gronkthebold
Level 3 Conjurer
That low level hireling who carries the 10 ft poles...
Posts: 69
|
Post by gronkthebold on Jun 24, 2013 12:05:03 GMT -6
Name Regin Brand. Sex: Male Age: 22 Class Warrior Level 1 XP/Next 0/2,005 Homeworld: Nirvana Background package: Adventurer Training package: Mercenary
Hit Points: 9 Psi Points System Strain
Weapon/AB/Damage/Range/Ammo Chain-Sword/STR,DEX/1D8+1/6,9/Nil Revolver (2)/DEX/1D8/30,100/6 shots, 100 rounds
STR: 14(+1) INT: 9 (+0) WIS: 12(+0) DEX: 14(+1) CON: 14(+1) CHR: 12(+0)
Physical Effect 12 Mental Effect 15 Evasion 14 Technology 13 Luck 16
Skills/Level: Culture (World, Nirvana)/0, Survival (0), Perception (1), Business (0), Combat/Primitive (0), Combat/Projectile (0), Culture/Traveller (0), Tactics (0).
Psionic Disciplines/Level
Mastered Disciplines/Level
Gear (Readied): Chain-sword (on belt), Revolvers (in holsters), Breastplate, Gauntlets and Greaves (Treat as Plate-Mail), however many extra rounds of ammo Regin can stuff into his duster jacket (The number is up to the DM). Gear (Stowed in backpack tech level 4): 2 weeks worth of rations, thermal flare, climbing harness, Last of the 100 rounds of ammo, Climbing harness, Survival kit. Gear (Non-encumbering)65 credits, Clothing with duster jacket and slouch hat.
Description: Regin is about 5'6 in height, with dark colored skin and light green eyes. He is an enigmatic figure, the most he will disclose to people is that he was born without a father, and his mother left him at an early age in his home in Nirvana. From there he became a wandering mercenary with a grim outlook, and he now searches for what is called about a thousand things but it has always the same meaning: wealth, and a means to settle down and gain the peace he seeks.
|
|
|
Post by st4ticstriker on Jun 24, 2013 12:23:10 GMT -6
Name: Ronny Stokes Class: Expert Level: 1 XP/Next: 0000/1510 Homeworld: Elysium. Background package: Technician. Training package : Pilot.
Hit Points:6 (6) Psi Points: N/A System Strain:9
Weapon/AB/Damage/Range/Ammo: Monoblade/Str,Dex/1D8+1/6,9/Melee. (Readied) (50) Semiauto pistol/Dex/1D6+1/30,100/12 [Rounds] (Readied) (75)
STR: 14 / +1 INT: 16 / +1 WIS: 13 / +0 DEX: 10 / +0 CON: 9 / +0 CHR: 14 / +1
Physical Effect: 16 Mental Effect: 15 Evasion save: 12 Technology save: 11 Luck save: 14
Skills/Level Exosuit/1 Tech/Astronautic/1 Tech/Postech/1 Navigation/0 Combat/Gunnery/0 Culture/Spacer/1 Vehicle/Space/0 Vechicle/Grav/0
Psionic Disciplines/Level
Mastered Disciplines/Level
Gear (Readied) Metatool (200) Leather Jacket (10) Typa A cells (2)(20)
Gear (Stowed) Credits:10(500) Ammuntion (60)(30) Rations (10) (50) Typa A cells (3)(30) Tailored antiallergens (2) (10)
Gear (Non-encumbering) Glowbug (5) Thermal Flares (2)(10)
BIO Ronny was born to a low working class family in the floating City. He's 5.8ft with short blonde hair, he's always dreamed of becoming a pilot and travailing the galaxies.
The lad has spent almost his whole life toiling away in the Clinic, failing military and private flight trails alike, always under the pretense he simply reacts to slow. After spending all of adult life fixing minor tech glitches and heating systems he's finally had enough. Ronny spent his life savings to get off planet side and find someplace where he can prove he's got what it takes to be a master class pilot.
Ronnys got only one dream right now, find something to fly...
(OOC) Does my int modifier allow me one extra skill point? If it doesn't I might change his background to get one extra Navigation point. Also this is my first SWN character so tell me if I missed anything.
Edit: I decided to keep my character not being able to fly in interstellar travel at level 1, it just seems to make much more sense to me that way. I mean, my character's dream is to become a pilot and his back story means he wouldn't have a reason to actually know how to fly straight away.
I might even skip it at level 2 (if I live that long) if he still doesn't have had a reason to learn know how to fly.
|
|
premmy
Level 5 Thaumaturgist
Posts: 295
|
Post by premmy on Jun 25, 2013 7:32:49 GMT -6
Name: Rahim al-Jery'e Class: Warrior Level: 1 XP/Next Homeworld: Nirvana Background package: Bandit Training package: Ground Forces
Hit Points: 8 System Strain: 0
Weapon/AB/Damage/Range/Ammo Monoblade (curved knife) / +3 / +1d8+2 Mag Pistol / +2 / +2d6+2 / 100/300 / 6
STR - 16 /+1 INT - 9 WIS - 11 DEX - 14 /+1 CON - 11 CHR - 10
Saves Physical Effect - 12 Mental Effect - 11 Evasion - 14 Technology - 16 Luck - 13
Skills Athletics /0 Combat/Primitive /1 Combat/Projectile /0 Culture/Nirvana /0 Leadership /0 Stealth /0 Survival /0 Tactics /0 Vehicle/Land /0
Gear (Readied) Mono Blade Mag Pistol 6 magazines Backpack (TL3)
Gear (Stowed) Mag Pistol magazines 7 Survival Kit Rations 5 days
Gear (Non-encumbering) What goes here?
|
|
|
Post by coffee on Jun 25, 2013 8:01:45 GMT -6
Name Rik Turbot Class Expert Level 1 XP/Next 0/1510 Homeworld Nirvana Background package Technician Training package Scientist
Hit Points 6 Psi Points 0 System Strain 0
Weapon/AB/Damage/Range/Ammo
STR/Mod 6/-1 INT/Mod 15/+1 WIS/Mod 10/-- DEX/Mod 13/-- CON/Mod 10/-- CHR/Mod 17/+1
Physical Effect Save 16 Mental Effect Save 15 Evasion Save 12 Technology Save 11 Luck Save 14
Skills/Level
Bureaucracy - 0 Culture/Nirvana - 0 Culture/Spacer - 0 Exosuit - 0 Perception - 0 Science - 0 Tech/Postech - 1 Tech/Pretech - 0 Tech/Medical - 1 Vehicle/Grav - 0
Psionic Disciplines/Level
Mastered Disciplines/Level
Gear (Readied) Lazarus Patch Medkit
Gear (Stowed) Power Cell A Vacc Suit Medkit (another one)
Gear (Non-encumbering) CommPad
60 Cr remaining.
|
|
eris
Level 4 Theurgist
Posts: 161
|
Post by eris on Jul 5, 2013 19:01:15 GMT -6
Name: Mike Kaminski Class: Expert (re-roll a failed skill check once per hour) Background: Astrogator's Mate Background (Skills: Culture/Spacer, Navigation, Science, Vehicle/Space) Training Package: Explorer Training Package (Skills: Athletics, Combat/Any, Culture/Any, Navigation, Perception, Persuade, Tech/Postech, Vehicle/Any
Skills: Culture/Spacer 1 Navigation 1 Science 0 Vehicle/Space 1 Athletics 0 Combat/Projectile 0 Perception 0 Persuade 0 Tech/Postech 0
STR 6,1,3 = 10 INT 3,5,6 = 14 WIS 6,2,6 = 14 DEX 5,1,6 = 12 CON 4,4,6 = 14 CHR 2,5,2 = 14
HP: 6
Equipment: Leather Jack Armor Knife Revolver Ammo (20) Atmofilter Backpack TL4 Binoculars TL3 Glowbug Survival kit Rope (20m) TL4 Vacc suit Lazarus patch Powercell, type A Compad
Credits: 110
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 16, 2013 10:13:52 GMT -6
Name: Delfar Wurster Sex: Male Age: 27 Class: Psychic Level 1 XP/Next 0/2,005 Homeworld: Haven Background package: Con Artist Training package: Rogue Psychic
Hit Points: 5 Psi Points: 2
Weapon/AB/Damage/Range/Ammo Knife/STR,DEX/1D2/Nil/Nil Laser Pistol/DEX/1D6/100,300/10 shots, 30 charges
STR: 11 INT: 9 WIS: 17 (+1) DEX: 8 CON: 14 (+1) CHR: 16 (+1)
Physical Effect 13 Mental Effect 12 Evasion 15 Technology 16 Luck 14
Skills: Combat/Energy Weapons Culture/Criminal-1 Culture/World (Haven) Persuade-1 Stealth-1
Gear (Readied) Laser Pistol Type A Power Cell Knife
Gear (Stowed) Rations x 3 Days Telescoping Pole
Gear (non-encumbering) 362 credits
Psionic Disciplines/Level Primary: Teleportation-1 Secondary: Telekinesis-1
Mastered Disciplines/Level
Description: Wurster is 5' 2” with a pasty complexion and brown eyes, dark brown hair. He fancies himself a clever conversationalist but comes across as pretentious and somewhat boorish. Wurster is always working a con, always looking for an easy way to get ahead ... sometimes he even succeeds.
|
|