|
Post by havard on Jul 19, 2010 3:29:57 GMT -6
Has there been compiled a list of the core people who played in Gary & Rob's group, ala Dave's list of original Blackmoor players?
Havard
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 19, 2010 17:38:04 GMT -6
Hi Havard: Most of these were listed in both Bottle City and the Living Room adventures produced by PPP and available through Noble Knight Games.
|
|
|
Post by grodog on Jul 19, 2010 22:27:31 GMT -6
Rob's games were distinct from Gary's though, and seem to have had folks who never played in Greyhawk, or who only did so rarely. It may be worth going through the 1976-1985 module credits, and checking the lists of playtesters, too, Havard, and then comparing them to the listed players from BC and LR. Might open a few more research nooks to explore....
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 20, 2010 9:55:44 GMT -6
Actaually, that is a grand error grodog. They were not distinct from in including people who never played in Greyhawk Castle under either EGG or Myself; I just included others as I was continuing to DM on the main and past the time EGG really wasn't doing so anymore, as he was devoted to designing and bringing TSR more into focus as its President. The campaign evolved with the introduction of new players, and I list these alongside the previous ones, as well. Cheers! (and lose one EXALT!)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 20, 2010 10:05:49 GMT -6
"Might open a few more research nooks to explore...."
Have to say this... Why do some "researchers" always reflect in the 2nd person removed when the primary contextual evidence is available in raw form and in person (or an electronically worded simulacrum of such at least), namely, Me? Just ask.
|
|
|
Post by aldarron on Jul 20, 2010 19:31:45 GMT -6
"Might open a few more research nooks to explore...." Have to say this... Why do some "researchers" always reflect in the 2nd person removed when the primary contextual evidence is available in raw form and in person (or an electronically worded simulacrum of such at least), namely, Me? Just ask. Well okay , One thing I've been wondering, and have seen a few others speculate about is those "16 pages of notes" Dave mailed to Gary way back when. I imagine (please correct me if I'm wrong) you've already mentioned about as much as you remember of the content of them and any letters that may have followed, but I wonder if you know the fate of them. I've long assumed they found thier way into the trash at some point, but do you think there is a chance those notes or later correspondence between Dave and Gary as the game was in development, might still exist?
|
|
|
Post by Finarvyn on Jul 20, 2010 19:59:29 GMT -6
One thing I've been wondering, and have seen a few others speculate about is those "16 pages of notes" Dave mailed to Gary way back when. Oh, now that would be amazing!
|
|
|
Post by grodog on Jul 20, 2010 21:40:36 GMT -6
Actaually, that is a grand error grodog. [snip] I just included others as I was continuing to DM on the main and past the time EGG really wasn't doing so anymore, as he was devoted to designing and bringing TSR more into focus as its President. I stand corrected, and certainly not for the first time. Thanks for setting me straight, Rob Have to say this... Why do some "researchers" always reflect in the 2nd person removed when the primary contextual evidence is available in raw form and in person (or an electronically worded simulacrum of such at least), namely, Me? Just ask. See, it just happened again
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 20, 2010 23:55:47 GMT -6
To answer the question of the original typed notes sent to EGG and which I had a chance to read then, I do not know if EGG's estate still holds them or not; nor do I know if Arneson's estate (as administered by his daughter) holds a copy or copies. A good person to ask this of in the latter case (outside of contacting Dave's estate) MIGHT be David Wesley, as well, or some of the original gamers in Dave's group (Swenson, Gaylord, Snider, etc.). I know nothing beyond this.
|
|
|
Post by Falconer on Jul 21, 2010 0:40:01 GMT -6
What can you tell us about the contents of the original Arneson-typed notes, Rob? Thanks!
|
|
|
Post by Finarvyn on Jul 21, 2010 5:10:40 GMT -6
I stand corrected, and certainly not for the first time. He's kidding, of course. This actually is the first time!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 7:00:06 GMT -6
I stand corrected, and certainly not for the first time. He's kidding, of course. This actually is the first time! You've never been privvy to our many phone calls or you'd not say that, Marv...
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 7:18:27 GMT -6
Philip: I have noted this at the LOTGD as well: EGG handed me the notes with a caveat, something akin to a warning. I read through them, in some spots struggled to do so, as they were not contiguous. They seemed loose condensations of what his group was using. There were formulas as I had noted at GENCON 2 or 3 when Strategos-N was being played (judge: Dave Wesley) and as I watched for some time with great interest then as I loved the period. I believe this is the first game at Gencon to use a computer which was set up next to the table and was used specifically for crunching such calculations. EGG came in at several points to mark my progress and interjected at one point that the whole had to be revised to be understood (I believe that he had made his decision right there and then to rewrite, which I might add in all of the days I had been privvy to playtests and their discussions I had never noted EGG do, and so forthrightly). I came away with virtually no understanding of a cohesiveness or structure to it at all, but it obviously made sense to Dave as he was judging it. It lacked proper examples and other guides, were partials, stream of conscious and IMO did never explain fully what we had experienced as 4 players with David Megarry in November 1972. Then again, David was using a certain form as understood, as most designers can do, and I don't believe that he had ever expected the stuff to see the light of day in print. That was my total take and there is very little else I can add to expand the matter beyond this. Asking Dave Wesley abut the integration of those formulas might be another track to pursue in the matter.
|
|
|
Post by havard on Jul 21, 2010 7:48:06 GMT -6
Thanks for sharing this Rob! That explains some of the statements by mr Kask about the "quality" of Arneson's work. Previously, I had assumed that Kask simply failed to understand Arneson's style of gaming rather than the rules themselves.
You mention a game DMed by David Megarry. Did Megarry DM Blackmoor? Do you rememeber any details of what the game entailed? I am mainly interested in setting/locations, characters, plots etc...
Havard
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 8:23:23 GMT -6
Thanks Havard. Nope. Read in context: "4 players with David Megarry". I am not going to criticize you too abhorrently (as I have seen others elsewhere making even greater/grosser leaps of logic and mistakes), but the assumption you make is by extracting some understood out of its context, as I said "with." That is: Megarry was a player, too--which is the only inference, as there is no specific mention to the contrary otherwise (One of my greatest concerns and peeves with true research, btw, and in that matter a big nod to David Witts for, IMO, maintaining the highest standards in that regard). Dave Arneson was the judge, and the other players were: EGG, Terry Kuntz, Ernie Gygax and myself. Megarry was the de facto leader as he understood the campaign area and rules and so he was our overall integration point in the adventure which took place on EGG's dining table. This has been recounted several times elsewhere on the net and in expanded form in an upcoming work of mine. Cheers!
|
|
|
Post by havard on Jul 21, 2010 9:22:31 GMT -6
Ah, sorry I misread your post. I guess I just got excited about the idea of Megarry DMing a Blackmoor game. I now recall the episode you mention from your thread over at DF. Thanks again! -Havard
|
|
|
Post by Finarvyn on Jul 21, 2010 9:24:52 GMT -6
This has been recounted several times elsewhere on the net and in expanded form in an upcoming work of mine. Cheers! So is this "upcoming work" the memoirs that you have posted about before? How are they coming? Any target dates yet established?
|
|
|
Post by aldarron on Jul 21, 2010 9:28:03 GMT -6
Thanks Rob, for being so detailed! Not sure I should be turning this into a Q an A thread, but... Mike Mornard has said that Gary used the d20 "alternate" combat system from the start. Do you remember if there was any experimentation with this system or if what was in print in '74 was what Gary started with? Do you know if he developed it for D&D or if it was something he worked up earlier? Last, do you remember any use of CHAINMAIL combat or experimentation with it for D&D?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 9:54:10 GMT -6
This has been recounted several times elsewhere on the net and in expanded form in an upcoming work of mine. Cheers! So is this "upcoming work" the memoirs that you have posted about before? How are they coming? Any target dates yet established? Yes, indeed. Very large work (raw estimate: 700 typed pages), expanding moreso as more memories and the need for elucidation occur in so many areas. I have no date for release because of this (ref: "when it's finished").
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 10:05:27 GMT -6
Thanks Rob, for being so detailed! Not sure I should be turning this into a Q an A thread, but... Mike Mornard has said that Gary used the d20 "alternate" combat system from the start. Do you remember if there was any experimentation with this system or if what was in print in '74 was what Gary started with? Do you know if he developed it for D&D or if it was something he worked up earlier? Last, do you remember any use of CHAINMAIL combat or experimentation with it for D&D? Not sure what Mike is referring to as "alternate," as this was the adopted design path from the beginning. The 20 sided-die system was used during the playtests and written into the drafts mailed by EGG to others. Corollary: Tractics (1970-71 playtests) that used 20 poker chips with attached numbers 1-20 and pulled from a can for adjudicating attacks). The Chainmail rules had very little significance in the playtests by way of former mechanics; and there are distinct examples in play that I (while playing Robilar) can refer to for this when I attempted such bridges in one-on-one play (as opposed to mass combat).
|
|
|
Post by geoffrey on Jul 21, 2010 11:35:35 GMT -6
Rob, how often were player characters killed in your and Gary's Greyhawk campaign? We've all heard of the famous names of Mordenkainen, Robilar, and all the rest. These long-careered PCs make me wonder if PC death was relatively rare. On the other hand, perhaps there were lots of PCs in your campaign that never achieved fame because of early deaths.
|
|
|
Post by Falconer on Jul 21, 2010 13:28:27 GMT -6
Thanks for all the great info, Rob. BTW, Gronan called it the "alternate" combat system because that is how it named in Men & Magic!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 14:19:21 GMT -6
Thanks for all the great info, Rob. BTW, Gronan called it the "alternate" combat system because that is how it named in Men & Magic! Yeah. Mere verbal positioning by EGG, which I skipped in the matter as such. He wanted to draw in Wargamers and not alienate any who were primed to transition from Chainmail to an obviously different system; same as noting that the rules were useable with miniatures and promoted as such, even though we never used any ourselves in the playtests (these occur in other LG games of D&D, much later thought). Cheers!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 14:30:41 GMT -6
Rob, how often were player characters killed in your and Gary's Greyhawk campaign? We've all heard of the famous names of Mordenkainen, Robilar, and all the rest. These long-careered PCs make me wonder if PC death was relatively rare. On the other hand, perhaps there were lots of PCs in your campaign that never achieved fame because of early deaths. We never kept a tally, or a ratio. If you want what I considered an after-matter estimate, I would have to add these up and then draw conclusions based on that, and those would only have meanings (then, by reflection) to EGG and myself. But, let's see. Tom Champeny's PC died at least 3 times; Ernie's NPC Sertan died once; we wiped out 17 of 20 adventurers in a debacle of indecision and bad planning all around when EGG and I co-Dmed an ill-fated adventure for as many visitors one day; James Ward's and Skip William's PCs "died the Death" (one of Jim's fave sayings, in fact) in my Dark Druids outdoor/beneath ground addie (1975), Robilar came close to death 4 times, I lost my Djinn and Efreet during those singular scrapes; Bob Burman died, Eric Shook lost 6 or 7 PCs in a row (mostly due to rashness, etc. as he was young), and there might be more. Lots of close calls, really close calls in a lot of cases. OH! And Ernie's 2nd PC, ERAC, died of starvation in the castle... Almost forgot.
|
|
|
Post by aldarron on Jul 21, 2010 18:40:31 GMT -6
Thanks for all the historical gems Rob, its a real treat, and definetly helps clear away the fog surrounding the foundation of our hobby!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 21, 2010 20:12:46 GMT -6
Actaually, that is a grand error grodog. [snip] I just included others as I was continuing to DM on the main and past the time EGG really wasn't doing so anymore, as he was devoted to designing and bringing TSR more into focus as its President. I stand corrected, and certainly not for the first time. Thanks for setting me straight, Rob Have to say this... Why do some "researchers" always reflect in the 2nd person removed when the primary contextual evidence is available in raw form and in person (or an electronically worded simulacrum of such at least), namely, Me? Just ask. See, it just happened again No prob, Gro. You were just prolly tired from all of your vacations. Grodog has maintained quite a history of the game in many areas, related and not. Didn't mean, in reflection, to take anything away in that regard. The Bottle City level was a great success in good part due to his involvement, and that says a lot right there.
|
|
|
Post by grodog on Jul 29, 2010 16:29:11 GMT -6
No prob, Gro. You were just prolly tired from all of your vacations. Could be, could be. Fortunately most of the work on my vacations wasn't day-job work, but fun work, eh? Grodog has maintained quite a history of the game in many areas, related and not. Didn't mean, in reflection, to take anything away in that regard. The Bottle City level was a great success in good part due to his involvement, and that says a lot right there. Thanks for the plug Rob.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 26, 2010 1:21:49 GMT -6
|
|
|
Post by amalric on Nov 7, 2010 6:26:45 GMT -6
Rob, I wonder if you have any recollections (and stats and the like, though that may be a reach) of your brother Terry's character - Terrik/Terric/whatever he was named, who was in on that first delve into Castle Greyhawk? I've seen him mentioned many times, but never in any detail. Thanks.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Nov 7, 2010 18:57:15 GMT -6
Hey.
Terik (or Teric): I played alongside him with Robilar and DMed him in both Greyhawk and El Raja Key.
The stats are not in my keeping; EGG and Terry had copies when we unofficially "retired" the first wave PCs; since then, Terry lost his copy (in a fire I believe), so I suppose EGG's estate holds the rest. I know of his NPCs, major magic items, creatures he employed, etc., what business he owned in City of Greyhawk and where his castle was located and what general forces he had. I also retain a map of one of his towers there. He also played a short-lived paladin based on our new upcoming rules in supplement #1 during the "reboot" of the campaign, but disliking the limitations of the class he retired that one and played the Monk (rules in rough form then, typed), called, "The Monk With No Name." I have written two very lengthy pieces on this, his PC's exploits, one of which was published in Dragon Magazine. I intend at some point, given the time and inclination, to do up short sourcebooks on both he and Robilar (though my PC name cannot be used for Copyright reasons, so the Lord of The Green Dragons moniker and Lord "R".). Similarly, Teric or Terik will be used, whatever is the opposite as printed in WG6, Isle of the Ape.
|
|