Post by stevemitchell on Dec 31, 2017 21:26:45 GMT -6
I've played several Eastern Front scenarios from Old School Tactical, a squad-level series from Flying Pig Games. It manages to convey a complete, and playable, squad-level system in about 20 pages. A second game in the series, covering American-German battles from the Western Front, has just come out. A nice addition to the admittedly crowded list of WWII squad games.
Post by stevemitchell on Jan 26, 2018 22:10:48 GMT -6
Mollwitz 1741 from White Dog Games. This was Frederick the Great's first battle. Despite some early successes by the Austrian cavalry against the Prussian right flank, the Prussians were able to slog their way forward to victory.
Last wargame I played was a few weeks ago... we always do a Winter War 1939 scenario around Christmas time. The game was a skirmish between a Soviet platoon testing the defenses of a bombed-out finish town. Despite the surprise appearance of a KhT-130 flametank, Finnish grit, determination and molotov cocktails won the day. The most memorable moment was when the Finnish Boys ATR team plinked away at the flametank all game as it slowly, slowly ground forward and eventually lit them up by the end of the game. Rules were Too Fat Lardies.
I don't remember what boardgame I played last... I like 1990’s GW boardgames (they are colourful, fun and don't take themselves so seriously), so it might have been Talisman or Blood Bowl.
In honor of the 30th anniversary of Mertwig's Maze (TSR 1988), I played a session. Ben Blue laid waste to the competition. Although the king died before he could inherit the kingdom, he walked away filthy rich.
Post by stevemitchell on Mar 3, 2018 17:38:52 GMT -6
Just finished a very nice game of BELMONT from the latest Paper Wars magazine published by Compass Games. This game covers Grant's first battle in the U.S. Civil War at company level, a scale not often seen in ACW gaming. Grant readily captured the Confederate camp at Belmont, Missouri, but then took some losses from the Rebel pursuit. The game ended with a victory for the Confederates, 38 points to 34 points.
Just played my first game of Compass' TRIUMPH OF THE WILL. Won in the second turn of the game as the Nazis versus a very unsure Imperial Japanese player. The game will go better now that we both understand what is at stake. Game felt like an advanced from of back and forth Risk. Not a bad thing to say since I pretty much expected this...
Last Edit: Mar 8, 2018 18:11:14 GMT -6 by LouGoncey