Starbeard's Fantasyland Game

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newBookmarkLockedFalling OOC General: The Central Plaza
Starbeard 27 475 by scottenkainen
Jan 15, 2018 13:22:01 GMT -6
newBookmarkLockedFalling City Interlude 1 (Slumberlot)
Starbeard 3 81 by rossik
Dec 19, 2017 12:05:20 GMT -6
newBookmarkLockedFalling Expedition 0 [Completed]: Lost in the Slumberwold
Starbeard 195 2,737 by Starbeard
Dec 19, 2017 5:19:42 GMT -6
newBookmarkLockedFalling Character Roster, Marching Orders, etc.
Starbeard 7 180 by scottenkainen
Aug 29, 2017 9:30:11 GMT -6
newBookmarkLockedFalling Character Creation
Starbeard 51 719 by sirravd
Aug 20, 2017 2:28:36 GMT -6
newBookmarkLockedFalling Ref's rulebook
Starbeard 7 243 by Starbeard
Jul 27, 2017 9:01:27 GMT -6
newBookmarkLockedFalling Procedures & house rules (for players)
Starbeard 0 94 by Starbeard
Jul 17, 2017 1:45:09 GMT -6
newBookmarkLockedFalling Hoping to start an OD&D game here
Starbeard 14 432 by Starbeard
Jul 16, 2017 10:59:04 GMT -6


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Starbeard's Fantasyland Game
A genre-mixing Fantasyland game, based in part on my love for the original Disneyland and Walt-era adventure stories. We'd start in the Slumberwold, a fairytale forest and alpine range; hexcrawling will reveal wild wests, future cities, safari jungles, powdered-wig New England towns, and so on; plus megadungeons irrationally stocked with unspeakable horrors, of course. Available classes are Fighting-Men and Magic-Users (who get all spells but no turning), but 'discovering' a new themed area will 'unlock' new classes (e.g., Pioneers or Medicine-Men from the wild west).
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