So.... after thinking about this for a while I've been back in the saddle as it were, heh.
While I managed to make it through version 2 with a more or less a complete game, it felt very disjointed at points and the card mechanic didn't really work as smoothy as I would have liked.
With that said I'm onto version 3 Alpha but taking a different approach to driving this to completion. What I'm looking to do is release a section at a time and gather feedback make sure it works then go onto the next and so on. From there once the rules are ready combine them, test them as a whole.
The first part I'm going to put up is character creation and the Wild Card System (the Core mechanic).
Thoughts? Anything I'm missing with this approach? Who wants to volunteer feedback?
Edit: Another thought I've had is whether or not this needs classes to: gunfighter, cowboy, Indian Scout, Snake Oil Salesman, etc...
Last Edit: Aug 24, 2016 19:49:14 GMT -6 by willmark
"Why Johnny Ringo, you look like someone just walked all over your grave.”
I started breaking these out into Sections so it will be easier to follow and provide feedback rather than the work as a whole. Page one will have all the links to each section as I post them.
Section 1 Feedback (or Should I call them Chapters?)has the intro and standard boiler plate text. The following is included of which I'm looking for feedback: * Wild Card System; this is the mechanic on which the entire game runs on. I think I finally have it in a usable form. * Ability scores * Character creation