mannclay
Level 4 Theurgist
...you know what you are not, what you are you cannot know... - insane sorcerer
Posts: 116
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Post by mannclay on Feb 25, 2014 21:47:57 GMT -6
I got my copy secondhand without the map long ago for cheap, and have used bits from time to time. I see it mainly as what it was offered as, a retrospective. I wouldn't pay more than 5 bucks for it, but I'm not a collector. In addition to describing the setting of Blackmoor and multiple scenarios you can run in that setting, I also think it offers a ton of adventure ideas and campaign concepts that can be brought into any game. Although it is written in the "here's what we did" style, it is fairly easy to translate that to "here's what you can do". This is so true...It took me some time to notice that i did not need such details as in modern mainstream setting books. I have used FFC for running its dungeons with my daughter (that's only one player and so the dungeons leave me be to run them as i want at the time of playing) to running three players using totally spontaneous encounters and events inspired by the book. And so the FFC exudes creativity by being a great example of said creativity.
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Post by Finarvyn on Feb 26, 2014 5:43:04 GMT -6
Although it is written in the "here's what we did" style, it is fairly easy to translate that to "here's what you can do". This is so true...It took me some time to notice that i did not need such details as in modern mainstream setting books. <snip> And so the FFC exudes creativity by being a great example of said creativity. I see this as one of the greater values of the FFC. In addition to the historical significance of the book, it also show something about the true "old school" philosophy. So many gamers today have grown up on rules systems that fill up volumes of rulebooks and can't relate to how simple role playing was back in the inception. (And still is today, in my campaigns.)
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