp 50ft rope 1gp Tinderbox 1gp
Purse {3gp}
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Post by pessimisthalfling on Jan 13, 2012 10:00:44 GMT -6
Vociferous Bastard From Innsmouth
Class: Specialist Prime Req: Dexterity Level: 1 Colour and Gender: Green Man Age: 25 Alignment: Neutral Psionic Ability: No
Skills: Stealth (2 in 6) Tinker (3 in 6) Search (3 in 6)
Background: Other folks coins and items always seem to favor The Vociferous Bastard From Innsmouth's purse over that of their legitimate owner. He uses quick hands and a smooth tongue to acquire items for himself and others. The Vociferous Bastard From Innsmouth was employed by a Sorcerer who paid him to acquire items for an enigmatic experiment. The Vociferous Bastard left Innsmouth with much haste when he began suspecting that his employer intended to offer him as a sacrifice after the last of the items and trinkets was delivered.
Strength: 13 Intelligence: 9 Wisdom: 13 Dexterity: 15 Constitution: 15 Charisma: 12
Hit Dice: 1 ( +1 due to Con; Men & Magic)
AC: Unarmored
+1 to Missile Attacks
Items: Specialist Tools Light Crossbow Minor Weapon (Dagger) Backpack bedroll clothing, normal cookpots lantern rope 50' Crowbar
7 SP
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Deleted
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Post by Deleted on Oct 10, 2012 23:12:48 GMT -6
Apothecaria, female purple Witch (apprentice)
AC 5, move 12", HD 1
Str: 16 Int: 14 Wis: 11 Dex: 8 Con: 10 Cha: 14
Dinosaur: "Grekk" (small Pegomastax Carcosicus): AC 7, move 15", HD 9d4, attacks/defends as: Lycanthrope-1 (fangs and quills), special: detect poison at will
Armor: Leather
Weapons: Spear, Dagger, Sling
Pouch (filled with misc. herbs and mushrooms that serve as normal rations), Waterskin, Whistle (for calling Grekk), 57 sp
Appearance: All body hair is absent, due to use of herbal depilatories. Face and visible skin modified by crudely performed ritual scarification. The herbs and plants she carries in her pouch give her an earthy aroma.
Elixirs Known: Heal, Haste, Slow (a powder), Purify Food & Water (a powder).
Other Skills: bushcraft, pottery
All Henchmen: AC 9 Equipped with: spear, dagger, sling, backpack with pottery studio parts, rations, 1 torch
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Deleted
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Post by Deleted on Nov 2, 2012 19:52:15 GMT -6
Name: Grand Yet Mystifying (aka Reginald Fuller Buckley Morehouse III) Color: Earthman Class: Sorcerer Level: 1 XP: 0 Alignment: Chaotic Age: 45
Strength: 11 Intelligence: 15 Wisdom: 8 Dexterity:9 Constitution: 7 Charisma: 13
Hit Dice: 1+1 Type:
Rituals: The Leprous Dweller Below (Conjuring)
wealth: 1 sp
Equipment: worn Bowler Hat Monocle beat up umbrella
leather Armor cavalry sabre
1 Large Sacks Standard Rations (5 Days) Book (blank) Ink Pipe tinderbox steel mirror
Water Skin
Description: Tall and slender with large muttonchops, Reginald is the epitome of the Victorian genteel British scholar. Until he found that old manuscript in that ancient Mesopotamian tomb and tried to decipher it.
The manuscript that turned out to be a conjuring ritual for an Old One. A ritual that required virgin sacrifice...nine of them no less...which Reginald didn't have. The botched spell just annoyed the Old One it was meant to summon and in its ire it banished Reginald to this god forsaken place.
Given the name Grand Yet Mystifying by the first creatures on the planet to find him, the now slightly mad Reginald, wearing dinosaur skin leather armor, a worn bowler hat, a monocle, and carrying a decrepit umbrella, roams this land seeking a ritual powerful enough to send himself home.
1 4HD Raptor type dinosaur used as a mount
5 Yellow men in leather armor and spear (Reggie refers to them as the 30th Punjabis and has them wear turbans. One of them appears to also be wearing a crudely fashioned cravat.
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Deleted
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Post by Deleted on Nov 6, 2012 1:00:12 GMT -6
Name: Loyal Beast of the Unknown Master Color: Bone Man Incarnate Class: Fighting Man Level: 1 Alignment: Chaotic Height: 8'0" Weight: 650 lb Age: unknown Sex: Male Str: 17 Int: 11 Wis: 9 Dex:13 Con: 0 Cha: 7 Silver pieces: ( 3 + 6 + 6 ) = 0 HD: 1+1 AC: 17 Skill:Climb: 2-6 Equipment:Great Sword Chain Shirt Traits:- Immune to normal poison
- Immune to disease
- Immune to suffocation
- Does not benefit from normal healing
- Does not benefit from normal drugs
- Does not benefit from normal potions
- May heal by rubbing and wrapping his wounds with the innards of a fallen living creature and letting them rot.
- May also be healed by magic that opposes normal healing
Henchmen: 3 Former bone men warriors risen as Wraiths who the unknown deity has granted me control over: img17.imageshack.us/img17/8094/wraithf.pngOutside of combat they stay hidden in black cloaks to arouse as little suspicion as possible. 8 HD Allosaurus whom Loyal Beast of the Unknown Master rides Languages: Description:Loyal Beast of the Unknown Master was a large bone man in life but the resurrection infused him with new-found brute strength, height, and weight. Standing at over 8 feet tall he towers over most and is a fearsome sight to behold. His eyes are translucent and seems to blend in with the whites of his eyes. This was a feature he had in life that has lasted through undeath. Unlike most undead his mind works like it did when he was alive. He is unsure of what brought him back to life but believes it's because he participated in Bone Man rituals to the old gods. In order to control him the unknown deity has infused him with part of his essence. This essence has manifested itself as a second head. Normally it lays limp on his shoulder but whenever the deity so chooses they can spring it to life. When this happens his normal head falls unconscious and this deity takes control. The Loyal Beast has grown accustomed to this though he still struggles to know what deity has made him it's puppet. Despite his condition and religious following he is a good man as he was in life though his size, his color, and the smell of rot around him leaves few willing to be in his presence. If Loyal Beast of the Unknown Master has been wounded he especially reeks of decay. On the exposed areas between his chain armor you will find various pieces of innards wrapped or tied and decomposing into the wounds becoming fresh undead flesh. The innards start off wrapped but eventually form with the skin replacing what was once an open tear. Because of this his body is patchy with various colors of skin or fur depending on what he has recently killed. He wears a large blood red cloak that sticks to his decayed flesh and helps to hide his vestigial head from those who pass by. His great sword looks like a giant sharpened metal sheet to the common eye but in his hands it is a thing of beauty. The sword would be too much for a normal man to wield but he holds it in both hands with ease. The sword is adorned with several runes and symbols, none of which mean anything to the Loyal Beast but he presumes they represent the deity residing within him.
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Deleted
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Post by Deleted on Jan 14, 2013 20:45:33 GMT -6
The Preservation of Humanity, Jale Fighting-man (age 27) Str 13 Int 10 Wis 11 Dex 8 Con 6 Cha 12 sp 38, cp 5 Skill point is in Climb AL L Equipment: Ant, mancatcher, blowgun, backpack, 1 week's worth of ant food (consisting of dried tubers that are inedible for humans)
Preservation is a simple, honest and courageous man who wishes the best for humans (especially for Jale ones) and absolutely despises sorcerers––even lawful ones. Though it is known that he despises sorcery due to his acquaintance with it (as a Jale man), he does not talk about his background.
His animal companion is a bipedal ant, two feet tall, called Wizard-killer.
His 4 henchmen are apprentices to a sorcerer whom he slew. They themselves did not learn any sorcerous rituals, though they have some knowledge of the discipline as a whole. They are all Jale men. Unsurprisingly, PoH despises his henchmen, has little regard for their safety, and abuses them constantly.
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